gf_vec_scale 564 include/gpac/maths.h GF_Vec gf_vec_scale(GF_Vec v, Fixed f); gf_vec_scale 108 src/compositor/camera.c cam->planes[i].normal = gf_vec_scale(cam->planes[i].normal, len); gf_vec_scale 125 src/compositor/camera.c tmp = gf_vec_scale(dir, gf_vec_dot(up, dir)); gf_vec_scale 261 src/compositor/camera.c pos = gf_vec_scale(disp, shift); gf_vec_scale 293 src/compositor/camera.c cam->center = gf_vec_scale(cam->center, cam->z_near + vlen/2); gf_vec_scale 357 src/compositor/camera.c pos = gf_vec_scale(pos, vlen); gf_vec_scale 380 src/compositor/camera.c tar = gf_vec_scale(eye, vlen); gf_vec_scale 386 src/compositor/camera.c disp= gf_vec_scale(disp, gf_divfix(gf_mulfix(vlen, horizontal_shift), viewing_distance)); gf_vec_scale 422 src/compositor/camera.c cam->target = gf_vec_scale(cam->target, -cam->vp_dist); gf_vec_scale 571 src/compositor/camera.c dif = gf_vec_scale(dif, frac); gf_vec_scale 90 src/compositor/mesh_collide.c v = gf_vec_scale(v, FIX_ONE/3); gf_vec_scale 101 src/compositor/mesh_collide.c v = gf_vec_scale(v, FIX_ONE/2); gf_vec_scale 142 src/compositor/mesh_collide.c extend = gf_vec_scale(extend, FIX_ONE/2); gf_vec_scale 196 src/compositor/mesh_collide.c means = gf_vec_scale(means, gf_invfix(node->nb_idx)); gf_vec_scale 208 src/compositor/mesh_collide.c vars = gf_vec_scale(vars, gf_invfix(node->nb_idx-1) ); gf_vec_scale 340 src/compositor/mesh_collide.c *outPoint = gf_vec_scale(ray->dir, dist); gf_vec_scale 401 src/compositor/mesh_collide.c *outPoint = gf_vec_scale(ray->dir, closest); gf_vec_scale 541 src/compositor/mesh_collide.c resn = gf_vec_scale(resn, -(*min_col_dist)); gf_vec_scale 609 src/compositor/mesh_collide.c resn = gf_vec_scale(resn, -dmax); gf_vec_scale 215 src/compositor/mpeg4_background.c n = gf_vec_scale(vx.pos, FIX_ONE /*-FIX_ONE*/); gf_vec_scale 48 src/compositor/mpeg4_geometry_2d.c *res = gf_vec_scale(ray->dir, t); gf_vec_scale 279 src/compositor/mpeg4_grouping_3d.c tmp = gf_vec_scale(axis, d); gf_vec_scale 286 src/compositor/mpeg4_grouping_3d.c tmp = gf_vec_scale(axis, d); gf_vec_scale 1220 src/compositor/mpeg4_sensors.c st->grab_vec = gf_vec_scale(compositor->hit_local_point, gf_invfix(st->radius)); gf_vec_scale 1246 src/compositor/mpeg4_sensors.c vec = gf_vec_scale(compositor->hit_local_point, gf_invfix(st->radius)); gf_vec_scale 1366 src/compositor/mpeg4_sensors.c s = gf_vec_scale(vs->size, FIX_ONE/2); gf_vec_scale 176 src/compositor/navigate.c v = gf_vec_scale(camera_get_right_dir(cam), dx); gf_vec_scale 186 src/compositor/navigate.c v = gf_vec_scale(cam->up, dy); gf_vec_scale 198 src/compositor/navigate.c v = gf_vec_scale(camera_get_target_dir(cam), dz); gf_vec_scale 271 src/compositor/navigate.c diff = gf_vec_scale(camera_get_pos_dir(cam), dist); gf_vec_scale 1050 src/compositor/visual_manager_3d.c n = gf_vec_scale(dir, diff); gf_vec_scale 1075 src/compositor/visual_manager_3d.c n = gf_vec_scale(tr_state->camera->up, -diff); gf_vec_scale 1113 src/compositor/visual_manager_3d.c n = gf_vec_scale(n, tr_state->camera->avatar_size.x - tr_state->camera->collide_dist); gf_vec_scale 1495 src/compositor/visual_manager_3d.c v1 = gf_vec_scale(v1, tr_state->camera->avatar_size.x); gf_vec_scale 1498 src/compositor/visual_manager_3d.c v2 = gf_vec_scale(v2, tr_state->camera->avatar_size.x); gf_vec_scale 1546 src/compositor/visual_manager_3d.c r.dir = gf_vec_scale(tr_state->camera->up, -FIX_ONE); gf_vec_scale 3236 src/compositor/visual_manager_3d_gl.c end = gf_vec_scale(end, scale); gf_vec_scale 3259 src/compositor/visual_manager_3d_gl.c pt = gf_vec_scale(pt, FIX_ONE/3); gf_vec_scale 3261 src/compositor/visual_manager_3d_gl.c end = gf_vec_scale(end, scale); gf_vec_scale 3297 src/compositor/visual_manager_3d_gl.c c = gf_vec_scale(s, FIX_ONE/2); gf_vec_scale 697 src/compositor/x3d_geometry.c v = gf_vec_scale(v,-1); gf_vec_scale 203 src/scenegraph/mpeg4_animators.c tmp = gf_vec_scale(tmp, wi); gf_vec_scale 213 src/scenegraph/mpeg4_animators.c res = gf_vec_scale(res, w); gf_vec_scale 1985 src/utils/math.c *outPoint = gf_vec_scale(*linevec, t); gf_vec_scale 2003 src/utils/math.c v1 = gf_vec_scale(plane->normal, fc0); gf_vec_scale 2004 src/utils/math.c v2 = gf_vec_scale(with->normal, fc1); gf_vec_scale 2122 src/utils/math.c *outPoint = gf_vec_scale(ray->dir, tNEAR); gf_vec_scale 2150 src/utils/math.c radv = gf_vec_scale(ray->dir, center_proj); gf_vec_scale 2233 src/utils/math.c c = gf_vec_scale(line_vec, t); gf_vec_scale 2442 src/utils/math.c b->center = gf_vec_scale(v, FIX_ONE / 2); gf_vec_scale 2527 src/utils/math.c pt = gf_vec_scale(plane->normal, -plane->d);