gf_mx_add_translation  742 include/gpac/maths.h void gf_mx_add_translation(GF_Matrix *mx, Fixed tx, Fixed ty, Fixed tz);
gf_mx_add_translation  276 src/compositor/camera.c 			gf_mx_add_translation(&post_model_view, -cam->width / 2, -cam->height / 2, 0);
gf_mx_add_translation  315 src/compositor/camera.c 			gf_mx_add_translation(&post_model_view, -hw, -hh, 0);
gf_mx_add_translation  361 src/compositor/camera.c 		gf_mx_add_translation(&mx, target.x, target.y, target.z);
gf_mx_add_translation  364 src/compositor/camera.c 		gf_mx_add_translation(&mx, -target.x, -target.y, -target.z);
gf_mx_add_translation  384 src/compositor/compositor_2d.c 		gf_mx_add_translation(&visual->camera.modelview, -visual->camera.width/2, -visual->camera.height/2, 0);
gf_mx_add_translation  245 src/compositor/compositor_3d.c 					gf_mx_add_translation(&mx, 0, 0, gf_mulfix(offset, disp_depth/2) );
gf_mx_add_translation  374 src/compositor/mpeg4_background.c 		gf_mx_add_translation(&mx, res.x, res.y, res.z);
gf_mx_add_translation  403 src/compositor/mpeg4_background.c 		gf_mx_add_translation(&mx, res.x, res.y, res.z);
gf_mx_add_translation  423 src/compositor/mpeg4_background.c 		gf_mx_add_translation(&mx, res.x, res.y, res.z);
gf_mx_add_translation  279 src/compositor/mpeg4_background2d.c 		gf_mx_add_translation(&mx, 0, 0, - (tr_state->camera->z_far/100)*99);
gf_mx_add_translation  281 src/compositor/mpeg4_background2d.c 		gf_mx_add_translation(&mx, 0, 0, -0.995f*tr_state->camera->z_far);
gf_mx_add_translation  296 src/compositor/mpeg4_background2d.c 			gf_mx_add_translation(&mx, 0, 0, tr);
gf_mx_add_translation  791 src/compositor/mpeg4_grouping.c 		gf_mx_add_translation(&tr_state->model_matrix, dx, dy, 0);
gf_mx_add_translation  193 src/compositor/mpeg4_grouping_3d.c 			gf_mx_add_translation(&st->mx, tr->translation.x, tr->translation.y, tr->translation.z);
gf_mx_add_translation  196 src/compositor/mpeg4_grouping_3d.c 			gf_mx_add_translation(&st->mx, tr->center.x, tr->center.y, tr->center.z);
gf_mx_add_translation  207 src/compositor/mpeg4_grouping_3d.c 			gf_mx_add_translation(&st->mx, -tr->center.x, -tr->center.y, -tr->center.z);
gf_mx_add_translation  389 src/compositor/mpeg4_viewport.c 	gf_mx_add_translation(&mx, vp->position.x, vp->position.y, vp->position.z);
gf_mx_add_translation   58 src/compositor/navigate.c 	gf_mx_add_translation(mx, axis_pt.x, axis_pt.y, axis_pt.z);
gf_mx_add_translation   60 src/compositor/navigate.c 	gf_mx_add_translation(mx, -axis_pt.x, -axis_pt.y, -axis_pt.z);
gf_mx_add_translation   60 src/compositor/svg_base.c 				gf_mx_add_translation(&tr_state->model_matrix, -tr_state->camera->width/2, tr_state->camera->height/2, 0);
gf_mx_add_translation 1493 src/compositor/texturing_gl.c 			gf_mx_add_translation(mx, 0, 0.5f, 0);
gf_mx_add_translation 1501 src/compositor/texturing_gl.c 			gf_mx_add_translation(mx, 0, 0.5f, 0);
gf_mx_add_translation 1513 src/compositor/texturing_gl.c 		gf_mx_add_translation(mx, 0, -FIX_ONE, 0);
gf_mx_add_translation  448 src/compositor/visual_manager_2d_draw.c 		gf_mx_add_translation(&tr_state->model_matrix, -tr_state->camera->width/2, -tr_state->camera->height/2, 0);
gf_mx_add_translation 3301 src/compositor/visual_manager_3d_gl.c 		gf_mx_add_translation(&tr_state->model_matrix, c.x, c.y, c.z);
gf_mx_add_translation 3325 src/compositor/visual_manager_3d_gl.c 	gf_mx_add_translation(&tr_state->model_matrix, c.x, c.y, c.z);
gf_mx_add_translation 1558 src/utils/math.c 	gf_mx_add_translation(mx, -eye.x, -eye.y, -eye.z);