// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_BROWSER_NAVIGATION_CONTROLLER_H_ #define CONTENT_PUBLIC_BROWSER_NAVIGATION_CONTROLLER_H_ #include <map> #include <string> #include <vector> #include "base/memory/ref_counted.h" #include "base/strings/string16.h" #include "content/common/content_export.h" #include "content/public/browser/global_request_id.h" #include "content/public/common/page_transition_types.h" #include "content/public/common/referrer.h" #include "url/gurl.h" namespace base { class RefCountedMemory; } // namespace base namespace content { class BrowserContext; class NavigationEntry; class SessionStorageNamespace; class WebContents; // Used to store the mapping of a StoragePartition id to // SessionStorageNamespace. typedef std::map<std::string, scoped_refptr<SessionStorageNamespace> > SessionStorageNamespaceMap; // A NavigationController maintains the back-forward list for a WebContents and // manages all navigation within that list. // // Each NavigationController belongs to one WebContents; each WebContents has // exactly one NavigationController. class NavigationController { public: enum ReloadType { NO_RELOAD, // Normal load. RELOAD, // Normal (cache-validating) reload. RELOAD_IGNORING_CACHE, // Reload bypassing the cache (shift-reload). RELOAD_ORIGINAL_REQUEST_URL // Reload using the original request URL. }; // Load type used in LoadURLParams. enum LoadURLType { // For loads that do not fall into any types below. LOAD_TYPE_DEFAULT, // An http post load request initiated from browser side. // The post data is passed in |browser_initiated_post_data|. LOAD_TYPE_BROWSER_INITIATED_HTTP_POST, // Loads a 'data:' scheme URL with specified base URL and a history entry // URL. This is only safe to be used for browser-initiated data: URL // navigations, since it shows arbitrary content as if it comes from // |virtual_url_for_data_url|. LOAD_TYPE_DATA // Adding new LoadURLType? Also update LoadUrlParams.java static constants. }; // User agent override type used in LoadURLParams. enum UserAgentOverrideOption { // Use the override value from the previous NavigationEntry in the // NavigationController. UA_OVERRIDE_INHERIT, // Use the default user agent. UA_OVERRIDE_FALSE, // Use the user agent override, if it's available. UA_OVERRIDE_TRUE // Adding new UserAgentOverrideOption? Also update LoadUrlParams.java // static constants. }; enum RestoreType { // Indicates the restore is from the current session. For example, restoring // a closed tab. RESTORE_CURRENT_SESSION, // Restore from the previous session. RESTORE_LAST_SESSION_EXITED_CLEANLY, RESTORE_LAST_SESSION_CRASHED, }; // Creates a navigation entry and translates the virtual url to a real one. // This is a general call; prefer LoadURL[FromRenderer]/TransferURL below. // Extra headers are separated by \n. CONTENT_EXPORT static NavigationEntry* CreateNavigationEntry( const GURL& url, const Referrer& referrer, PageTransition transition, bool is_renderer_initiated, const std::string& extra_headers, BrowserContext* browser_context); // Extra optional parameters for LoadURLWithParams. struct CONTENT_EXPORT LoadURLParams { // The url to load. This field is required. GURL url; // See LoadURLType comments above. LoadURLType load_type; // PageTransition for this load. See PageTransition for details. // Note the default value in constructor below. PageTransition transition_type; // The FrameTreeNode ID for the frame to navigate, or -1 for the main frame. int64 frame_tree_node_id; // Referrer for this load. Empty if none. Referrer referrer; // Any redirect URLs that occurred for this navigation before |url|. // Defaults to an empty vector. std::vector<GURL> redirect_chain; // Extra headers for this load, separated by \n. std::string extra_headers; // True for renderer-initiated navigations. This is // important for tracking whether to display pending URLs. bool is_renderer_initiated; // User agent override for this load. See comments in // UserAgentOverrideOption definition. UserAgentOverrideOption override_user_agent; // Marks the new navigation as being transferred from one RVH to another. // In this case the browser can recycle the old request once the new // renderer wants to navigate. Identifies the request ID of the old request. GlobalRequestID transferred_global_request_id; // Used in LOAD_TYPE_DATA loads only. Used for specifying a base URL // for pages loaded via data URLs. GURL base_url_for_data_url; // Used in LOAD_TYPE_DATA loads only. URL displayed to the user for // data loads. GURL virtual_url_for_data_url; // Used in LOAD_TYPE_BROWSER_INITIATED_HTTP_POST loads only. Carries the // post data of the load. Ownership is transferred to NavigationController // after LoadURLWithParams call. scoped_refptr<base::RefCountedMemory> browser_initiated_post_data; // True if this URL should be able to access local resources. bool can_load_local_resources; // Indicates whether this navigation should replace the current // navigation entry. bool should_replace_current_entry; // Used to specify which frame to navigate. If empty, the main frame is // navigated. This is currently only used in tests. std::string frame_name; // Indicates that during this navigation, the session history should be // cleared such that the resulting page is the first and only entry of the // session history. // // The clearing is done asynchronously, and completes when this navigation // commits. bool should_clear_history_list; explicit LoadURLParams(const GURL& url); ~LoadURLParams(); // Allows copying of LoadURLParams struct. LoadURLParams(const LoadURLParams& other); LoadURLParams& operator=(const LoadURLParams& other); }; // Disables checking for a repost and prompting the user. This is used during // testing. CONTENT_EXPORT static void DisablePromptOnRepost(); virtual ~NavigationController() {} // Returns the web contents associated with