DrawAspect2D      113 include/gpac/internal/compositor_dev.h typedef struct _draw_aspect_2d DrawAspect2D;
DrawAspect2D     1261 include/gpac/internal/compositor_dev.h void compositor_3d_draw_bitmap(struct _drawable *stack, DrawAspect2D *asp, GF_TraverseState *tr_state, Fixed width, Fixed height, Fixed bmp_scale_x, Fixed bmp_scale_y);
DrawAspect2D     1427 include/gpac/internal/compositor_dev.h void gf_font_spans_draw_3d(GF_List *spans, GF_TraverseState *tr_state, DrawAspect2D *asp, u32 text_hl, Bool force_texturing);
DrawAspect2D      180 src/compositor/compositor_3d.c void compositor_3d_draw_bitmap(Drawable *stack, DrawAspect2D *asp, GF_TraverseState *tr_state, Fixed width, Fixed height, Fixed bmp_scale_x, Fixed bmp_scale_y)
DrawAspect2D       43 src/compositor/drawable.c 	DrawAspect2D asp;
DrawAspect2D       63 src/compositor/drawable.c 	memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D      521 src/compositor/drawable.c u32 drawable_get_aspect_2d_mpeg4(GF_Node *node, DrawAspect2D *asp, GF_TraverseState *tr_state)
DrawAspect2D      877 src/compositor/drawable.c void drawable_compute_line_scale(GF_TraverseState *tr_state, DrawAspect2D *asp)
DrawAspect2D     1080 src/compositor/drawable.c StrikeInfo2D *drawable_get_strikeinfo(GF_Compositor *compositor, Drawable *drawable, DrawAspect2D *asp, GF_Node *appear, GF_Path *path, u32 svg_flags, GF_TraverseState *tr_state)
DrawAspect2D     1286 src/compositor/drawable.c Bool drawable_get_aspect_2d_svg(GF_Node *node, DrawAspect2D *asp, GF_TraverseState *tr_state)
DrawAspect2D     1293 src/compositor/drawable.c Bool drawable_get_aspect_2d_svg(GF_Node *node, DrawAspect2D *asp, GF_TraverseState *tr_state)
DrawAspect2D      193 src/compositor/drawable.h u32 drawable_get_aspect_2d_mpeg4(GF_Node *node, DrawAspect2D *asp, GF_TraverseState *tr_state);
DrawAspect2D      195 src/compositor/drawable.h Bool drawable_get_aspect_2d_svg(GF_Node *node, DrawAspect2D *asp, GF_TraverseState *tr_state);
DrawAspect2D      251 src/compositor/drawable.h 	DrawAspect2D aspect;
DrawAspect2D      321 src/compositor/drawable.h StrikeInfo2D *drawable_get_strikeinfo(GF_Compositor *compositor, Drawable *drawable, DrawAspect2D *asp, GF_Node *appear, GF_Path *path, u32 svg_flags, GF_TraverseState *tr_state);
DrawAspect2D      324 src/compositor/drawable.h void drawable_compute_line_scale(GF_TraverseState *tr_state, DrawAspect2D *asp);
DrawAspect2D      326 src/compositor/drawable.h Bool svg_drawable_is_over(Drawable *drawable, Fixed x, Fixed y, DrawAspect2D *asp, GF_TraverseState *tr_state, GF_Rect *glyph_rc);
DrawAspect2D      829 src/compositor/font_engine.c static void span_strike_3d(GF_TextSpan *span, GF_TraverseState *tr_state, DrawAspect2D *asp, Bool vect_outline)
DrawAspect2D      857 src/compositor/font_engine.c void gf_font_spans_draw_3d(GF_List *spans, GF_TraverseState *tr_state, DrawAspect2D *asp, u32 text_hl, Bool force_texturing)
DrawAspect2D     1362 src/compositor/font_engine.c 	DrawAspect2D asp;
DrawAspect2D     1400 src/compositor/font_engine.c 		memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D     1344 src/compositor/hardcoded_protos.c 			DrawAspect2D asp;
DrawAspect2D     1357 src/compositor/hardcoded_protos.c 			memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D      396 src/compositor/hc_flash_shape.c 			memset(&ctx->aspect, 0, sizeof(DrawAspect2D));
