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// AudioDecoderFfmpeg.h: Audio decoding using the FFMPEG library.
//
// Copyright (C) 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_AUDIODECODERFFMPEG_H
#define GNASH_AUDIODECODERFFMPEG_H
#include "ffmpegHeaders.h"
#include "log.h"
#include "AudioDecoder.h" // for inheritance
#include "AudioResamplerFfmpeg.h" // for composition
// Forward declarations
namespace gnash {
namespace media {
class SoundInfo;
class AudioInfo;
}
}
namespace gnash {
namespace media {
namespace ffmpeg {
/// FFMPEG based AudioDecoder
class AudioDecoderFfmpeg : public AudioDecoder {
public:
/// @param info
/// AudioInfo class with all the info needed to decode
/// the sound correctly. Throws a MediaException on fatal
/// error.
AudioDecoderFfmpeg(const AudioInfo& info);
/// @param info
/// SoundInfo class with all the info needed to decode
/// the sound correctly. Throws a MediaException on fatal
/// error.
AudioDecoderFfmpeg(SoundInfo& info);
~AudioDecoderFfmpeg();
// See dox in AudioDecoder.h
boost::uint8_t* decode(const boost::uint8_t* input,
boost::uint32_t inputSize, boost::uint32_t& outputSize,
boost::uint32_t& decodedBytes, bool parse);
boost::uint8_t* decode(const EncodedAudioFrame& af,
boost::uint32_t& outputSize);
private:
void setup(const AudioInfo& info);
void setup(SoundInfo& info);
boost::uint8_t* decodeFrame(const boost::uint8_t* input,
boost::uint32_t inputSize, boost::uint32_t& outputSize);
AVCodec* _audioCodec;
AVCodecContext* _audioCodecCtx;
AVCodecParserContext* _parser;
// Use for resampling audio
AudioResamplerFfmpeg _resampler;
/// True if a parser is required to decode the format
bool _needsParsing;
/// Parse input
//
/// @param input
/// Pointer to frame we want to start parsing at.
///
/// @param inputSize
/// Number of bytes available in input
///
/// @param outFrame
/// Output parameter, will be set to the start
/// of first frame found in input.
///
/// @param outFrameSize
/// Output parameter, will be set to size in bytes
/// of the first frame found.
///
/// @return number of input bytes parsed, or -1 on error
///
int parseInput(const boost::uint8_t* input, boost::uint32_t inputSize,
boost::uint8_t const ** outFrame, int* outFrameSize);
};
} // gnash.media.ffmpeg namespace
} // gnash.media namespace
} // gnash namespace
#endif