_audioOpened 77 libsound/aos4/sound_handler_ahi.cpp _audioOpened(false), _audioOpened 123 libsound/aos4/sound_handler_ahi.cpp if ( _audioOpened ) return; // nothing to do _audioOpened 135 libsound/aos4/sound_handler_ahi.cpp _audioOpened = false; _audioOpened 161 libsound/aos4/sound_handler_ahi.cpp _audioOpened = true; _audioOpened 166 libsound/aos4/sound_handler_ahi.cpp _audioOpened = false; _audioOpened 176 libsound/aos4/sound_handler_ahi.cpp _audioOpened = false; _audioOpened 82 libsound/aos4/sound_handler_ahi.h bool _audioOpened; _audioOpened 71 libsound/sdl/sound_handler_sdl.cpp if (_audioOpened) return; // nothing to do _audioOpened 96 libsound/sdl/sound_handler_sdl.cpp _audioOpened = true; _audioOpened 103 libsound/sdl/sound_handler_sdl.cpp _audioOpened = false; _audioOpened 58 libsound/sdl/sound_handler_sdl.h bool _audioOpened;