GF_Route 204 include/gpac/internal/bifs_dev.h GF_Err gf_bifs_enc_route(GF_BifsEncoder *codec, GF_Route *r, GF_BitStream *bs); GF_Route 213 include/gpac/internal/bifs_dev.h GF_Route *gf_bifs_enc_is_field_ised(GF_BifsEncoder *codec, GF_Node *node, u32 fieldIndex); GF_Route 328 include/gpac/internal/scenegraph_dev.h void gf_sg_route_unqueue(GF_SceneGraph *sg, GF_Route *r); GF_Route 330 include/gpac/internal/scenegraph_dev.h Bool gf_sg_route_activate(GF_Route *r); GF_Route 331 include/gpac/internal/scenegraph_dev.h void gf_sg_route_queue(GF_SceneGraph *pSG, GF_Route *r); GF_Route 333 include/gpac/internal/scenegraph_dev.h void gf_sg_route_setup(GF_Route *r); GF_Route 341 include/gpac/scenegraph.h typedef struct _route GF_Route; GF_Route 360 include/gpac/scenegraph.h void (*on_event_in)(GF_Node *pNode, GF_Route *from_route); GF_Route 476 include/gpac/scenegraph_vrml.h GF_Route *gf_sg_route_new(GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, GF_Node *toNode, u32 toField); GF_Route 479 include/gpac/scenegraph_vrml.h void gf_sg_route_del(GF_Route *route); GF_Route 483 include/gpac/scenegraph_vrml.h GF_Route *gf_sg_route_find(GF_SceneGraph *sg, u32 RouteID); GF_Route 484 include/gpac/scenegraph_vrml.h GF_Route *gf_sg_route_find_by_name(GF_SceneGraph *sg, char *name); GF_Route 486 include/gpac/scenegraph_vrml.h GF_Err gf_sg_route_set_id(GF_Route *route, u32 ID); GF_Route 487 include/gpac/scenegraph_vrml.h u32 gf_sg_route_get_id(GF_Route *route); GF_Route 489 include/gpac/scenegraph_vrml.h GF_Err gf_sg_route_set_name(GF_Route *route, char *name); GF_Route 490 include/gpac/scenegraph_vrml.h char *gf_sg_route_get_name(GF_Route *route); GF_Route 121 modules/ctx_load/ctx_load.c static void CTXLoad_OnActivate(GF_Node *node, GF_Route *route) GF_Route 129 modules/ctx_load/ctx_load.c static void CTXLoad_OnReverseActivate(GF_Node *node, GF_Route *route) GF_Route 88 modules/timedtext/timedtext_dec.c GF_Route *time_route; GF_Route 96 modules/timedtext/timedtext_dec.c static void ttd_set_blink_fraction(GF_Node *node, GF_Route *route); GF_Route 97 modules/timedtext/timedtext_dec.c static void ttd_set_scroll_fraction(GF_Node *node, GF_Route *route); GF_Route 372 modules/timedtext/timedtext_dec.c static void ttd_set_blink_fraction(GF_Node *node, GF_Route *route) GF_Route 389 modules/timedtext/timedtext_dec.c static void ttd_set_scroll_fraction(GF_Node *node, GF_Route *route) GF_Route 905 src/bifs/com_dec.c GF_Route *r; GF_Route 1250 src/bifs/com_dec.c GF_Route *r; GF_Route 532 src/bifs/com_enc.c GF_Route *r; GF_Route 625 src/bifs/com_enc.c r = (GF_Route*)gf_list_get(proto->sub_graph->Routes, j); GF_Route 636 src/bifs/com_enc.c r = (GF_Route*)gf_list_get(proto->sub_graph->Routes, j); GF_Route 648 src/bifs/com_enc.c r = (GF_Route*)gf_list_get(proto->sub_graph->Routes, j); GF_Route 711 src/bifs/com_enc.c GF_Err gf_bifs_enc_route(GF_BifsEncoder *codec, GF_Route *r, GF_BitStream *bs) GF_Route 771 src/bifs/com_enc.c e = gf_bifs_enc_route(codec, (GF_Route*)gf_list_get(routes, i), bs); GF_Route 780 src/bifs/com_enc.c e = gf_bifs_enc_route(codec, (GF_Route*)gf_list_get(routes, i), bs); GF_Route 818 src/bifs/com_enc.c e = gf_bifs_enc_route(codec, (GF_Route*)gf_list_get(graph->Routes, i), bs); GF_Route 827 src/bifs/com_enc.c e = gf_bifs_enc_route(codec, (GF_Route*)gf_list_get(graph->Routes, i), bs); GF_Route 