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DEFINITIONS
This source file includes following definitions.
- bevelfilter_class_init
- attachBevelFilterInterface
- bevelfilter_distance
- bevelfilter_angle
- bevelfilter_highlightColor
- bevelfilter_highlightAlpha
- bevelfilter_shadowColor
- bevelfilter_shadowAlpha
- bevelfilter_blurX
- bevelfilter_blurY
- bevelfilter_strength
- bevelfilter_quality
- bevelfilter_knockout
- bevelfilter_type
- bevelfilter_new
//
// Copyright (C) 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "BevelFilter_as.h"
#include "as_object.h"
#include "VM.h"
#include "Global_as.h"
#include "BitmapFilter_as.h"
#include "Filters.h"
namespace gnash {
namespace {
as_value bevelfilter_new(const fn_call& fn);
as_value bevelfilter_distance(const fn_call& fn);
as_value bevelfilter_angle(const fn_call& fn);
as_value bevelfilter_highlightColor(const fn_call& fn);
as_value bevelfilter_highlightAlpha(const fn_call& fn);
as_value bevelfilter_shadowColor(const fn_call& fn);
as_value bevelfilter_shadowAlpha(const fn_call& fn);
as_value bevelfilter_blurX(const fn_call& fn);
as_value bevelfilter_blurY(const fn_call& fn);
as_value bevelfilter_strength(const fn_call& fn);
as_value bevelfilter_quality(const fn_call& fn);
as_value bevelfilter_type(const fn_call& fn);
as_value bevelfilter_knockout(const fn_call& fn);
void attachBevelFilterInterface(as_object& o);
}
/// TODO: should this inherit from BitmapFilter_as (relay)? This might
/// make cloning easier, but needs some testing first.
class BevelFilter_as : public Relay, public BevelFilter
{
public:
BevelFilter_as() {}
};
/// The prototype of flash.filters.BevelFilter is a new BitmapFilter.
void
bevelfilter_class_init(as_object& where, const ObjectURI& uri)
{
registerBitmapClass(where, bevelfilter_new, attachBevelFilterInterface,
uri);
}
namespace {
void
attachBevelFilterInterface(as_object& o)
{
const int flags = PropFlags::onlySWF8Up;
o.init_property("distance", bevelfilter_distance,
bevelfilter_distance, flags);
o.init_property("angle", bevelfilter_angle,
bevelfilter_angle, flags);
o.init_property("highlightColor", bevelfilter_highlightColor,
bevelfilter_highlightColor, flags);
o.init_property("highlightAlpha", bevelfilter_highlightAlpha,
bevelfilter_highlightAlpha, flags);
o.init_property("shadowColor", bevelfilter_shadowColor,
bevelfilter_shadowColor, flags);
o.init_property("shadowAlpha", bevelfilter_shadowAlpha,
bevelfilter_shadowAlpha, flags);
o.init_property("blurX", bevelfilter_blurX,
bevelfilter_blurX, flags);
o.init_property("blurY", bevelfilter_blurY,
bevelfilter_blurY, flags);
o.init_property("strength", bevelfilter_strength,
bevelfilter_strength, flags);
o.init_property("quality", bevelfilter_quality,
bevelfilter_quality, flags);
o.init_property("type", bevelfilter_type,
bevelfilter_type, flags);
o.init_property("knockout", bevelfilter_knockout,
bevelfilter_knockout, flags);
}
as_value
bevelfilter_distance(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_distance );
}
float sp_distance = toNumber(fn.arg(0), getVM(fn));
ptr->m_distance = sp_distance;
return as_value();
}
as_value
bevelfilter_angle(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_angle);
}
double sp_angle = toNumber(fn.arg(0), getVM(fn));
ptr->m_angle = sp_angle;
return as_value();
}
as_value
bevelfilter_highlightColor(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_highlightColor );
}
boost::uint32_t sp_highlightColor = toNumber(fn.arg(0), getVM(fn));
ptr->m_highlightColor = sp_highlightColor;
return as_value();
}
as_value
bevelfilter_highlightAlpha(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_highlightAlpha );
}
boost::uint8_t sp_highlightAlpha = toNumber(fn.arg(0), getVM(fn));
ptr->m_highlightAlpha = sp_highlightAlpha;
return as_value();
}
as_value
bevelfilter_shadowColor(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_shadowColor );
}
boost::uint32_t sp_shadowColor = toNumber(fn.arg(0), getVM(fn));
ptr->m_shadowColor = sp_shadowColor;
return as_value();
}
as_value
bevelfilter_shadowAlpha(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_shadowAlpha );
}
boost::uint8_t sp_shadowAlpha = toNumber(fn.arg(0), getVM(fn));
ptr->m_shadowAlpha = sp_shadowAlpha;
return as_value();
}
as_value
bevelfilter_blurX(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_blurX );
}
float sp_blurX = toNumber(fn.arg(0), getVM(fn));
ptr->m_blurX = sp_blurX;
return as_value();
}
as_value
bevelfilter_blurY(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_blurY );
}
float sp_blurY = toNumber(fn.arg(0), getVM(fn));
ptr->m_blurY = sp_blurY;
return as_value();
}
as_value
bevelfilter_strength(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_strength );
}
float sp_strength = toNumber(fn.arg(0), getVM(fn));
ptr->m_strength = sp_strength;
return as_value();
}
as_value
bevelfilter_quality(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_quality );
}
boost::uint8_t sp_quality = toNumber(fn.arg(0), getVM(fn));
ptr->m_quality = sp_quality;
return as_value();
}
as_value
bevelfilter_knockout(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0) {
return as_value(ptr->m_knockout );
}
const bool sp_knockout = toBool(fn.arg(0), getVM(fn));
ptr->m_knockout = sp_knockout;
return as_value();
}
as_value
bevelfilter_type(const fn_call& fn)
{
BevelFilter_as* ptr = ensure<ThisIsNative<BevelFilter_as> >(fn);
if (fn.nargs == 0)
{
switch (ptr->m_type)
{
case BevelFilter::FULL_BEVEL:
return as_value("full");
break;
default:
case BevelFilter::INNER_BEVEL:
return as_value("inner");
break;
case BevelFilter::OUTER_BEVEL:
return as_value("outer");
break;
}
}
std::string type = fn.arg(0).to_string();
if (type == "outer")
ptr->m_type = BevelFilter::OUTER_BEVEL;
if (type == "inner")
ptr->m_type = BevelFilter::INNER_BEVEL;
if (type == "full")
ptr->m_type = BevelFilter::FULL_BEVEL;
return as_value();
}
as_value
bevelfilter_new(const fn_call& fn)
{
as_object* obj = ensure<ValidThis>(fn);
obj->setRelay(new BevelFilter_as);
return as_value();
}
}
}