// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_MANAGER_H_ #define CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_MANAGER_H_ #include "base/basictypes.h" #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "content/browser/renderer_host/render_view_host_delegate.h" #include "content/browser/site_instance_impl.h" #include "content/common/content_export.h" #include "content/public/browser/global_request_id.h" #include "content/public/browser/notification_observer.h" #include "content/public/browser/notification_registrar.h" #include "content/public/common/referrer.h" namespace content { class BrowserContext; class CrossProcessFrameConnector; class CrossSiteTransferringRequest; class InterstitialPageImpl; class FrameTreeNode; class NavigationControllerImpl; class NavigationEntry; class NavigationEntryImpl; class RenderFrameHostDelegate; class RenderFrameHostImpl; class RenderFrameHostManagerTest; class RenderViewHost; class RenderViewHostImpl; class RenderWidgetHostDelegate; class RenderWidgetHostView; class TestWebContents; class WebUIImpl; // Manages RenderFrameHosts for a FrameTreeNode. This class acts as a state // machine to make cross-process navigations in a frame possible. class CONTENT_EXPORT RenderFrameHostManager : public NotificationObserver { public: // Functions implemented by our owner that we need. // // TODO(brettw) Clean this up! These are all the functions in WebContentsImpl // that are required to run this class. The design should probably be better // such that these are more clear. // // There is additional complexity that some of the functions we need in // WebContentsImpl are inherited and non-virtual. These are named with // "RenderManager" so that the duplicate implementation of them will be clear. class CONTENT_EXPORT Delegate { public: // Initializes the given renderer if necessary and creates the view ID // corresponding to this view host. If this method is not called and the // process is not shared, then the WebContentsImpl will act as though the // renderer is not running (i.e., it will render "sad tab"). This method is // automatically called from LoadURL. // // If you are attaching to an already-existing RenderView, you should call // InitWithExistingID. virtual bool CreateRenderViewForRenderManager( RenderViewHost* render_view_host, int opener_route_id, CrossProcessFrameConnector* cross_process_frame_connector) = 0; virtual void BeforeUnloadFiredFromRenderManager( bool proceed, const base::TimeTicks& proceed_time, bool* proceed_to_fire_unload) = 0; virtual void RenderProcessGoneFromRenderManager( RenderViewHost* render_view_host) = 0; virtual void UpdateRenderViewSizeForRenderManager() = 0; virtual void CancelModalDialogsForRenderManager() = 0; virtual void NotifySwappedFromRenderManager( RenderViewHost* old_host, RenderViewHost* new_host) = 0; virtual NavigationControllerImpl& GetControllerForRenderManager() = 0; // Create swapped out RenderViews in the given SiteInstance for each tab in // the opener chain of this tab, if any. This allows the current tab to // make cross-process script calls to its opener(s). Returns the route ID // of the immediate opener, if one exists (otherwise MSG_ROUTING_NONE). virtual int CreateOpenerRenderViewsForRenderManager( SiteInstance* instance) = 0; // Creates a WebUI object for the given URL if one applies. Ownership of the // returned pointer will be passed to the caller. If no WebUI applies, // returns NULL. virtual WebUIImpl* CreateWebUIForRenderManager(const GURL& url) = 0; // Returns the navigation entry of the current navigation, or NULL if there // is none. virtual NavigationEntry* GetLastCommittedNavigationEntryForRenderManager() = 0; // Returns true if the location bar should be focused by default rather than // the page contents. The view calls this function when the tab is focused // to see what it should do. virtual bool FocusLocationBarByDefault() = 0; // Focuses the location bar. virtual void SetFocusToLocationBar(bool select_all) = 0; // Creates a view and sets the size for the specified RVH. virtual void CreateViewAndSetSizeForRVH(RenderViewHost* rvh) = 0; // Returns true if views created for this delegate should be created in a // hidden state. virtual bool IsHidden() = 0; protected: virtual ~Delegate() {} }; // Used with FrameTree::ForEach to delete RenderFrameHosts pending shutdown // from a FrameTreeNode's RenderFrameHostManager. Used during destruction of // WebContentsImpl. static bool ClearRFHsPendingShutdown(FrameTreeNode* node); // All three delegate pointers must be non-NULL and are not owned by this // class. They must outlive this class. The RenderViewHostDelegate and // RenderWidgetHostDelegate are what will be installed into all // RenderViewHosts that are created. // // You must call Init() before using this