This source file includes following definitions.
- VolumeAdjustSoundEnabled
- PlayVolumeAdjustSound
- HandleVolumeMute
- HandleVolumeDown
- HandleVolumeUp
- OnOutputVolumeChanged
- OnOutputMuteChanged
#include "chrome/browser/ui/ash/volume_controller_chromeos.h"
#include "ash/ash_switches.h"
#include "ash/audio/sounds.h"
#include "base/command_line.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/extensions/api/system_private/system_private_api.h"
#include "chromeos/audio/chromeos_sounds.h"
#include "chromeos/chromeos_switches.h"
#include "content/public/browser/user_metrics.h"
#include "grit/browser_resources.h"
#include "media/audio/sounds/sounds_manager.h"
#include "ui/base/resource/resource_bundle.h"
using chromeos::CrasAudioHandler;
namespace {
const double kStepPercentage = 4.0;
bool VolumeAdjustSoundEnabled() {
return !CommandLine::ForCurrentProcess()->HasSwitch(
chromeos::switches::kDisableVolumeAdjustSound);
}
void PlayVolumeAdjustSound() {
if (VolumeAdjustSoundEnabled())
ash::PlaySystemSoundIfSpokenFeedback(chromeos::SOUND_VOLUME_ADJUST);
}
}
VolumeController::VolumeController() {
CrasAudioHandler::Get()->AddAudioObserver(this);
ui::ResourceBundle& bundle = ui::ResourceBundle::GetSharedInstance();
if (VolumeAdjustSoundEnabled()) {
media::SoundsManager::Get()->Initialize(
chromeos::SOUND_VOLUME_ADJUST,
bundle.GetRawDataResource(IDR_SOUND_VOLUME_ADJUST_WAV));
}
}
VolumeController::~VolumeController() {
if (CrasAudioHandler::IsInitialized())
CrasAudioHandler::Get()->RemoveAudioObserver(this);
}
bool VolumeController::HandleVolumeMute(const ui::Accelerator& accelerator) {
if (accelerator.key_code() == ui::VKEY_VOLUME_MUTE)
content::RecordAction(base::UserMetricsAction("Accel_VolumeMute_F8"));
CrasAudioHandler::Get()->SetOutputMute(true);
return true;
}
bool VolumeController::HandleVolumeDown(const ui::Accelerator& accelerator) {
if (accelerator.key_code() == ui::VKEY_VOLUME_DOWN)
content::RecordAction(base::UserMetricsAction("Accel_VolumeDown_F9"));
CrasAudioHandler* audio_handler = CrasAudioHandler::Get();
if (audio_handler->IsOutputMuted()) {
audio_handler->SetOutputVolumePercent(0);
} else {
audio_handler->AdjustOutputVolumeByPercent(-kStepPercentage);
if (audio_handler->IsOutputVolumeBelowDefaultMuteLvel())
audio_handler->SetOutputMute(true);
else
PlayVolumeAdjustSound();
}
return true;
}
bool VolumeController::HandleVolumeUp(const ui::Accelerator& accelerator) {
if (accelerator.key_code() == ui::VKEY_VOLUME_UP)
content::RecordAction(base::UserMetricsAction("Accel_VolumeUp_F10"));
CrasAudioHandler* audio_handler = CrasAudioHandler::Get();
bool play_sound = false;
if (audio_handler->IsOutputMuted()) {
audio_handler->SetOutputMute(false);
audio_handler->AdjustOutputVolumeToAudibleLevel();
play_sound = true;
} else {
play_sound = audio_handler->GetOutputVolumePercent() != 100;
audio_handler->AdjustOutputVolumeByPercent(kStepPercentage);
}
if (play_sound)
PlayVolumeAdjustSound();
return true;
}
void VolumeController::OnOutputVolumeChanged() {
CrasAudioHandler* audio_handler = CrasAudioHandler::Get();
extensions::DispatchVolumeChangedEvent(
audio_handler->GetOutputVolumePercent(),
audio_handler->IsOutputMuted());
}
void VolumeController::OnOutputMuteChanged() {
CrasAudioHandler* audio_handler = CrasAudioHandler::Get();
extensions::DispatchVolumeChangedEvent(
audio_handler->GetOutputVolumePercent(),
audio_handler->IsOutputMuted());
}