862 src/bifs/com_enc.c GF_Route *r; GF_Route 865 src/bifs/com_enc.c GF_SAFEALLOC(r, GF_Route); GF_Route 881 src/bifs/com_enc.c GF_Route *r = (GF_Route*)gf_list_get(routes, 0); GF_Route 118 src/bifs/conditional.c void Conditional_OnActivate(GF_Node *n, GF_Route *route) GF_Route 125 src/bifs/conditional.c void Conditional_OnReverseActivate(GF_Node *n, GF_Route *route) GF_Route 345 src/bifs/field_encode.c GF_Route *gf_bifs_enc_is_field_ised(GF_BifsEncoder *codec, GF_Node *node, u32 fieldIndex) GF_Route 347 src/bifs/field_encode.c GF_Route *r; GF_Route 353 src/bifs/field_encode.c while ((r = (GF_Route*)gf_list_enum(node->sgprivate->interact->routes, &i))) { GF_Route 361 src/bifs/field_encode.c while ((r = (GF_Route*)gf_list_enum(codec->encoding_proto->sub_graph->Routes, &i))) { GF_Route 373 src/bifs/field_encode.c GF_Route *isedField; GF_Route 872 src/bifs/memory_decoder.c GF_Route *r = (GF_Route*)gf_list_get(codec->scenegraph->Routes, 0); GF_Route 109 src/bifs/script_enc.c GF_Route *isedField = gf_bifs_enc_is_field_ised(sc_enc->codec, sc_enc->script, i+3); GF_Route 209 src/compositor/bindable.c ((M_Viewport*)bindable)->on_set_bind(bindable, (GF_Route*)stack); GF_Route 450 src/compositor/mpeg4_background.c static void back_set_bind(GF_Node *node, GF_Route *route) GF_Route 419 src/compositor/mpeg4_background2d.c static void b2D_set_bind(GF_Node *node, GF_Route *route) GF_Route 250 src/compositor/mpeg4_geometry_3d.c static void IFS_SetColorIndex(GF_Node *node, GF_Route *route) GF_Route 257 src/compositor/mpeg4_geometry_3d.c static void IFS_SetCoordIndex(GF_Node *node, GF_Route *route) GF_Route 264 src/compositor/mpeg4_geometry_3d.c static void IFS_SetNormalIndex(GF_Node *node, GF_Route *route) GF_Route 271 src/compositor/mpeg4_geometry_3d.c static void IFS_SetTexCoordIndex(GF_Node *node, GF_Route *route) GF_Route 300 src/compositor/mpeg4_geometry_3d.c static void ILS_SetColorIndex(GF_Node *node, GF_Route *route) GF_Route 307 src/compositor/mpeg4_geometry_3d.c static void ILS_SetCoordIndex(GF_Node *node, GF_Route *route) GF_Route 334 src/compositor/mpeg4_geometry_3d.c static void ElevationGrid_SetHeight(GF_Node *node, GF_Route *route) GF_Route 359 src/compositor/mpeg4_geometry_3d.c static void Extrusion_SetCrossSection(GF_Node *node, GF_Route *route) GF_Route 365 src/compositor/mpeg4_geometry_3d.c static void Extrusion_SetOrientation(GF_Node *node, GF_Route *route) GF_Route 371 src/compositor/mpeg4_geometry_3d.c static void Extrusion_SetScale(GF_Node *node, GF_Route *route) GF_Route 377 src/compositor/mpeg4_geometry_3d.c static void Extrusion_SetSpine(GF_Node *node, GF_Route *route) GF_Route 321 src/compositor/mpeg4_geometry_ifs2d.c static void IFS2D_SetColorIndex(GF_Node *node, GF_Route *route) GF_Route 328 src/compositor/mpeg4_geometry_ifs2d.c static void IFS2D_SetCoordIndex(GF_Node *node, GF_Route *route) GF_Route 289 src/compositor/mpeg4_geometry_ils2d.c static void ILS2D_SetColorIndex(GF_Node *node, GF_Route *route) GF_Route 296 src/compositor/mpeg4_geometry_ils2d.c static void ILS2D_SetCoordIndex(GF_Node *node, GF_Route *route) GF_Route 204 src/compositor/mpeg4_sensors.c static void on_activate_anchor(GF_Node *node, GF_Route *route) GF_Route 1479 src/compositor/mpeg4_sensors.c void envtest_evaluate(GF_Node *node, GF_Route *_route) GF_Route 127 src/compositor/mpeg4_viewport.c static