root/content/browser/message_port_service.cc

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DEFINITIONS

This source file includes following definitions.
  1. GetInstance
  2. UpdateMessagePort
  3. OnMessagePortMessageFilterClosing
  4. Create
  5. Destroy
  6. Entangle
  7. PostMessage
  8. PostMessageTo
  9. QueueMessages
  10. SendQueuedMessages
  11. SendQueuedMessagesIfPossible
  12. Erase

// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/browser/message_port_service.h"

#include "content/browser/message_port_message_filter.h"
#include "content/common/message_port_messages.h"

namespace content {

struct MessagePortService::MessagePort {
  // |filter| and |route_id| are what we need to send messages to the port.
  // |filter| is just a weak pointer since we get notified when its process has
  // gone away and remove it.
  MessagePortMessageFilter* filter;
  int route_id;
  // A globally unique id for this message port.
  int message_port_id;
  // The globally unique id of the entangled message port.
  int entangled_message_port_id;
  // If true, all messages to this message port are queued and not delivered.
  // This is needed so that when a message port is sent between processes all
  // pending message get transferred. There are two possibilities for pending
  // messages: either they are already received by the child process, or they're
  // in-flight. This flag ensures that the latter type get flushed through the
  // system.
  // This flag should only be set to true in response to
  // MessagePortHostMsg_QueueMessages.
  bool queue_messages;
  QueuedMessages queued_messages;
};

MessagePortService* MessagePortService::GetInstance() {
  return Singleton<MessagePortService>::get();
}

MessagePortService::MessagePortService()
    : next_message_port_id_(0) {
}

MessagePortService::~MessagePortService() {
}

void MessagePortService::UpdateMessagePort(
    int message_port_id,
    MessagePortMessageFilter* filter,
    int routing_id) {
  if (!message_ports_.count(message_port_id)) {
    NOTREACHED();
    return;
  }

  MessagePort& port = message_ports_[message_port_id];
  port.filter = filter;
  port.route_id = routing_id;
}

void MessagePortService::OnMessagePortMessageFilterClosing(
    MessagePortMessageFilter* filter) {
  // Check if the (possibly) crashed process had any message ports.
  for (MessagePorts::iterator iter = message_ports_.begin();
       iter != message_ports_.end();) {
    MessagePorts::iterator cur_item = iter++;
    if (cur_item->second.filter == filter) {
      Erase(cur_item->first);
    }
  }
}

void MessagePortService::Create(int route_id,
                                MessagePortMessageFilter* filter,
                                int* message_port_id) {
  *message_port_id = ++next_message_port_id_;

  MessagePort port;
  port.filter = filter;
  port.route_id = route_id;
  port.message_port_id = *message_port_id;
  port.entangled_message_port_id = MSG_ROUTING_NONE;
  port.queue_messages = false;
  message_ports_[*message_port_id] = port;
}

void MessagePortService::Destroy(int message_port_id) {
  if (!message_ports_.count(message_port_id)) {
    NOTREACHED();
    return;
  }

  DCHECK(message_ports_[message_port_id].queued_messages.empty());
  Erase(message_port_id);
}

void MessagePortService::Entangle(int local_message_port_id,
                                  int remote_message_port_id) {
  if (!message_ports_.count(local_message_port_id) ||
      !message_ports_.count(remote_message_port_id)) {
    NOTREACHED();
    return;
  }

  DCHECK(message_ports_[remote_message_port_id].entangled_message_port_id ==
      MSG_ROUTING_NONE);
  message_ports_[remote_message_port_id].entangled_message_port_id =
      local_message_port_id;
}

void MessagePortService::PostMessage(
    int sender_message_port_id,
    const base::string16& message,
    const std::vector<int>& sent_message_port_ids) {
  if (!message_ports_.count(sender_message_port_id)) {
    NOTREACHED();
    return;
  }

  int entangled_message_port_id =
      message_ports_[sender_message_port_id].entangled_message_port_id;
  if (entangled_message_port_id == MSG_ROUTING_NONE)
    return;  // Process could have crashed.

