root/libcore/NativeFunction.h

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INCLUDED FROM


// 
//   Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010,
//   2011 Free Software Foundation, Inc
// 
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
// 
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

#ifndef GNASH_NATIVE_FUNCTION_H
#define GNASH_NATIVE_FUNCTION_H

#include "as_function.h" // for inheritance

#include <cassert>

namespace gnash {
    class fn_call;
}

namespace gnash {

/// This class implements functions native to the player.
//
/// They are not implemented in ActionScript in the reference player, but
/// rather have access to internal functions.
//
/// Native functions include methods for handling SharedObjects, NetConnections
/// and MovieClips, but also constructors for types such as String, Number,
/// Array, Boolean, and MovieClip.
class NativeFunction : public as_function
{
    typedef as_value (*ASFunction)(const fn_call& fn);

public:

        /// Construct a builtin function/class with a default interface
        //
        /// The default interface will have a constructor member set as 'this'
        ///
        /// @param func
        ///     The C function to call when this as_function is invoked.
        ///     For classes, the function pointer is the constructor.
        ///
    NativeFunction(Global_as& gl, ASFunction func)
                :
                as_function(gl),
                _func(func)
        {
        }

        /// Invoke this function
        virtual as_value call(const fn_call& fn)
        {
                assert(_func);
                return _func(fn);
        }

        bool isBuiltin()  { return true; }

private:

        ASFunction _func;
};

} // end of gnash namespace

#endif


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