void viewport_set_bind(GF_Node *node, GF_Route *route) GF_Route 319 src/compositor/mpeg4_viewport.c static void viewpoint_set_bind(GF_Node *node, GF_Route *route) GF_Route 422 src/compositor/mpeg4_viewport.c static void navinfo_set_bind(GF_Node *node, GF_Route *route) GF_Route 552 src/compositor/mpeg4_viewport.c static void fog_set_bind(GF_Node *node, GF_Route *route) GF_Route 552 src/compositor/x3d_geometry.c static void ITS_SetIndex(GF_Node *node, GF_Route *route) GF_Route 809 src/compositor/x3d_geometry.c static void ITSS_SetIndex(GF_Node *node, GF_Route *route) GF_Route 1038 src/compositor/x3d_geometry.c static void ITFS_SetIndex(GF_Node *node, GF_Route *route) GF_Route 112 src/scene_manager/loader_bt.c GF_Route *gf_bt_parse_route(GF_BTParser *parser, Bool skip_def, Bool is_insert, GF_Command *com); GF_Route 1661 src/scene_manager/loader_bt.c GF_Route *r = gf_sg_route_find_by_name(parser->load->scene_graph, name); GF_Route 1674 src/scene_manager/loader_bt.c GF_Route *r = gf_sg_route_find(parser->load->scene_graph, ID); GF_Route 1874 src/scene_manager/loader_bt.c GF_Route *r = gf_bt_parse_route(parser, 1, 0, NULL); GF_Route 1907 src/scene_manager/loader_bt.c GF_Route *gf_bt_parse_route(GF_BTParser *parser, Bool skip_def, Bool is_insert, GF_Command *com) GF_Route 1909 src/scene_manager/loader_bt.c GF_Route *r; GF_Route 2047 src/scene_manager/loader_bt.c GF_Route *r; GF_Route 3233 src/scene_manager/loader_bt.c GF_Route *r; GF_Route 1055 src/scene_manager/loader_xmt.c GF_Route *r = gf_sg_route_find_by_name(parser->load->scene_graph, name); GF_Route 1071 src/scene_manager/loader_xmt.c GF_Route *r = gf_sg_route_find(parser->load->scene_graph, ID); GF_Route 1117 src/scene_manager/loader_xmt.c GF_Route *r; GF_Route 74 src/scene_manager/scene_dump.c static GF_Err gf_dump_vrml_route(GF_SceneDumper *sdump, GF_Route *r, u32 dump_type); GF_Route 490 src/scene_manager/scene_dump.c GF_Route *r; GF_Route 1318 src/scene_manager/scene_dump.c static GF_Route *gf_dump_vrml_get_IS(GF_SceneDumper *sdump, GF_Node *node, GF_FieldInfo *field) GF_Route 1321 src/scene_manager/scene_dump.c GF_Route *r; GF_Route 1323 src/scene_manager/scene_dump.c while ((r = (GF_Route*)gf_list_enum(sdump->current_proto->sub_graph->Routes, &i))) { GF_Route 1329 src/scene_manager/scene_dump.c while ((r = (GF_Route*)gf_list_enum(node->sgprivate->interact->routes, &i))) { GF_Route 1340 src/scene_manager/scene_dump.c GF_Route *r = gf_dump_vrml_get_IS(sdump, node, &field); GF_Route 1901 src/scene_manager/scene_dump.c GF_Route r; GF_Route 1903 src/scene_manager/scene_dump.c memset(&r, 0, sizeof(GF_Route)); GF_Route 2346 src/scene_manager/scene_dump.c GF_Route r2; GF_Route 2350 src/scene_manager/scene_dump.c memset(&r2, 0, sizeof(GF_Route)); GF_Route 2371 src/scene_manager/scene_dump.c static GF_Err gf_dump_vrml_route(GF_SceneDumper *sdump, GF_Route *r, u32 dump_type) GF_Route 2553 src/scene_manager/scene_dump.c GF_Route *r = (GF_Route *)gf_list_get(proto->sub_graph->Routes, j); GF_Route 2607 src/scene_manager/scene_dump.c GF_Route *r = (GF_Route *)gf_list_get(com->node->sgprivate->scenegraph->Routes, i); GF_Route 3340 src/scene_manager/scene_dump.c GF_Route *r; GF_Route 3342 src/scene_manager/scene_dump.c while ((r = (GF_Route*)gf_list_enum(sdump->sg->Routes, &i))) { GF_Route 3590 src/scene_manager/scene_dump.c GF_Route *r; GF_Route 3595 src/scene_manager/scene_dump.c while ((r = (GF_Route*)gf_list_enum(dumper->sg->Routes, &i))) { GF_Route 875 src/scene_manager/scene_engine.c static void seng_conditional_activate(GF_Node *node, GF_Route *route) GF_Route 882 src/scene_manager/scene_engine.c static void seng_conditional_reverse_activate(GF_Node *node, GF_Route *route) GF_Route 356 src/scenegraph/base_scenegraph.c GF_Route *r = (GF_Route*)gf_list_get(sg->Routes, 0); GF_Route 634 src/scenegraph/base_scenegraph.c GF_Route *r; GF_Route 699 src/scenegraph/base_scenegraph.c while ((r = (GF_Route *)gf_list_enum(pSG->Routes, &j))) { GF_Route 195 src/scenegraph/commands.c GF_Route *r = (GF_Route *)gf_list_get(graph->Routes, 0); GF_Route 357 src/scenegraph/commands.c GF_Route *r; GF_Route 423 src/scenegraph/commands.c GF_Route *r; GF_Route 346 src/scenegraph/mpeg4_animators.c static void PA_SetFraction(GF_Node *node, GF_Route *route) GF_Route 515 src/scenegraph/mpeg4_animators.c static void PA2D_SetFraction(GF_Node *node, GF_Route *route) GF_Route 681 src/scenegraph/mpeg4_animators.c void SA_SetFraction(GF_Node *node, GF_Route *route) GF_Route 145 src/scenegraph/mpeg4_valuator.c GF_Route *r; GF_Route 209 src/scenegraph/mpeg4_valuator.c while ((r = (GF_Route*)gf_list_enum(p->sgprivate->interact->routes, &j))) { GF_Route 347 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFBool(GF_Node *n, GF_Route *route) GF_Route 354 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFFloat(GF_Node *n, GF_Route *route) GF_Route 361 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFInt32(GF_Node *n, GF_Route *route) GF_Route 368 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFTime(GF_Node *n, GF_Route *route) GF_Route 375 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFColor(GF_Node *n, GF_Route *route) GF_Route 385 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFVec2f(GF_Node *n, GF_Route *route) GF_Route 394 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFVec3f(GF_Node *n, GF_Route *route) GF_Route 404 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFRotation(GF_Node *n, GF_Route *route) GF_Route 418 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInSFString(GF_Node *n, GF_Route *route) GF_Route 436 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFColor(GF_Node *n, GF_Route *route) GF_Route 442 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFFloat(GF_Node *n, GF_Route *route) GF_Route 447 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFInt32(GF_Node *n, GF_Route *route) GF_Route 452 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFVec2f(GF_Node *n, GF_Route *route) GF_Route 457 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFVec3f(GF_Node *n, GF_Route *route) GF_Route 462 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFRotation(GF_Node *n, GF_Route *route) GF_Route 467 src/scenegraph/mpeg4_valuator.c static void Valuator_SetInMFString(GF_Node *n, GF_Route *route) GF_Route 82 src/scenegraph/vrml_interpolators.c static void CI2D_SetFraction(GF_Node *n, GF_Route *route) GF_Route 182 src/scenegraph/vrml_interpolators.c static void CoordInt_SetFraction(GF_Node *n, GF_Route *route) GF_Route 197 src/scenegraph/vrml_interpolators.c static void NormInt_SetFraction(GF_Node *n, GF_Route *route) GF_Route 217 src/scenegraph/vrml_interpolators.c static void