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// AudioDecoderSimple.h: Audio decoding using "simple" internal decoders.
//
// Copyright (C) 2007, 2008, 2009, 2010, 2011 Free Software Foundation, Inc.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef GNASH_AUDIODECODERSIMPLE_H
#define GNASH_AUDIODECODERSIMPLE_H
#include "AudioDecoder.h" // for inheritance
#include "MediaParser.h" // for audioCodecType enum (composition)
// Forward declarations
namespace gnash {
namespace media {
class SoundInfo;
class AudioInfo;
}
}
namespace gnash {
namespace media {
/// Audio decoding using "simple" internal decoders.
class AudioDecoderSimple : public AudioDecoder {
public:
/// @param info
/// AudioInfo class with all the info needed to decode
/// the sound correctly. Throws a MediaException on fatal
/// error.
///
/// @throws MediaException on failure
///
AudioDecoderSimple(const AudioInfo& info);
/// @param info
/// SoundInfo class with all the info needed to decode
/// the sound correctly. Throws a MediaException on fatal
/// error.
///
/// @throws MediaException on failure
///
AudioDecoderSimple(const SoundInfo& info);
~AudioDecoderSimple();
// See dox in AudioDecoder.h
boost::uint8_t* decode(const boost::uint8_t* input, boost::uint32_t inputSize, boost::uint32_t& outputSize, boost::uint32_t& decodedBytes, bool parse);
private:
// throws MediaException on failure
void setup(const AudioInfo& info);
// throws MediaException on failure
void setup(const SoundInfo& info);
// codec
audioCodecType _codec;
// samplerate
boost::uint16_t _sampleRate;
// sampleCount
boost::uint32_t _sampleCount;
// stereo
bool _stereo;
// samplesize: 8 or 16 bit
bool _is16bit;
//
};
} // gnash.media namespace
} // gnash namespace
#endif // __AUDIODECODERSIMPLE_H__