#ifndef CC_OUTPUT_MANAGED_MEMORY_POLICY_H_
#define CC_OUTPUT_MANAGED_MEMORY_POLICY_H_
#include "base/basictypes.h"
#include "cc/base/cc_export.h"
#include "cc/resources/tile_priority.h"
#include "gpu/command_buffer/common/gpu_memory_allocation.h"
namespace cc {
struct CC_EXPORT ManagedMemoryPolicy {
static const size_t kDefaultNumResourcesLimit;
explicit ManagedMemoryPolicy(size_t bytes_limit_when_visible);
explicit ManagedMemoryPolicy(
const gpu::MemoryAllocation& allocation);
ManagedMemoryPolicy(
size_t bytes_limit_when_visible,
gpu::MemoryAllocation::PriorityCutoff priority_cutoff_when_visible,
size_t num_resources_limit);
bool operator==(const ManagedMemoryPolicy&) const;
bool operator!=(const ManagedMemoryPolicy&) const;
size_t bytes_limit_when_visible;
gpu::MemoryAllocation::PriorityCutoff priority_cutoff_when_visible;
size_t num_resources_limit;
static int PriorityCutoffToValue(
gpu::MemoryAllocation::PriorityCutoff priority_cutoff);
static TileMemoryLimitPolicy PriorityCutoffToTileMemoryLimitPolicy(
gpu::MemoryAllocation::PriorityCutoff priority_cutoff);
};
}
#endif