ColorInt_SetFraction(GF_Node *node, GF_Route *route) GF_Route 262 src/scenegraph/vrml_interpolators.c static void PosInt2D_SetFraction(GF_Node *node, GF_Route *route) GF_Route 298 src/scenegraph/vrml_interpolators.c static void PosInt_SetFraction(GF_Node *node, GF_Route *route) GF_Route 335 src/scenegraph/vrml_interpolators.c static void ScalarInt_SetFraction(GF_Node *node, GF_Route *route) GF_Route 370 src/scenegraph/vrml_interpolators.c static void OrientInt_SetFraction(GF_Node *node, GF_Route *route) GF_Route 405 src/scenegraph/vrml_interpolators.c static void CI4D_SetFraction(GF_Node *n, GF_Route *route) GF_Route 467 src/scenegraph/vrml_interpolators.c static void PI4D_SetFraction(GF_Node *node, GF_Route *route) GF_Route 509 src/scenegraph/vrml_interpolators.c static void BooleanFilter_setValue(GF_Node *n, GF_Route *route) GF_Route 530 src/scenegraph/vrml_interpolators.c static void BooleanSequencer_setFraction(GF_Node *n, GF_Route *route) GF_Route 552 src/scenegraph/vrml_interpolators.c static void BooleanSequencer_setNext(GF_Node *n, GF_Route *route) GF_Route 565 src/scenegraph/vrml_interpolators.c static void BooleanSequencer_setPrevious(GF_Node *n, GF_Route *route) GF_Route 597 src/scenegraph/vrml_interpolators.c static void BooleanToggle_setValue(GF_Node *n, GF_Route *route) GF_Route 611 src/scenegraph/vrml_interpolators.c static void BooleanTrigger_setTime(GF_Node *n, GF_Route *route) GF_Route 623 src/scenegraph/vrml_interpolators.c static void IntegerSequencer_setFraction(GF_Node *n, GF_Route *route) GF_Route 645 src/scenegraph/vrml_interpolators.c static void IntegerSequencer_setNext(GF_Node *n, GF_Route *route) GF_Route 658 src/scenegraph/vrml_interpolators.c static void IntegerSequencer_setPrevious(GF_Node *n, GF_Route *route) GF_Route 690 src/scenegraph/vrml_interpolators.c static void IntegerTrigger_setTrigger(GF_Node *n, GF_Route *route) GF_Route 704 src/scenegraph/vrml_interpolators.c static void TimeTrigger_setTrigger(GF_Node *n, GF_Route *route) GF_Route 361 src/scenegraph/vrml_proto.c GF_Route *r1, *r2; GF_Route 480 src/scenegraph/vrml_proto.c while ((r1 = (GF_Route*)gf_list_enum(proto->proto_interface->sub_graph->Routes, &i))) { GF_Route 562 src/scenegraph/vrml_proto.c GF_Route *route, *r2; GF_Route 655 src/scenegraph/vrml_proto.c while ((route = (GF_Route*)gf_list_enum(proto->sub_graph->Routes, &i))) { GF_Route 669 src/scenegraph/vrml_proto.c while ((route = (GF_Route*)gf_list_enum(proto_node->sgprivate->scenegraph->Routes, &i))) { GF_Route 685 src/scenegraph/vrml_proto.c while ((route = (GF_Route*)gf_list_enum(proto_node->sgprivate->scenegraph->Routes, &i))) { GF_Route 707 src/scenegraph/vrml_proto.c while ((route = (GF_Route*)gf_list_enum(proto_node->sgprivate->scenegraph->Routes, &i))) { GF_Route 892 src/scenegraph/vrml_proto.c GF_Route *r; GF_Route 910 src/scenegraph/vrml_proto.c GF_SAFEALLOC(r, GF_Route) GF_Route 938 src/scenegraph/vrml_proto.c GF_Route *r2; GF_Route 939 src/scenegraph/vrml_proto.c GF_SAFEALLOC(r2, GF_Route); GF_Route 982 src/scenegraph/vrml_proto.c GF_Route *r; GF_Route 1001 src/scenegraph/vrml_proto.c GF_SAFEALLOC(r, GF_Route) GF_Route 1028 src/scenegraph/vrml_proto.c GF_Route *r2; GF_Route 1029 src/scenegraph/vrml_proto.c GF_SAFEALLOC(r2, GF_Route); GF_Route 1159 src/scenegraph/vrml_proto.c GF_Route *r; GF_Route 1171 src/scenegraph/vrml_proto.c