_audioOpened       77 libsound/aos4/sound_handler_ahi.cpp     _audioOpened(false),
_audioOpened      123 libsound/aos4/sound_handler_ahi.cpp     if ( _audioOpened ) return; // nothing to do
_audioOpened      135 libsound/aos4/sound_handler_ahi.cpp 		_audioOpened = false;
_audioOpened      161 libsound/aos4/sound_handler_ahi.cpp 		_audioOpened = true;
_audioOpened      166 libsound/aos4/sound_handler_ahi.cpp 		_audioOpened = false;
_audioOpened      176 libsound/aos4/sound_handler_ahi.cpp     _audioOpened = false;
_audioOpened       82 libsound/aos4/sound_handler_ahi.h     bool _audioOpened;
_audioOpened       71 libsound/sdl/sound_handler_sdl.cpp     if (_audioOpened) return; // nothing to do
_audioOpened       96 libsound/sdl/sound_handler_sdl.cpp     _audioOpened = true;
_audioOpened      103 libsound/sdl/sound_handler_sdl.cpp     _audioOpened = false;
_audioOpened       58 libsound/sdl/sound_handler_sdl.h     bool _audioOpened;