#ifndef REMOTING_PROTOCOL_AUDIO_WRITER_H_
#define REMOTING_PROTOCOL_AUDIO_WRITER_H_
#include <string>
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "remoting/protocol/audio_stub.h"
#include "remoting/protocol/buffered_socket_writer.h"
#include "remoting/protocol/channel_dispatcher_base.h"
namespace net {
class StreamSocket;
}
namespace remoting {
namespace protocol {
class Session;
class SessionConfig;
class AudioWriter : public ChannelDispatcherBase,
public AudioStub {
public:
static scoped_ptr<AudioWriter> Create(const SessionConfig& config);
virtual ~AudioWriter();
virtual void ProcessAudioPacket(scoped_ptr<AudioPacket> packet,
const base::Closure& done) OVERRIDE;
protected:
virtual void OnInitialized() OVERRIDE;
private:
AudioWriter();
BufferedSocketWriter buffered_writer_;
DISALLOW_COPY_AND_ASSIGN(AudioWriter);
};
}
}
#endif