root/cc/resources/resource_pool.cc

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DEFINITIONS

This source file includes following definitions.
  1. resource_count_
  2. AcquireResource
  3. ReleaseResource
  4. SetResourceUsageLimits
  5. ReduceResourceUsage
  6. ResourceUsageTooHigh
  7. CheckBusyResources
  8. DidFinishUsingResource

// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "cc/resources/resource_pool.h"

#include "cc/resources/resource_provider.h"
#include "cc/resources/scoped_resource.h"

namespace cc {

ResourcePool::ResourcePool(ResourceProvider* resource_provider,
                           GLenum target,
                           ResourceFormat format)
    : resource_provider_(resource_provider),
      target_(target),
      format_(format),
      max_memory_usage_bytes_(0),
      max_unused_memory_usage_bytes_(0),
      max_resource_count_(0),
      memory_usage_bytes_(0),
      unused_memory_usage_bytes_(0),
      resource_count_(0) {}

ResourcePool::~ResourcePool() {
  while (!busy_resources_.empty()) {
    DidFinishUsingResource(busy_resources_.front());
    busy_resources_.pop_front();
  }

  SetResourceUsageLimits(0, 0, 0);
  DCHECK_EQ(0u, unused_resources_.size());
  DCHECK_EQ(0u, memory_usage_bytes_);
  DCHECK_EQ(0u, unused_memory_usage_bytes_);
  DCHECK_EQ(0u, resource_count_);
}

scoped_ptr<ScopedResource> ResourcePool::AcquireResource(
    const gfx::Size& size) {
  for (ResourceList::iterator it = unused_resources_.begin();
       it != unused_resources_.end();
       ++it) {
    ScopedResource* resource = *it;
    DCHECK(resource_provider_->CanLockForWrite(resource->id()));

    if (resource->size() != size)
      continue;

    unused_resources_.erase(it);
    unused_memory_usage_bytes_ -= resource->bytes();
    return make_scoped_ptr(resource);
  }

  // Create new resource.
  scoped_ptr<ScopedResource> resource =
      ScopedResource::Create(resource_provider_);
  resource->AllocateManaged(size, target_, format_);

  // Extend all read locks on all resources until the resource is
  // finished being used, such that we know when resources are
  // truly safe to recycle.
  resource_provider_->EnableReadLockFences(resource->id(), true);

  memory_usage_bytes_ += resource->bytes();
  ++resource_count_;
  return resource.Pass();
}

void ResourcePool::ReleaseResource(scoped_ptr<ScopedResource> resource) {
  busy_resources_.push_back(resource.release());
}

void ResourcePool::SetResourceUsageLimits(size_t max_memory_usage_bytes,
                                          size_t max_unused_memory_usage_bytes,
                                          size_t max_resource_count) {
  max_memory_usage_bytes_ = max_memory_usage_bytes;
  max_unused_memory_usage_bytes_ = max_unused_memory_usage_bytes;
  max_resource_count_ = max_resource_count;

  ReduceResourceUsage();
}

void ResourcePool::ReduceResourceUsage() {
  while (!unused_resources_.empty()) {
    if (!ResourceUsageTooHigh())
      break;

    // LRU eviction pattern. Most recently used might be blocked by
    // a read lock fence but it's still better to evict the least
    // recently used as it prevents a resource that is hard to reuse
    // because of unique size from being kept around. Resources that
    // can't be locked for write might also not be truly free-able.
    // We can free the resource here but it doesn't mean that the
    // memory is necessarily returned to the OS.
    ScopedResource* resource = unused_resources_.front();
    unused_resources_.pop_front();
    memory_usage_bytes_ -= resource->bytes();
    unused_memory_usage_bytes_ -= resource->bytes();
    --resource_count_;
    delete resource;
  }
}

bool ResourcePool::ResourceUsageTooHigh() {
  if (resource_count_ > max_resource_count_)
    return true;
  if (memory_usage_bytes_ > max_memory_usage_bytes_)
    return true;
  if (unused_memory_usage_bytes_ > max_unused_memory_usage_bytes_)
    return true;
  return false;
}

void ResourcePool::CheckBusyResources() {
  ResourceList::iterator it = busy_resources_.begin();

  while (it != busy_resources_.end()) {
    ScopedResource* resource = *it;

    if (resource_provider_->CanLockForWrite(resource->id())) {
      DidFinishUsingResource(resource);
      it = busy_resources_.erase(it);
    } else {
      ++it;
    }
  }
}

void ResourcePool::DidFinishUsingResource(ScopedResource* resource) {
  unused_memory_usage_bytes_ += resource->bytes();
  unused_resources_.push_back(resource);
}

}  // namespace cc

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