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// MediaHandlerHaiku.h: Haiku media kit media handler, for Gnash
//
// Copyright (C) 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_MEDIAHANDLERHAIKU_H
#define GNASH_MEDIAHANDLERHAIKU_H
#include "MediaHandler.h" // for inheritance
#include <vector>
#include <memory>
namespace gnash {
namespace media {
/// Haiku media kit based media handler module
//
/// The module implements the MediaHandler factory as required
/// by Gnash core for a loadable media handler module.
///
/// It uses the Haiku media kit
///
/// Starting point is MediaHandlerHaiku.
///
namespace haiku {
/// Haiku based MediaHandler
class MediaHandlerHaiku : public MediaHandler
{
public:
virtual std::string description() const {
return "Haiku Media Handler";
}
virtual std::auto_ptr<MediaParser>
createMediaParser(std::auto_ptr<IOChannel> stream);
virtual std::auto_ptr<VideoDecoder>
createVideoDecoder(const VideoInfo& info);
virtual std::auto_ptr<VideoConverter>
createVideoConverter(ImgBuf::Type4CC srcFormat,
ImgBuf::Type4CC dstFormat);
virtual std::auto_ptr<AudioDecoder>
createAudioDecoder(const AudioInfo& info);
// virtual size_t getInputPaddingSize() const;
virtual VideoInput* getVideoInput(size_t index);
virtual AudioInput* getAudioInput(size_t index);
virtual void cameraNames(std::vector<std::string>& names) const;
};
} // gnash.media.haiku namespace
} // gnash.media namespace
} // namespace gnash
#endif