#ifndef REMOTING_CLIENT_CLIENT_CONFIG_H_
#define REMOTING_CLIENT_CLIENT_CONFIG_H_
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "remoting/protocol/authentication_method.h"
#include "remoting/protocol/negotiating_client_authenticator.h"
namespace remoting {
struct ClientConfig {
ClientConfig();
~ClientConfig();
std::string host_jid;
std::string host_public_key;
protocol::FetchSecretCallback fetch_secret_callback;
std::vector<protocol::AuthenticationMethod> authentication_methods;
std::string authentication_tag;
std::string capabilities;
std::string client_pairing_id;
std::string client_paired_secret;
};
}
#endif