This source file includes following definitions.
- rejection_reason_
- state
- rejection_reason
- ProcessMessage
- GetNextMessage
- CreateChannelAuthenticator
#include "remoting/protocol/third_party_authenticator_base.h"
#include "base/base64.h"
#include "base/bind.h"
#include "base/callback.h"
#include "base/logging.h"
#include "remoting/base/constants.h"
#include "remoting/base/rsa_key_pair.h"
#include "remoting/protocol/channel_authenticator.h"
#include "remoting/protocol/v2_authenticator.h"
#include "third_party/libjingle/source/talk/xmllite/xmlelement.h"
namespace remoting {
namespace protocol {
const buzz::StaticQName ThirdPartyAuthenticatorBase::kTokenUrlTag =
{ remoting::kChromotingXmlNamespace, "third-party-token-url" };
const buzz::StaticQName ThirdPartyAuthenticatorBase::kTokenScopeTag =
{ remoting::kChromotingXmlNamespace, "third-party-token-scope" };
const buzz::StaticQName ThirdPartyAuthenticatorBase::kTokenTag =
{ remoting::kChromotingXmlNamespace, "third-party-token" };
ThirdPartyAuthenticatorBase::ThirdPartyAuthenticatorBase(
Authenticator::State initial_state)
: token_state_(initial_state),
rejection_reason_(INVALID_CREDENTIALS) {
}
ThirdPartyAuthenticatorBase::~ThirdPartyAuthenticatorBase() {
}
Authenticator::State ThirdPartyAuthenticatorBase::state() const {
if (token_state_ == ACCEPTED)
return underlying_->state();
return token_state_;
}
Authenticator::RejectionReason
ThirdPartyAuthenticatorBase::rejection_reason() const {
DCHECK_EQ(state(), REJECTED);
if (token_state_ == REJECTED)
return rejection_reason_;
return underlying_->rejection_reason();
}
void ThirdPartyAuthenticatorBase::ProcessMessage(
const buzz::XmlElement* message,
const base::Closure& resume_callback) {
DCHECK_EQ(state(), WAITING_MESSAGE);
if (token_state_ == WAITING_MESSAGE) {
ProcessTokenMessage(message, resume_callback);
} else {
DCHECK_EQ(token_state_, ACCEPTED);
DCHECK(underlying_);
DCHECK_EQ(underlying_->state(), WAITING_MESSAGE);
underlying_->ProcessMessage(message, resume_callback);
}
}
scoped_ptr<buzz::XmlElement> ThirdPartyAuthenticatorBase::GetNextMessage() {
DCHECK_EQ(state(), MESSAGE_READY);
scoped_ptr<buzz::XmlElement> message;
if (underlying_ && underlying_->state() == MESSAGE_READY) {
message = underlying_->GetNextMessage().Pass();
} else {
message = CreateEmptyAuthenticatorMessage();
}
if (token_state_ == MESSAGE_READY)
AddTokenElements(message.get());
return message.Pass();
}
scoped_ptr<ChannelAuthenticator>
ThirdPartyAuthenticatorBase::CreateChannelAuthenticator() const {
DCHECK_EQ(state(), ACCEPTED);
return underlying_->CreateChannelAuthenticator();
}
}
}