DrawAspect2D      413 src/compositor/hc_flash_shape.c 			memset(&ctx->aspect, 0, sizeof(DrawAspect2D));
DrawAspect2D      118 src/compositor/mpeg4_bitmap.c 	DrawAspect2D asp;
DrawAspect2D      126 src/compositor/mpeg4_bitmap.c 	memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D       88 src/compositor/mpeg4_geometry_2d.c 				DrawAspect2D asp;
DrawAspect2D      665 src/compositor/mpeg4_geometry_2d.c 		DrawAspect2D asp;
DrawAspect2D      670 src/compositor/mpeg4_geometry_2d.c 		memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D      280 src/compositor/mpeg4_geometry_ifs2d.c 		DrawAspect2D asp;
DrawAspect2D      287 src/compositor/mpeg4_geometry_ifs2d.c 		memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D      257 src/compositor/mpeg4_geometry_ils2d.c 			DrawAspect2D asp;
DrawAspect2D      258 src/compositor/mpeg4_geometry_ils2d.c 			memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D      476 src/compositor/mpeg4_text.c static void text_get_draw_opt(GF_Node *node, TextStack *st, Bool *force_texture, u32 *hl_color, DrawAspect2D *asp)
DrawAspect2D      524 src/compositor/mpeg4_text.c 	DrawAspect2D the_asp, *asp;
DrawAspect2D      531 src/compositor/mpeg4_text.c 		memset(&the_asp, 0, sizeof(DrawAspect2D));
DrawAspect2D       31 src/compositor/svg_geometry.c Bool svg_drawable_is_over(Drawable *drawable, Fixed x, Fixed y, DrawAspect2D *asp, GF_TraverseState *tr_state, GF_Rect *glyph_rc)
DrawAspect2D       38 src/compositor/svg_geometry.c Bool svg_drawable_is_over(Drawable *drawable, Fixed x, Fixed y, DrawAspect2D *asp, GF_TraverseState *tr_state, GF_Rect *glyph_rc)
DrawAspect2D      169 src/compositor/svg_geometry.c void svg_drawable_3d_pick(Drawable *drawable, GF_TraverseState *tr_state, DrawAspect2D *asp)
DrawAspect2D      266 src/compositor/svg_geometry.c 	DrawAspect2D asp;
DrawAspect2D      286 src/compositor/svg_geometry.c 	memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D      396 src/compositor/svg_geometry.c 			DrawAspect2D asp;
DrawAspect2D      399 src/compositor/svg_geometry.c 				memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D     1387 src/compositor/visual_manager_3d.c 		DrawAspect2D asp;
DrawAspect2D     1397 src/compositor/visual_manager_3d.c 			memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D     1574 src/compositor/visual_manager_3d.c static GF_TextureHandler *visual_3d_setup_texture_2d(GF_TraverseState *tr_state, DrawAspect2D *asp, GF_Mesh *mesh)
DrawAspect2D     1599 src/compositor/visual_manager_3d.c void visual_3d_set_2d_strike(GF_TraverseState *tr_state, DrawAspect2D *asp)
DrawAspect2D     1632 src/compositor/visual_manager_3d.c void visual_3d_draw_2d_with_aspect(Drawable *st, GF_TraverseState *tr_state, DrawAspect2D *asp)
DrawAspect2D     1694 src/compositor/visual_manager_3d.c 	DrawAspect2D asp;
DrawAspect2D     1695 src/compositor/visual_manager_3d.c 	memset(&asp, 0, sizeof(DrawAspect2D));
DrawAspect2D       71 src/compositor/visual_manager_3d.h void visual_3d_draw_2d_with_aspect(Drawable *st, GF_TraverseState *tr_state, DrawAspect2D *asp);
DrawAspect2D       83 src/compositor/visual_manager_3d.h void visual_3d_set_2d_strike(GF_TraverseState *tr_state, DrawAspect2D *asp);