#ifndef CC_DEBUG_RENDERING_STATS_INSTRUMENTATION_H_
#define CC_DEBUG_RENDERING_STATS_INSTRUMENTATION_H_
#include "base/memory/scoped_ptr.h"
#include "base/synchronization/lock.h"
#include "cc/debug/rendering_stats.h"
namespace cc {
class CC_EXPORT RenderingStatsInstrumentation {
public:
static scoped_ptr<RenderingStatsInstrumentation> Create();
virtual ~RenderingStatsInstrumentation();
const MainThreadRenderingStats& main_thread_rendering_stats() {
return main_stats_;
}
const ImplThreadRenderingStats& impl_thread_rendering_stats() {
return impl_stats_;
}
RenderingStats GetRenderingStats();
void AccumulateAndClearMainThreadStats();
void AccumulateAndClearImplThreadStats();
bool record_rendering_stats() const { return record_rendering_stats_; }
void set_record_rendering_stats(bool record_rendering_stats) {
if (record_rendering_stats_ != record_rendering_stats)
record_rendering_stats_ = record_rendering_stats;
}
base::TimeTicks StartRecording() const;
base::TimeDelta EndRecording(base::TimeTicks start_time) const;
void IncrementFrameCount(int64 count, bool main_thread);
void AddPaint(base::TimeDelta duration, int64 pixels);
void AddRecord(base::TimeDelta duration, int64 pixels);
void AddRaster(base::TimeDelta duration, int64 pixels);
void AddAnalysis(base::TimeDelta duration, int64 pixels);
protected:
RenderingStatsInstrumentation();
private:
MainThreadRenderingStats main_stats_;
MainThreadRenderingStats main_stats_accu_;
ImplThreadRenderingStats impl_stats_;
ImplThreadRenderingStats impl_stats_accu_;
bool record_rendering_stats_;
base::Lock lock_;
DISALLOW_COPY_AND_ASSIGN(RenderingStatsInstrumentation);
};
}
#endif