this controller. It can never be // NULL. virtual WebContents* GetWebContents() const = 0; // Get/set the browser context for this controller. It can never be NULL. virtual BrowserContext* GetBrowserContext() const = 0; virtual void SetBrowserContext(BrowserContext* browser_context) = 0; // Initializes this NavigationController with the given saved navigations, // using |selected_navigation| as the currently loaded entry. Before this call // the controller should be unused (there should be no current entry). |type| // indicates where the restor comes from. This takes ownership of the // NavigationEntrys in |entries| and clears it out. This is used for session // restore. virtual void Restore(int selected_navigation, RestoreType type, std::vector<NavigationEntry*>* entries) = 0; // Entries ------------------------------------------------------------------- // There are two basic states for entries: pending and committed. When an // entry is navigated to, a request is sent to the server. While that request // has not been responded to, the NavigationEntry is pending. Once data is // received for that entry, that NavigationEntry is committed. // A transient entry is an entry that, when the user navigates away, is // removed and discarded rather than being added to the back-forward list. // Transient entries are useful for interstitial pages and the like. // Active entry -------------------------------------------------------------- // THIS IS DEPRECATED. DO NOT USE. Use GetVisibleEntry instead. // // Returns the active entry, which is the transient entry if any, the pending // entry if a navigation is in progress or the last committed entry otherwise. // NOTE: This can be NULL!! // // If you are trying to get the current state of the NavigationController, // this is the method you will typically want to call. If you want to display // the active entry to the user (e.g., in the location bar), use // GetVisibleEntry instead. virtual NavigationEntry* GetActiveEntry() const = 0; // Returns the same entry as GetActiveEntry, except that it ignores pending // history navigation entries. This should be used when displaying info to // the user, so that the location bar and other indicators do not update for // a back/forward navigation until the pending entry commits. This approach // guards against URL spoofs on slow history navigations. virtual NavigationEntry* GetVisibleEntry() const = 0; // Returns the index from which we would go back/forward or reload. This is // the last_committed_entry_index_ if pending_entry_index_ is -1. Otherwise, // it is the pending_entry_index_. virtual int GetCurrentEntryIndex() const = 0; // Returns the last committed entry, which may be null if there are no // committed entries. virtual NavigationEntry* GetLastCommittedEntry() const = 0; // Returns the index of the last committed entry. virtual int GetLastCommittedEntryIndex() const = 0; // Returns true if the source for the current entry can be viewed. virtual bool CanViewSource() const = 0; // Navigation list ----------------------------------------------------------- // Returns the number of entries in the NavigationController, excluding // the pending entry if there is one, but including the transient entry if // any. virtual int GetEntryCount() const = 0; virtual NavigationEntry* GetEntryAtIndex(int index) const = 0; // Returns the entry at the specified offset from current. Returns NULL // if out of bounds. virtual NavigationEntry* GetEntryAtOffset(int offset) const = 0; // Pending entry ------------------------------------------------------------- // Discards the pending and transient entries if any. virtual void DiscardNonCommittedEntries() = 0; // Returns the pending entry corresponding to the navigation that is // currently in progress, or null if there is none. virtual NavigationEntry* GetPendingEntry() const = 0; // Returns the index of the pending entry or -1 if the pending entry // corresponds to a new navigation (created via LoadURL). virtual int GetPendingEntryIndex() const = 0; // Transient entry ----------------------------------------------------------- // Returns the transient entry if any. This is an entry which is removed and // discarded if any navigation occurs. Note that the returned entry is owned // by the navigation controller and may be deleted at any time. virtual NavigationEntry* GetTransientEntry() const = 0; // Adds an entry that is returned by GetActiveEntry(). The entry is // transient: any navigation causes it to be removed and discarded. The // NavigationController becomes the owner of |entry| and deletes it when // it discards it. This is useful with interstitial pages that need to be // represented as an entry, but should go away when the user navigates away // from them. // Note that adding a transient entry does not change the active contents. virtual void SetTransientEntry(NavigationEntry* entry) = 0; // New navigations ----------------------------------------------------------- // Loads the specified URL, specifying extra http headers to add to the // request. Extra headers are separated by \n. virtual void LoadURL(const GURL& url, const Referrer& referrer, PageTransition type, const std::string& extra_headers) = 0; // More general version of LoadURL. See comments in LoadURLParams for // using |params|. virtual void LoadURLWithParams(const LoadURLParams& params) = 0; // Loads the current page if this NavigationController was restored from // history and the current page has not loaded yet or if the load was // explicitly requested using SetNeedsReload(). virtual void LoadIfNecessary() = 0; // Renavigation -------------------------------------------------------------- // Navigation relative to the "current entry" virtual bool CanGoBack() const = 0; virtual bool CanGoForward() const = 0; virtual bool CanGoToOffset(int offset) const = 0; virtual void GoBack() = 