This source file includes following definitions.
- callback
- sync_point_manager_
- program_cache
- shader_translator_cache
- RemoveChannel
- GenerateRouteID
- AddRoute
- RemoveRoute
- LookupChannel
- OnMessageReceived
- Send
- OnEstablishChannel
- OnCloseChannel
- OnCreateViewCommandBuffer
- CreateImage
- OnCreateImage
- DeleteImage
- OnDeleteImage
- OnDeleteImageSyncPointRetired
- OnLoadedShader
- HandleMessagesScheduled
- MessagesProcessed
- LoseAllContexts
- OnLoseAllContexts
- GetDefaultOffscreenSurface
#include "content/common/gpu/gpu_channel_manager.h"
#include "base/bind.h"
#include "base/command_line.h"
#include "content/common/gpu/gpu_channel.h"
#include "content/common/gpu/gpu_memory_manager.h"
#include "content/common/gpu/gpu_messages.h"
#include "content/common/gpu/sync_point_manager.h"
#include "content/common/message_router.h"
#include "gpu/command_buffer/service/feature_info.h"
#include "gpu/command_buffer/service/gpu_switches.h"
#include "gpu/command_buffer/service/mailbox_manager.h"
#include "gpu/command_buffer/service/memory_program_cache.h"
#include "gpu/command_buffer/service/shader_translator_cache.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_share_group.h"
namespace content {
GpuChannelManager::ImageOperation::ImageOperation(
int32 sync_point, base::Closure callback)
: sync_point(sync_point),
callback(callback) {
}
GpuChannelManager::ImageOperation::~ImageOperation() {
}
GpuChannelManager::GpuChannelManager(MessageRouter* router,
GpuWatchdog* watchdog,
base::MessageLoopProxy* io_message_loop,
base::WaitableEvent* shutdown_event)
: weak_factory_(this),
io_message_loop_(io_message_loop),
shutdown_event_(shutdown_event),
router_(router),
gpu_memory_manager_(
this,
GpuMemoryManager::kDefaultMaxSurfacesWithFrontbufferSoftLimit),
watchdog_(watchdog),
sync_point_manager_(new SyncPointManager) {
DCHECK(router_);
DCHECK(io_message_loop);
DCHECK(shutdown_event);
}
GpuChannelManager::~GpuChannelManager() {
gpu_channels_.clear();
if (default_offscreen_surface_.get()) {
default_offscreen_surface_->Destroy();
default_offscreen_surface_ = NULL;
}
DCHECK(image_operations_.empty());
}
gpu::gles2::ProgramCache* GpuChannelManager::program_cache() {
if (!program_cache_.get() &&
(gfx::g_driver_gl.ext.b_GL_ARB_get_program_binary ||
gfx::g_driver_gl.ext.b_GL_OES_get_program_binary) &&
!CommandLine::ForCurrentProcess()->HasSwitch(
switches::kDisableGpuProgramCache)) {
program_cache_.reset(new gpu::gles2::MemoryProgramCache());
}
return program_cache_.get();
}
gpu::gles2::ShaderTranslatorCache*
GpuChannelManager::shader_translator_cache() {
if (!shader_translator_cache_.get())
shader_translator_cache_ = new gpu::gles2::ShaderTranslatorCache;
return shader_translator_cache_.get();
}
void GpuChannelManager::RemoveChannel(int client_id) {
Send(new GpuHostMsg_DestroyChannel(client_id));
gpu_channels_.erase(client_id);
}
int GpuChannelManager::GenerateRouteID() {
static int last_id = 0;
return ++last_id;
}
void GpuChannelManager::AddRoute(int32 routing_id, IPC::Listener* listener) {
router_->AddRoute(routing_id, listener);
}
void GpuChannelManager::RemoveRoute(int32 routing_id) {
router_->RemoveRoute(routing_id);
}
GpuChannel* GpuChannelManager::LookupChannel(int32 client_id) {
GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
if (iter == gpu_channels_.end())
return NULL;
else
return iter->second.get();
}
bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) {
bool msg_is_ok = true;
bool handled = true;
IPC_BEGIN_MESSAGE_MAP_EX(GpuChannelManager, msg, msg_is_ok)
IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel)
IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel)
IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer,
OnCreateViewCommandBuffer)
IPC_MESSAGE_HANDLER(GpuMsg_CreateImage, OnCreateImage)
IPC_MESSAGE_HANDLER(GpuMsg_DeleteImage, OnDeleteImage)
IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP_EX()
return handled;
}
bool GpuChannelManager::Send(IPC::Message* msg) { return router_->Send(msg); }
void GpuChannelManager::OnEstablishChannel(int client_id, bool share_context) {
IPC::ChannelHandle channel_handle;
gfx::GLShareGroup* share_group = NULL;
gpu::gles2::MailboxManager* mailbox_manager = NULL;
if (share_context) {
if (!share_group_.get()) {
share_group_ = new gfx::GLShareGroup;
DCHECK(!mailbox_manager_.get());
