gf_vec_scale      564 include/gpac/maths.h GF_Vec gf_vec_scale(GF_Vec v, Fixed f);
gf_vec_scale      108 src/compositor/camera.c 		cam->planes[i].normal = gf_vec_scale(cam->planes[i].normal, len);
gf_vec_scale      125 src/compositor/camera.c 	tmp = gf_vec_scale(dir, gf_vec_dot(up, dir));
gf_vec_scale      261 src/compositor/camera.c 			pos = gf_vec_scale(disp, shift);
gf_vec_scale      293 src/compositor/camera.c 		cam->center = gf_vec_scale(cam->center, cam->z_near + vlen/2);
gf_vec_scale      357 src/compositor/camera.c 		pos = gf_vec_scale(pos, vlen);
gf_vec_scale      380 src/compositor/camera.c 		tar = gf_vec_scale(eye, vlen);
gf_vec_scale      386 src/compositor/camera.c 		disp= gf_vec_scale(disp, gf_divfix(gf_mulfix(vlen, horizontal_shift), viewing_distance));
gf_vec_scale      422 src/compositor/camera.c 	cam->target = gf_vec_scale(cam->target, -cam->vp_dist);
gf_vec_scale      571 src/compositor/camera.c 		dif = gf_vec_scale(dif, frac);
gf_vec_scale       90 src/compositor/mesh_collide.c 	v = gf_vec_scale(v, FIX_ONE/3);
gf_vec_scale      101 src/compositor/mesh_collide.c 	v = gf_vec_scale(v, FIX_ONE/2);
gf_vec_scale      142 src/compositor/mesh_collide.c 	extend = gf_vec_scale(extend, FIX_ONE/2);
gf_vec_scale      196 src/compositor/mesh_collide.c 		means = gf_vec_scale(means, gf_invfix(node->nb_idx));
gf_vec_scale      208 src/compositor/mesh_collide.c 		vars = gf_vec_scale(vars, gf_invfix(node->nb_idx-1) );
gf_vec_scale      340 src/compositor/mesh_collide.c 			*outPoint = gf_vec_scale(ray->dir, dist);
gf_vec_scale      401 src/compositor/mesh_collide.c 			*outPoint = gf_vec_scale(ray->dir, closest);
gf_vec_scale      541 src/compositor/mesh_collide.c 		resn = gf_vec_scale(resn, -(*min_col_dist));
gf_vec_scale      609 src/compositor/mesh_collide.c 		resn = gf_vec_scale(resn, -dmax);
gf_vec_scale      215 src/compositor/mpeg4_background.c 			n = gf_vec_scale(vx.pos, FIX_ONE /*-FIX_ONE*/);
gf_vec_scale       48 src/compositor/mpeg4_geometry_2d.c 	*res = gf_vec_scale(ray->dir, t);
gf_vec_scale      279 src/compositor/mpeg4_grouping_3d.c 			tmp = gf_vec_scale(axis, d);
gf_vec_scale      286 src/compositor/mpeg4_grouping_3d.c 			tmp = gf_vec_scale(axis, d);
gf_vec_scale     1220 src/compositor/mpeg4_sensors.c 			st->grab_vec = gf_vec_scale(compositor->hit_local_point, gf_invfix(st->radius));
gf_vec_scale     1246 src/compositor/mpeg4_sensors.c 			vec = gf_vec_scale(compositor->hit_local_point, gf_invfix(st->radius));
gf_vec_scale     1366 src/compositor/mpeg4_sensors.c 		s = gf_vec_scale(vs->size, FIX_ONE/2);
gf_vec_scale      176 src/compositor/navigate.c 	v = gf_vec_scale(camera_get_right_dir(cam), dx);
gf_vec_scale      186 src/compositor/navigate.c 	v = gf_vec_scale(cam->up, dy);
gf_vec_scale      198 src/compositor/navigate.c 	v = gf_vec_scale(camera_get_target_dir(cam), dz);
gf_vec_scale      271 src/compositor/navigate.c 	diff = gf_vec_scale(camera_get_pos_dir(cam), dist);
gf_vec_scale     1050 src/compositor/visual_manager_3d.c 		n = gf_vec_scale(dir, diff);
gf_vec_scale     1075 src/compositor/visual_manager_3d.c 				n = gf_vec_scale(tr_state->camera->up, -diff);
gf_vec_scale     1113 src/compositor/visual_manager_3d.c 				n = gf_vec_scale(n, tr_state->camera->avatar_size.x - tr_state->camera->collide_dist);
gf_vec_scale     1495 src/compositor/visual_manager_3d.c 	v1 = gf_vec_scale(v1, tr_state->camera->avatar_size.x);
gf_vec_scale     1498 src/compositor/visual_manager_3d.c 	v2 = gf_vec_scale(v2, tr_state->camera->avatar_size.x);
gf_vec_scale     1546 src/compositor/visual_manager_3d.c 		r.dir = gf_vec_scale(tr_state->camera->up, -FIX_ONE);
gf_vec_scale     3236 src/compositor/visual_manager_3d_gl.c 				end = gf_vec_scale(end, scale);
gf_vec_scale     3259 src/compositor/visual_manager_3d_gl.c 			pt = gf_vec_scale(pt, FIX_ONE/3);
gf_vec_scale     3261 src/compositor/visual_manager_3d_gl.c 			end = gf_vec_scale(end, scale);
gf_vec_scale     3297 src/compositor/visual_manager_3d_gl.c 		c = gf_vec_scale(s, FIX_ONE/2);
gf_vec_scale      697 src/compositor/x3d_geometry.c 				v = gf_vec_scale(v,-1);
gf_vec_scale      203 src/scenegraph/mpeg4_animators.c 			tmp = gf_vec_scale(tmp, wi);
gf_vec_scale      213 src/scenegraph/mpeg4_animators.c 			res = gf_vec_scale(res, w);
gf_vec_scale     1985 src/utils/math.c 	*outPoint = gf_vec_scale(*linevec, t);
gf_vec_scale     2003 src/utils/math.c 		v1 = gf_vec_scale(plane->normal, fc0);
gf_vec_scale     2004 src/utils/math.c 		v2 = gf_vec_scale(with->normal, fc1);
gf_vec_scale     2122 src/utils/math.c 		*outPoint = gf_vec_scale(ray->dir, tNEAR);
gf_vec_scale     2150 src/utils/math.c 		radv = gf_vec_scale(ray->dir, center_proj);
gf_vec_scale     2233 src/utils/math.c 	c = gf_vec_scale(line_vec, t);
gf_vec_scale     2442 src/utils/math.c 	b->center = gf_vec_scale(v, FIX_ONE / 2);
gf_vec_scale     2527 src/utils/math.c 	pt = gf_vec_scale(plane->normal, -plane->d);