class. RenderFrameHostManager( FrameTreeNode* frame_tree_node, RenderFrameHostDelegate* render_frame_delegate, RenderViewHostDelegate* render_view_delegate, RenderWidgetHostDelegate* render_widget_delegate, Delegate* delegate); virtual ~RenderFrameHostManager(); // For arguments, see WebContentsImpl constructor. void Init(BrowserContext* browser_context, SiteInstance* site_instance, int view_routing_id, int frame_routing_id); // Returns the currently active RenderFrameHost. // // This will be non-NULL between Init() and Shutdown(). You may want to NULL // check it in many cases, however. Windows can send us messages during the // destruction process after it has been shut down. RenderFrameHostImpl* current_frame_host() const { return render_frame_host_.get(); } // TODO(creis): Remove this when we no longer use RVH for navigation. RenderViewHostImpl* current_host() const; // Returns the view associated with the current RenderViewHost, or NULL if // there is no current one. RenderWidgetHostView* GetRenderWidgetHostView() const; // Returns the pending RenderFrameHost, or NULL if there is no pending one. RenderFrameHostImpl* pending_frame_host() const { return pending_render_frame_host_.get(); } // TODO(creis): Remove this when we no longer use RVH for navigation. RenderViewHostImpl* pending_render_view_host() const; // Returns the current committed Web UI or NULL if none applies. WebUIImpl* web_ui() const { return web_ui_.get(); } // Returns the Web UI for the pending navigation, or NULL of none applies. WebUIImpl* pending_web_ui() const { return pending_web_ui_.get() ? pending_web_ui_.get() : pending_and_current_web_ui_.get(); } // Sets the pending Web UI for the pending navigation, ensuring that the // bindings are appropriate for the given NavigationEntry. void SetPendingWebUI(const NavigationEntryImpl& entry); // Called when we want to instruct the renderer to navigate to the given // navigation entry. It may create a new RenderFrameHost or re-use an existing // one. The RenderFrameHost to navigate will be returned. Returns NULL if one // could not be created. RenderFrameHostImpl* Navigate(const NavigationEntryImpl& entry); // Instructs the various live views to stop. Called when the user directed the // page to stop loading. void Stop(); // Notifies the regular and pending RenderViewHosts that a load is or is not // happening. Even though the message is only for one of them, we don't know // which one so we tell both. void SetIsLoading(bool is_loading); // Whether to close the tab or not when there is a hang during an unload // handler. If we are mid-crosssite navigation, then we should proceed // with the navigation instead of closing the tab. bool ShouldCloseTabOnUnresponsiveRenderer(); // Confirms whether we should close the page or navigate away. This is called // before a cross-site request or before a tab/window is closed (as indicated // by the first parameter) to allow the appropriate renderer to approve or // deny the request. |proceed| indicates whether the user chose to proceed. // |proceed_time| is the time when the request was allowed to proceed. void OnBeforeUnloadACK(bool for_cross_site_transition, bool proceed, const base::TimeTicks& proceed_time); // The |pending_render_frame_host| is ready to commit a page. We should // ensure that the old RenderFrameHost runs its unload handler first and // determine whether a RenderFrameHost transfer is needed. // |cross_site_transferring_request| is NULL if a request is not being // transferred between renderers. void OnCrossSiteResponse( RenderFrameHostImpl* pending_render_frame_host, const GlobalRequestID& global_request_id, scoped_ptr<CrossSiteTransferringRequest> cross_site_transferring_request, const std::vector<GURL>& transfer_url_chain, const Referrer& referrer, PageTransition page_transition, bool should_replace_current_entry); // The RenderFrameHost has been swapped out, so we should resume the pending // network response and allow the pending RenderFrameHost to commit. void SwappedOut(RenderFrameHostImpl* render_frame_host); // Called when a renderer's frame navigates. void DidNavigateFrame(RenderFrameHostImpl* render_frame_host); // Called when a renderer sets its opener to null. void DidDisownOpener(RenderViewHost* render_view_host); // Helper method to create and initialize a RenderFrameHost. If |swapped_out| // is true, it will be initially placed on the swapped out hosts list. // Otherwise, it will be used for a pending cross-site navigation. int CreateRenderFrame(SiteInstance* instance, int opener_route_id, bool swapped_out, bool hidden); // Sets the passed passed interstitial as the currently showing interstitial. // |interstitial_page| should be non NULL (use the remove_interstitial_page // method to unset the interstitial) and no interstitial page should be set // when there is already a non NULL interstitial page set. void set_interstitial_page(InterstitialPageImpl* interstitial_page) { DCHECK(!interstitial_page_ && interstitial_page); interstitial_page_ = interstitial_page; } // Unsets the currently showing interstitial. void remove_interstitial_page() { DCHECK(interstitial_page_); interstitial_page_ = NULL; } // Returns the currently showing interstitial, NULL if no interstitial is // showing. InterstitialPageImpl* interstitial_page() const { return interstitial_page_; } // NotificationObserver implementation. virtual void Observe(int type, const NotificationSource& source, const NotificationDetails& details) OVERRIDE; // Called when a RenderViewHost is about to be deleted. void RenderViewDeleted(RenderViewHost* rvh); // Returns whether the given RenderFrameHost (or its associated // RenderViewHost) is on the list of swapped out RenderFrameHosts. bool IsRVHOnSwappedOutList(RenderViewHostImpl* rvh) const; bool IsOnSwappedOutList(RenderFrameHostImpl* rfh) const; // Returns the swapped out RenderViewHost or RenderFrameHost for the given // SiteInstance, if any. RenderViewHostImpl* GetSwappedOutRenderViewHost(SiteInstance* instance) const; RenderFrameHostImpl* GetSwappedOutRenderFrameHost( SiteInstance* instance) const; // Runs the unload handler in the current page, when we know that a pending // cross-process navigation is going to commit. We may initiate a transfer // to a new process after this completes or times out. void SwapOutOldPage(); // Deletes a RenderFrameHost that was pending shutdown. void ClearPendingShutdownRFHForSiteInstance(int32 site_instance_id, RenderFrameHostImpl* rfh); private: friend class RenderFrameHostManagerTest; friend class TestWebContents; // Tracks information about a navigation while a cross-process transition is // in progress, in case we need to transfer it to a new RenderFrameHost. // When a request is being transferred, deleting the PendingNavigationParams, // and thus |cross_site_transferring_request|, will cancel the request being // transferred, unless its ReleaseRequest method has been called. struct PendingNavigationParams { PendingNavigationParams( const GlobalRequestID& global_request_id, scoped_ptr<CrossSiteTransferringRequest> cross_site_transferring_request, const std::vector<GURL>& transfer_url, Referrer referrer, PageTransition page_transition, int render_frame_id, bool should_replace_current_entry); ~PendingNavigationParams(); // The child ID and request ID for the pending navigation. Present whether // |request_transfer| is NULL or not. GlobalRequestID global_request_id; // If a pending request needs to be transferred to another process, this // owns the request until it's transferred to the new process, so it will be // cleaned up if the navigation is cancelled. Otherwise, this is NULL. scoped_ptr<CrossSiteTransferringRequest> cross_site_transferring_request; // If |request_transfer| is non-NULL, the values below are all set. // The first entry is the original request URL, and the last entry is the // destination URL to request in the new process. std::vector<GURL> transfer_url_chain; // This is the referrer to use for the request in the new process. Referrer referrer; // This is the transition type for the original navigation. PageTransition page_transition; // This is the frame routing ID to use in RequestTransferURL. int render_frame_id; // This is whether the navigation should replace the current history entry. bool should_replace_current_entry; }; // Used with FrameTree::ForEach to erase inactive RenderFrameHosts from a // FrameTreeNode's RenderFrameHostManager. static bool ClearSwappedOutRFHsInSiteInstance(int32 site_instance_id, FrameTreeNode* node); // Returns whether this tab should transition to a new renderer for // cross-site URLs. Enabled unless we see the --process-per-tab command line // switch. Can be overridden in unit tests. bool ShouldTransitionCrossSite(); // Returns true if for the navigation from |current_entry| to |new_entry|, // a new SiteInstance and BrowsingInstance should be created (even if we are // in a process model that doesn't usually swap). This forces a process swap // and severs script connections with existing tabs. Cases where this can // happen include transitions between WebUI and regular web pages. // Either of the entries may be NULL. bool ShouldSwapBrowsingInstancesForNavigation( const NavigationEntry* current_entry, const NavigationEntryImpl* new_entry) const; // Returns true if it is safe to reuse the current WebUI when navigating from // |current_entry| to |new_entry|. bool ShouldReuseWebUI( const NavigationEntry* current_entry, const NavigationEntryImpl* new_entry) const; // Returns an appropriate SiteInstance object for the given NavigationEntry, // possibly reusing the current SiteInstance. If --process-per-tab is used, // this is only called when ShouldSwapBrowsingInstancesForNavigation returns // true. SiteInstance* GetSiteInstanceForEntry( const NavigationEntryImpl& entry, SiteInstance* current_instance, bool