0; virtual void GoForward() = 0; // Navigates to the specified absolute index. virtual void GoToIndex(int index) = 0; // Navigates to the specified offset from the "current entry". Does nothing if // the offset is out of bounds. virtual void GoToOffset(int offset) = 0; // Reloads the current entry. If |check_for_repost| is true and the current // entry has POST data the user is prompted to see if they really want to // reload the page. In nearly all cases pass in true. If a transient entry // is showing, initiates a new navigation to its URL. virtual void Reload(bool check_for_repost) = 0; // Like Reload(), but don't use caches (aka "shift-reload"). virtual void ReloadIgnoringCache(bool check_for_repost) = 0; // Reloads the current entry using the original URL used to create it. This // is used for cases where the user wants to refresh a page using a different // user agent after following a redirect. virtual void ReloadOriginalRequestURL(bool check_for_repost) = 0; // Removing of entries ------------------------------------------------------- // Removes the entry at the specified |index|. This call discards any // transient entries. If the index is the last committed index or the pending // entry, this does nothing and returns false. virtual bool RemoveEntryAtIndex(int index) = 0; // Random -------------------------------------------------------------------- // Session storage depends on dom_storage that depends on blink::WebString, // which cannot be used on iOS. #if !defined(OS_IOS) // Returns all the SessionStorageNamespace objects that this // NavigationController knows about. virtual const SessionStorageNamespaceMap& GetSessionStorageNamespaceMap() const = 0; // TODO(ajwong): Remove this once prerendering, instant, and session restore // are migrated. virtual SessionStorageNamespace* GetDefaultSessionStorageNamespace() = 0; #endif // Sets the max restored page ID this NavigationController has seen, if it // was restored from a previous session. virtual void SetMaxRestoredPageID(int32 max_id) = 0; // Returns the largest restored page ID seen in this navigation controller, // if it was restored from a previous session. (-1 otherwise) virtual int32 GetMaxRestoredPageID() const = 0; // Returns true if a reload happens when activated (SetActive(true) is // invoked). This is true for session/tab restore, cloned tabs and tabs that // requested a reload (using SetNeedsReload()) after their renderer was // killed. virtual bool NeedsReload() const = 0; // Request a reload to happen when activated. This can be used when a renderer // backing a background tab is killed by the system on Android or ChromeOS. virtual void SetNeedsReload() = 0; // Cancels a repost that brought up a warning. virtual void CancelPendingReload() = 0; // Continues a repost that brought up a warning. virtual void ContinuePendingReload() = 0; // Returns true if we are navigating to the URL the tab is opened with. // Returns false after the initial navigation has committed. virtual bool IsInitialNavigation() const = 0; // Broadcasts the NOTIFICATION_NAV_ENTRY_CHANGED notification for the given // entry (which must be at the given index). This will keep things in sync // like the saved session. virtual void NotifyEntryChanged(const NavigationEntry* entry, int index) = 0; // Copies the navigation state from the given controller to this one. This // one should be empty (just created). virtual void CopyStateFrom(const NavigationController& source) = 0; // A variant of CopyStateFrom. Removes all entries from this except the last // committed entry, and inserts all entries from |source| before and including // its last committed entry. For example: // source: A B *C* D // this: E F *G* // result: A B C *G* // If there is a pending entry after *G* in |this|, it is also preserved. // If |replace_entry| is true, the current entry in |source| is replaced. So // the result above would be A B *G*. // This ignores any pending or transient entries in |source|. Callers must // ensure that |CanPruneAllButLastCommitted| returns true before calling this, // or it will crash. virtual void CopyStateFromAndPrune(NavigationController* source, bool replace_entry) = 0; // Returns whether it is safe to call PruneAllButLastCommitted or // CopyStateFromAndPrune. There must be a last committed entry, no transient // entry, and if there is a pending entry, it must be new and not an existing // entry. // // If there were no last committed entry, the pending entry might not commit, // leaving us with a blank page. This is unsafe when used with // |CopyStateFromAndPrune|, which would show an existing entry above the blank // page. // If there were a transient entry, we would not want to prune the other // entries, which the transient entry could be referring to. // If there were an existing pending entry, we could not prune the last // committed entry, in case it did not commit. That would leave us with no // sensible place to put the pending entry when it did commit, after all other // entries are pruned. For example, it could be going back several entries. // (New pending entries are safe, because they can always commit to the end.) virtual bool CanPruneAllButLastCommitted() = 0; // Removes all the entries except the last committed entry. If there is a new // pending navigation it is preserved. Callers must ensure // |CanPruneAllButLastCommitted| returns true before calling this, or it will // crash. virtual void PruneAllButLastCommitted() = 0; // Clears all screenshots associated with navigation entries in this // controller. Useful to reduce memory consumption in low-memory situations. virtual void ClearAllScreenshots() = 0; private: // This interface should only be implemented inside content. friend class NavigationControllerImpl; NavigationController() {} }; } // namespace content #endif // CONTENT_PUBLIC_BROWSER_NAVIGATION_CONTROLLER_H_