mailbox_manager_ = new gpu::gles2::MailboxManager;
}
share_group = share_group_.get();
mailbox_manager = mailbox_manager_.get();
}
scoped_refptr<GpuChannel> channel = new GpuChannel(this,
watchdog_,
share_group,
mailbox_manager,
client_id,
false);
channel->Init(io_message_loop_.get(), shutdown_event_);
gpu_channels_[client_id] = channel;
channel_handle.name = channel->GetChannelName();
#if defined(OS_POSIX)
int renderer_fd = channel->TakeRendererFileDescriptor();
DCHECK_NE(-1, renderer_fd);
channel_handle.socket = base::FileDescriptor(renderer_fd, true);
#endif
Send(new GpuHostMsg_ChannelEstablished(channel_handle));
}
void GpuChannelManager::OnCloseChannel(
const IPC::ChannelHandle& channel_handle) {
for (GpuChannelMap::iterator iter = gpu_channels_.begin();
iter != gpu_channels_.end(); ++iter) {
if (iter->second->GetChannelName() == channel_handle.name) {
gpu_channels_.erase(iter);
return;
}
}
}
void GpuChannelManager::OnCreateViewCommandBuffer(
const gfx::GLSurfaceHandle& window,
int32 surface_id,
int32 client_id,
const GPUCreateCommandBufferConfig& init_params) {
DCHECK(surface_id);
int32 route_id = MSG_ROUTING_NONE;
GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
if (iter != gpu_channels_.end()) {
iter->second->CreateViewCommandBuffer(
window, surface_id, init_params, &route_id);
}
Send(new GpuHostMsg_CommandBufferCreated(route_id));
}
void GpuChannelManager::CreateImage(
gfx::PluginWindowHandle window, int32 client_id, int32 image_id) {
gfx::Size size;
GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
if (iter != gpu_channels_.end()) {
iter->second->CreateImage(window, image_id, &size);
}
Send(new GpuHostMsg_ImageCreated(size));
}
void GpuChannelManager::OnCreateImage(
gfx::PluginWindowHandle window, int32 client_id, int32 image_id) {
DCHECK(image_id);
if (image_operations_.empty()) {
CreateImage(window, client_id, image_id);
} else {
image_operations_.push_back(
new ImageOperation(0, base::Bind(&GpuChannelManager::CreateImage,
base::Unretained(this),
window,
client_id,
image_id)));
}
}
void GpuChannelManager::DeleteImage(int32 client_id, int32 image_id) {
GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
if (iter != gpu_channels_.end()) {
iter->second->DeleteImage(image_id);
}
}
void GpuChannelManager::OnDeleteImage(
int32 client_id, int32 image_id, int32 sync_point) {
DCHECK(image_id);
if (!sync_point && image_operations_.empty()) {
DeleteImage(client_id, image_id);
} else {
image_operations_.push_back(
new ImageOperation(sync_point,
base::Bind(&GpuChannelManager::DeleteImage,
base::Unretained(this),
client_id,
image_id)));
if (sync_point) {
sync_point_manager()->AddSyncPointCallback(
sync_point,
base::Bind(&GpuChannelManager::OnDeleteImageSyncPointRetired,
base::Unretained(this),
image_operations_.back()));
}
}
}
void GpuChannelManager::OnDeleteImageSyncPointRetired(
ImageOperation* image_operation) {
image_operation->sync_point = 0;
while (!image_operations_.empty()) {
if (image_operations_.front()->sync_point)
return;
image_operations_.front()->callback.Run();
delete image_operations_.front();
image_operations_.pop_front();
}
}
void GpuChannelManager::OnLoadedShader(std::string program_proto) {
if (program_cache())
program_cache()->LoadProgram(program_proto);
}
bool GpuChannelManager::HandleMessagesScheduled() {
for (GpuChannelMap::iterator iter = gpu_channels_.begin();
iter != gpu_channels_.end(); ++iter) {
if (iter->second->handle_messages_scheduled())
return true;
}
return false;
}
uint64 GpuChannelManager::MessagesProcessed() {
uint64 messages_processed = 0;
for (GpuChannelMap::iterator iter = gpu_channels_.begin();
iter != gpu_channels_.end(); ++iter) {
messages_processed += iter->second->messages_processed();
}
return messages_processed;
}
void GpuChannelManager::LoseAllContexts() {
for (GpuChannelMap::iterator iter = gpu_channels_.begin();
iter != gpu_channels_.end(); ++iter) {
iter->second->MarkAllContextsLost();
}
base::MessageLoop::current()->PostTask(
FROM_HERE,
base::Bind(&GpuChannelManager::OnLoseAllContexts,
weak_factory_.GetWeakPtr()));
}
void GpuChannelManager::OnLoseAllContexts() {
gpu_channels_.clear();
}
gfx::GLSurface* GpuChannelManager::GetDefaultOffscreenSurface() {
if (!default_offscreen_surface_.get()) {
default_offscreen_surface_ =
gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size(1, 1));
}
return default_offscreen_surface_.get();
}
}