force_browsing_instance_swap); // Creates a RenderFrameHost and corresponding RenderViewHost if necessary. RenderFrameHostImpl* CreateRenderFrameHost(SiteInstance* instance, int view_routing_id, int frame_routing_id, bool swapped_out, bool hidden); // Sets up the necessary state for a new RenderViewHost with the given opener, // if necessary. Returns early if the RenderViewHost has already been // initialized for another RenderFrameHost. // TODO(creis): opener_route_id is currently for the RenderViewHost but should // be for the RenderFrame, since frames can have openers. bool InitRenderView(RenderViewHost* render_view_host, int opener_route_id); // Sets the pending RenderFrameHost/WebUI to be the active one. Note that this // doesn't require the pending render_frame_host_ pointer to be non-NULL, // since there could be Web UI switching as well. Call this for every commit. void CommitPending(); // Shutdown all RenderFrameHosts in a SiteInstance. This is called to shutdown // frames when all the frames in a SiteInstance are confirmed to be swapped // out. void ShutdownRenderFrameHostsInSiteInstance(int32 site_instance_id); // Helper method to terminate the pending RenderViewHost. void CancelPending(); RenderFrameHostImpl* UpdateRendererStateForNavigate( const NavigationEntryImpl& entry); // Called when a renderer process is starting to close. We should not // schedule new navigations in its swapped out RenderFrameHosts after this. void RendererProcessClosing(RenderProcessHost* render_process_host); // For use in creating RenderFrameHosts. FrameTreeNode* frame_tree_node_; // Our delegate, not owned by us. Guaranteed non-NULL. Delegate* delegate_; // Whether a navigation requiring different RenderFrameHosts is pending. This // is either for cross-site requests or when required for the process type // (like WebUI). bool cross_navigation_pending_; // Implemented by the owner of this class. These delegates are installed into // all the RenderFrameHosts that we create. RenderFrameHostDelegate* render_frame_delegate_; RenderViewHostDelegate* render_view_delegate_; RenderWidgetHostDelegate* render_widget_delegate_; // Our RenderFrameHost and its associated Web UI (if any, will be NULL for // non-WebUI pages). This object is responsible for all communication with // a child RenderFrame instance. // For now, RenderFrameHost keeps a RenderViewHost in its SiteInstance alive. // Eventually, RenderViewHost will be replaced with a page context. scoped_ptr<RenderFrameHostImpl> render_frame_host_; scoped_ptr<WebUIImpl> web_ui_; // A RenderFrameHost used to load a cross-site page. This remains hidden // while a cross-site request is pending until it calls DidNavigate. It may // have an associated Web UI, in which case the Web UI pointer will be non- // NULL. // // The |pending_web_ui_| may be non-NULL even when the // |pending_render_frame_host_| is NULL. This will happen when we're // transitioning between two Web UI pages: the RFH won't be swapped, so the // pending pointer will be unused, but there will be a pending Web UI // associated with the navigation. scoped_ptr<RenderFrameHostImpl> pending_render_frame_host_; // Tracks information about any current pending cross-process navigation. scoped_ptr<PendingNavigationParams> pending_nav_params_; // If either of these is non-NULL, the pending navigation is to a chrome: // page. The scoped_ptr is used if pending_web_ui_ != web_ui_, the WeakPtr is // used for when they reference the same object. If either is non-NULL, the // other should be NULL. scoped_ptr<WebUIImpl> pending_web_ui_; base::WeakPtr<WebUIImpl> pending_and_current_web_ui_; // A map of site instance ID to swapped out RenderFrameHosts. This may // include pending_render_frame_host_ for navigations to existing entries. typedef base::hash_map<int32, RenderFrameHostImpl*> RenderFrameHostMap; RenderFrameHostMap swapped_out_hosts_; // A map of RenderFrameHosts pending shutdown. typedef base::hash_map<int32, linked_ptr<RenderFrameHostImpl> > RFHPendingDeleteMap; RFHPendingDeleteMap pending_delete_hosts_; // The intersitial page currently shown if any, not own by this class // (the InterstitialPage is self-owned, it deletes itself when hidden). InterstitialPageImpl* interstitial_page_; NotificationRegistrar registrar_; // When |render_frame_host_| is in a different process from its parent in // the frame tree, this class connects its associated RenderWidgetHostView // to the proxy RenderFrameHost for the parent's renderer process. NULL // when |render_frame_host_| is the frame tree root or is in the same // process as its parent. CrossProcessFrameConnector* cross_process_frame_connector_; base::WeakPtrFactory<RenderFrameHostManager> weak_factory_; DISALLOW_COPY_AND_ASSIGN(RenderFrameHostManager); }; } // namespace content #endif // CONTENT_BROWSER_FRAME_HOST_RENDER_FRAME_HOST_MANAGER_H_