root/content/common/gpu/image_transport_surface_win.cc

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DEFINITIONS

This source file includes following definitions.
  1. CreateNativeSurface

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "content/common/gpu/image_transport_surface.h"

#include "base/bind.h"
#include "base/command_line.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/win/windows_version.h"
#include "content/common/gpu/gpu_messages.h"
#include "content/public/common/content_switches.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_surface_egl.h"

namespace content {

// static
scoped_refptr<gfx::GLSurface> ImageTransportSurface::CreateNativeSurface(
    GpuChannelManager* manager,
    GpuCommandBufferStub* stub,
    const gfx::GLSurfaceHandle& handle) {
  DCHECK(handle.handle);
  DCHECK(handle.transport_type == gfx::NATIVE_DIRECT ||
         handle.transport_type == gfx::NATIVE_TRANSPORT);
  scoped_refptr<gfx::GLSurface> surface =
      gfx::GLSurface::CreateViewGLSurface(handle.handle);
  if (!surface)
    return surface;
  return scoped_refptr<gfx::GLSurface>(new PassThroughImageTransportSurface(
      manager, stub, surface.get(), handle.is_transport()));
}

}  // namespace content

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