#ifndef SWR_INTERNAL_H
#define SWR_INTERNAL_H
#include "swresample.h"
#include "libavutil/channel_layout.h"
#include "config.h"
#define SWR_CH_MAX 32
#define SQRT3_2 1.22474487139158904909
#define NS_TAPS 20
#if ARCH_X86_64
typedef int64_t integer;
#else
typedef int integer;
#endif
typedef void (mix_1_1_func_type)(void *out, const void *in, void *coeffp, integer index, integer len);
typedef void (mix_2_1_func_type)(void *out, const void *in1, const void *in2, void *coeffp, integer index1, integer index2, integer len);
typedef void (mix_any_func_type)(uint8_t **out, const uint8_t **in1, void *coeffp, integer len);
typedef struct AudioData{
uint8_t *ch[SWR_CH_MAX];
uint8_t *data;
int ch_count;
int bps;
int count;
int planar;
enum AVSampleFormat fmt;
} AudioData;
struct DitherContext {
int method;
int noise_pos;
float scale;
float noise_scale;
int ns_taps;
float ns_scale;
float ns_scale_1;
int ns_pos;
float ns_coeffs[NS_TAPS];
float ns_errors[SWR_CH_MAX][2*NS_TAPS];
AudioData noise;
AudioData temp;
int output_sample_bits;
};
typedef struct ResampleContext * (* resample_init_func)(struct ResampleContext *c, int out_rate, int in_rate, int filter_size, int phase_shift, int linear,
double cutoff, enum AVSampleFormat format, enum SwrFilterType filter_type, int kaiser_beta, double precision, int cheby);
typedef void (* resample_free_func)(struct ResampleContext **c);
typedef int (* multiple_resample_func)(struct ResampleContext *c, AudioData *dst, int dst_size, AudioData *src, int src_size, int *consumed);
typedef int (* resample_flush_func)(struct SwrContext *c);
typedef int (* set_compensation_func)(struct ResampleContext *c, int sample_delta, int compensation_distance);
typedef int64_t (* get_delay_func)(struct SwrContext *s, int64_t base);
typedef int (* invert_initial_buffer_func)(struct ResampleContext *c, AudioData *dst, const AudioData *src, int src_size, int *dst_idx, int *dst_count);
struct Resampler {
resample_init_func init;
resample_free_func free;
multiple_resample_func multiple_resample;
resample_flush_func flush;
set_compensation_func set_compensation;
get_delay_func get_delay;
invert_initial_buffer_func invert_initial_buffer;
};
extern struct Resampler const swri_resampler;
extern struct Resampler const swri_soxr_resampler;
struct SwrContext {
const AVClass *av_class;
int log_level_offset;
void *log_ctx;
enum AVSampleFormat in_sample_fmt;
enum AVSampleFormat int_sample_fmt;
enum AVSampleFormat out_sample_fmt;
int64_t in_ch_layout;
int64_t out_ch_layout;
int in_sample_rate;
int out_sample_rate;
int flags;
float slev;
float clev;
float lfe_mix_level;
float rematrix_volume;
float rematrix_maxval;
int matrix_encoding;
const int *channel_map;
int used_ch_count;
int engine;
struct DitherContext dither;
int filter_size;
int phase_shift;
int linear_interp;
double cutoff;
int filter_type;
int kaiser_beta;
double precision;
int cheby;
float min_compensation;
float min_hard_compensation;
float soft_compensation_duration;
float max_soft_compensation;
float async;
int64_t firstpts_in_samples;
int resample_first;
int rematrix;
int rematrix_custom;
AudioData in;
AudioData postin;
AudioData midbuf;
AudioData preout;
AudioData out;
AudioData in_buffer;
AudioData silence;
AudioData drop_temp;
int in_buffer_index;
int in_buffer_count;
int resample_in_constraint;
int flushed;
int64_t outpts;
int64_t firstpts;
int drop_output;
struct AudioConvert *in_convert;
struct AudioConvert *out_convert;
struct AudioConvert *full_convert;
struct ResampleContext *resample;
struct Resampler const *resampler;
float matrix[SWR_CH_MAX][SWR_CH_MAX];
uint8_t *native_matrix;
uint8_t *native_one;
uint8_t *native_simd_one;
uint8_t *native_simd_matrix;
int32_t matrix32[SWR_CH_MAX][SWR_CH_MAX];
uint8_t matrix_ch[SWR_CH_MAX][SWR_CH_MAX+1];
mix_1_1_func_type *mix_1_1_f;
mix_1_1_func_type *mix_1_1_simd;
mix_2_1_func_type *mix_2_1_f;
mix_2_1_func_type *mix_2_1_simd;
mix_any_func_type *mix_any_f;
};
int swri_realloc_audio(AudioData *a, int count);
void swri_noise_shaping_int16 (SwrContext *s, AudioData *dsts, const AudioData *srcs, const AudioData *noises, int count);
void swri_noise_shaping_int32 (SwrContext *s, AudioData *dsts, const AudioData *srcs, const AudioData *noises, int count);
void swri_noise_shaping_float (SwrContext *s, AudioData *dsts, const AudioData *srcs, const AudioData *noises, int count);
void swri_noise_shaping_double(SwrContext *s, AudioData *dsts, const AudioData *srcs, const AudioData *noises, int count);
int swri_rematrix_init(SwrContext *s);
void swri_rematrix_free(SwrContext *s);
int swri_rematrix(SwrContext *s, AudioData *out, AudioData *in, int len, int mustcopy);
int swri_rematrix_init_x86(struct SwrContext *s);
void swri_get_dither(SwrContext *s, void *dst, int len, unsigned seed, enum AVSampleFormat noise_fmt);
int swri_dither_init(SwrContext *s, enum AVSampleFormat out_fmt, enum AVSampleFormat in_fmt);
void swri_audio_convert_init_aarch64(struct AudioConvert *ac,
enum AVSampleFormat out_fmt,
enum AVSampleFormat in_fmt,
int channels);
void swri_audio_convert_init_arm(struct AudioConvert *ac,
enum AVSampleFormat out_fmt,
enum AVSampleFormat in_fmt,
int channels);
void swri_audio_convert_init_x86(struct AudioConvert *ac,
enum AVSampleFormat out_fmt,
enum AVSampleFormat in_fmt,
int channels);
#endif