#ifndef CC_SCHEDULER_FRAME_RATE_CONTROLLER_H_
#define CC_SCHEDULER_FRAME_RATE_CONTROLLER_H_
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "cc/base/cc_export.h"
#include "cc/output/begin_frame_args.h"
namespace base { class SingleThreadTaskRunner; }
namespace cc {
class TimeSource;
class FrameRateController;
class CC_EXPORT FrameRateControllerClient {
 protected:
  virtual ~FrameRateControllerClient() {}
 public:
  
  virtual void FrameRateControllerTick(bool throttled,
                                       const BeginFrameArgs& args) = 0;
};
class FrameRateControllerTimeSourceAdapter;
class CC_EXPORT FrameRateController {
 public:
  explicit FrameRateController(scoped_refptr<TimeSource> timer);
  
  explicit FrameRateController(base::SingleThreadTaskRunner* task_runner);
  virtual ~FrameRateController();
  void SetClient(FrameRateControllerClient* client) { client_ = client; }
  
  
  BeginFrameArgs SetActive(bool active);
  bool IsActive() { return active_; }
  
  
  
  
  
  
  void DidSwapBuffers();
  void DidSwapBuffersComplete();
  void DidAbortAllPendingFrames();
  void SetMaxSwapsPending(int max_swaps_pending);  
  int MaxSwapsPending() const { return max_swaps_pending_; }
  int NumSwapsPendingForTesting() const { return num_frames_pending_; }
  void SetTimebaseAndInterval(base::TimeTicks timebase,
                              base::TimeDelta interval);
  void SetDeadlineAdjustment(base::TimeDelta delta);
 protected:
  friend class FrameRateControllerTimeSourceAdapter;
  void OnTimerTick();
  void PostManualTick();
  void ManualTick();
    
  base::TimeTicks NextTickTime();
  
  base::TimeTicks LastTickTime();
  FrameRateControllerClient* client_;
  int num_frames_pending_;
  int max_swaps_pending_;
  base::TimeDelta interval_;
  base::TimeDelta deadline_adjustment_;
  scoped_refptr<TimeSource> time_source_;
  scoped_ptr<FrameRateControllerTimeSourceAdapter> time_source_client_adapter_;
  bool active_;
  
  bool is_time_source_throttling_;
  bool manual_tick_pending_;
  base::SingleThreadTaskRunner* task_runner_;
  base::WeakPtrFactory<FrameRateController> weak_factory_;
 private:
  DISALLOW_COPY_AND_ASSIGN(FrameRateController);
};
}  
#endif