  if (!message_ports_.count(entangled_message_port_id)) {
    NOTREACHED();
    return;
  }

  PostMessageTo(entangled_message_port_id, message, sent_message_port_ids);
}

void MessagePortService::PostMessageTo(
    int message_port_id,
    const base::string16& message,
    const std::vector<int>& sent_message_port_ids) {
  if (!message_ports_.count(message_port_id)) {
    NOTREACHED();
    return;
  }
  for (size_t i = 0; i < sent_message_port_ids.size(); ++i) {
    if (!message_ports_.count(sent_message_port_ids[i])) {
      NOTREACHED();
      return;
    }
  }

  MessagePort& entangled_port = message_ports_[message_port_id];

  std::vector<MessagePort*> sent_ports(sent_message_port_ids.size());
  for (size_t i = 0; i < sent_message_port_ids.size(); ++i)
    sent_ports[i] = &message_ports_[sent_message_port_ids[i]];

  if (entangled_port.queue_messages) {
    entangled_port.queued_messages.push_back(
        std::make_pair(message, sent_message_port_ids));
    return;
  }

  if (!entangled_port.filter) {
    NOTREACHED();
    return;
  }

  // If a message port was sent around, the new location will need a routing
  // id.  Instead of having the created port send us a sync message to get it,
  // send along with the message.
  std::vector<int> new_routing_ids(sent_message_port_ids.size());
  for (size_t i = 0; i < sent_message_port_ids.size(); ++i) {
    new_routing_ids[i] = entangled_port.filter->GetNextRoutingID();
    sent_ports[i]->filter = entangled_port.filter;

    // Update the entry for the sent port as it can be in a different process.
    sent_ports[i]->route_id = new_routing_ids[i];
  }

  // Now send the message to the entangled port.
  entangled_port.filter->Send(new MessagePortMsg_Message(
      entangled_port.route_id, message, sent_message_port_ids,
      new_routing_ids));
}

void MessagePortService::QueueMessages(int message_port_id) {
  if (!message_ports_.count(message_port_id)) {
    NOTREACHED();
    return;
  }

  MessagePort& port = message_ports_[message_port_id];
  if (port.filter) {
    port.filter->Send(new MessagePortMsg_MessagesQueued(port.route_id));
    port.queue_messages = true;
    port.filter = NULL;
  }
}

void MessagePortService::SendQueuedMessages(
    int message_port_id,
    const QueuedMessages& queued_messages) {
  if (!message_ports_.count(message_port_id)) {
    NOTREACHED();
    return;
  }

  // Send the queued messages to the port again.  This time they'll reach the
  // new location.
  MessagePort& port = message_ports_[message_port_id];
  port.queue_messages = false;
  port.queued_messages.insert(port.queued_messages.begin(),
                              queued_messages.begin(),
                              queued_messages.end());
  SendQueuedMessagesIfPossible(message_port_id);
}

void MessagePortService::SendQueuedMessagesIfPossible(int message_port_id) {
  if (!message_ports_.count(message_port_id)) {
    NOTREACHED();
    return;
  }

  MessagePort& port = message_ports_[message_port_id];
  if (port.queue_messages || !port.filter)
    return;

  for (QueuedMessages::iterator iter = port.queued_messages.begin();
       iter != port.queued_messages.end(); ++iter) {
    PostMessageTo(message_port_id, iter->first, iter->second);
  }
  port.queued_messages.clear();
}

void MessagePortService::Erase(int message_port_id) {
  MessagePorts::iterator erase_item = message_ports_.find(message_port_id);
  DCHECK(erase_item != message_ports_.end());

  int entangled_id = erase_item->second.entangled_message_port_id;
  if (entangled_id != MSG_ROUTING_NONE) {
    // Do the disentanglement (and be paranoid about the other side existing
    // just in case something unusual happened during entanglement).
    if (message_ports_.count(entangled_id)) {
      message_ports_[entangled_id].entangled_message_port_id = MSG_ROUTING_NONE;
    }
  }
  message_ports_.erase(erase_item);
}

}  // namespace content

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