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//
// Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010,
// 2011 Free Software Foundation, Inc
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_FUNCTION2_H
#define GNASH_FUNCTION2_H
#include <vector>
#include <cassert>
#include <string>
#include "Function.h"
#include "smart_ptr.h"
// Forward declarations
namespace gnash {
class action_buffer;
class as_object;
}
namespace gnash {
/// Function2 adds extra sauce to ordinary Functions.
//
/// The Function2 was introduced in version 6 of the player. Differences from
/// ordinary functions are:
/// 1. Up to 256 local registers.
/// 2. Ability to suppress super, this, arguments
/// 3. Ability to store super, this, arguments, _global, _root, and _parent
/// in registers.
class Function2 : public Function
{
public:
enum DefineFunction2Flags
{
/// Bind one register to "this"
PRELOAD_THIS = 0x01,
/// No "this" variable accessible by name
SUPPRESS_THIS = 0x02,
/// Bind one register to "arguments"
PRELOAD_ARGUMENTS = 0x04,
/// No "argument" variable accessible by name
SUPPRESS_ARGUMENTS = 0x08,
/// Bind one register to "super"
PRELOAD_SUPER = 0x10,
/// No "super" variable accessible by name
SUPPRESS_SUPER = 0x20,
/// Bind one register to "_root"
PRELOAD_ROOT = 0x40,
/// Bind one register to "_parent"
PRELOAD_PARENT = 0x80,
/// Bind one register to "_global"
PRELOAD_GLOBAL = 256
};
// Create a function defined in a DefineFunction2 opcode.
Function2(const action_buffer& ab, as_environment& env, size_t start,
const ScopeStack& with_stack);
virtual ~Function2() {}
/// Return the number of registers to allocate for this function.
virtual boost::uint8_t registers() const {
return _registerCount;
}
void setRegisterCount(boost::uint8_t ct) {
_registerCount = ct;
}
void setFlags(boost::uint16_t flags) {
_function2Flags = flags;
}
/// Dispatch.
virtual as_value call(const fn_call& fn);
private:
/// The number of registers required.
boost::uint8_t _registerCount;
/// Used to control implicit arg register assignments
boost::uint16_t _function2Flags;
};
} // end of gnash namespace
#endif