This source file includes following definitions.
- check_interval_
- Reset
- Start
- IsWarmedUp
- NextLap
- HasTimeLimitExpired
- HasTimedAllLaps
- MsPerLap
- LapsPerSecond
- NumLaps
#include "cc/test/lap_timer.h"
#include "base/logging.h"
namespace cc {
LapTimer::LapTimer(int warmup_laps,
base::TimeDelta time_limit,
int check_interval)
: warmup_laps_(warmup_laps),
remaining_warmups_(0),
remaining_no_check_laps_(0),
time_limit_(time_limit),
check_interval_(check_interval) {
DCHECK_GT(check_interval, 0);
Reset();
}
void LapTimer::Reset() {
accumulator_ = base::TimeDelta();
num_laps_ = 0;
remaining_warmups_ = warmup_laps_;
remaining_no_check_laps_ = check_interval_;
Start();
}
void LapTimer::Start() { start_time_ = base::TimeTicks::HighResNow(); }
bool LapTimer::IsWarmedUp() { return remaining_warmups_ <= 0; }
void LapTimer::NextLap() {
if (!IsWarmedUp()) {
--remaining_warmups_;
if (IsWarmedUp()) {
Start();
}
return;
}
++num_laps_;
--remaining_no_check_laps_;
if (!remaining_no_check_laps_) {
base::TimeTicks now = base::TimeTicks::HighResNow();
accumulator_ += now - start_time_;
start_time_ = now;
remaining_no_check_laps_ = check_interval_;
}
}
bool LapTimer::HasTimeLimitExpired() { return accumulator_ >= time_limit_; }
bool LapTimer::HasTimedAllLaps() { return !(num_laps_ % check_interval_); }
float LapTimer::MsPerLap() {
DCHECK(HasTimedAllLaps());
return accumulator_.InMillisecondsF() / num_laps_;
}
float LapTimer::LapsPerSecond() {
DCHECK(HasTimedAllLaps());
return num_laps_ / accumulator_.InSecondsF();
}
int LapTimer::NumLaps() { return num_laps_; }
}