while ((r = (GF_Route*)gf_list_enum(node->sgprivate->interact->routes, &i))) { GF_Route 1262 src/scenegraph/vrml_proto.c GF_Route *r; GF_Route 1271 src/scenegraph/vrml_proto.c while ((r = (GF_Route*)gf_list_enum(inst->proto_interface->sub_graph->Routes, &i))) { GF_Route 33 src/scenegraph/vrml_route.c GF_Route* gf_sg_route_exists(GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, GF_Node *toNode, u32 toField); GF_Route 36 src/scenegraph/vrml_route.c GF_Route *gf_sg_route_new(GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, GF_Node *toNode, u32 toField) GF_Route 38 src/scenegraph/vrml_route.c GF_Route *r; GF_Route 44 src/scenegraph/vrml_route.c GF_SAFEALLOC(r, GF_Route) GF_Route 66 src/scenegraph/vrml_route.c GF_Route* gf_sg_route_exists(GF_SceneGraph *sg, GF_Node *fromNode, u32 fromField, GF_Node *toNode, u32 toField) GF_Route 69 src/scenegraph/vrml_route.c GF_Route* rt; GF_Route 73 src/scenegraph/vrml_route.c while ( (rt = (GF_Route*)gf_list_enum(fromNode->sgprivate->interact->routes, &i) )) { GF_Route 80 src/scenegraph/vrml_route.c void gf_sg_route_del(GF_Route *r) GF_Route 111 src/scenegraph/vrml_route.c GF_Route *r; GF_Route 122 src/scenegraph/vrml_route.c GF_Route *r = (GF_Route *)gf_list_get(sg->routes_to_destroy, 0); GF_Route 131 src/scenegraph/vrml_route.c void gf_sg_route_queue(GF_SceneGraph *sg, GF_Route *r) GF_Route 149 src/scenegraph/vrml_route.c GF_Route *r; GF_Route 157 src/scenegraph/vrml_route.c r = (GF_Route *)gf_list_get(sg->routes_to_activate, 0); GF_Route 174 src/scenegraph/vrml_route.c void gf_sg_route_unqueue(GF_SceneGraph *sg, GF_Route *r) GF_Route 183 src/scenegraph/vrml_route.c GF_Route *gf_sg_route_find(GF_SceneGraph *sg, u32 RouteID) GF_Route 185 src/scenegraph/vrml_route.c GF_Route *r; GF_Route 187 src/scenegraph/vrml_route.c while ((r = (GF_Route*)gf_list_enum(sg->Routes, &i))) { GF_Route 193 src/scenegraph/vrml_route.c GF_Route *gf_sg_route_find_by_name(GF_SceneGraph *sg, char *name) GF_Route 195 src/scenegraph/vrml_route.c GF_Route *r; GF_Route 200 src/scenegraph/vrml_route.c while ((r = (GF_Route*)gf_list_enum(sg->Routes, &i))) { GF_Route 207 src/scenegraph/vrml_route.c GF_Err gf_sg_route_set_id(GF_Route *route, u32 ID) GF_Route 209 src/scenegraph/vrml_route.c GF_Route *ptr; GF_Route 217 src/scenegraph/vrml_route.c u32 gf_sg_route_get_id(GF_Route *route) GF_Route 222 src/scenegraph/vrml_route.c GF_Err gf_sg_route_set_name(GF_Route *route, char *name) GF_Route 224 src/scenegraph/vrml_route.c GF_Route *ptr; GF_Route 232 src/scenegraph/vrml_route.c char *gf_sg_route_get_name(GF_Route *route) GF_Route 237 src/scenegraph/vrml_route.c void gf_sg_route_setup(GF_Route *r) GF_Route 256 src/scenegraph/vrml_route.c GF_Route *r; GF_Route 263 src/scenegraph/vrml_route.c while ((r = (GF_Route*)gf_list_enum(node->sgprivate->interact->routes, &i))) { GF_Route 271 src/scenegraph/vrml_route.c Bool gf_sg_route_activate(GF_Route *r) GF_Route 415 src/scenegraph/vrml_route.c GF_Route *r; GF_Route 423 src/scenegraph/vrml_route.c while ((r = (GF_Route*)gf_list_enum(node->sgprivate->interact->routes, &i))) { GF_Route 443 src/scenegraph/vrml_route.c GF_Route *r; GF_Route 450 src/scenegraph/vrml_route.c while ((r = (GF_Route*)gf_list_enum(node->sgprivate->interact->routes, &i))) { GF_Route 467 src/scenegraph/vrml_route.c GF_Route r; GF_Route 471 src/scenegraph/vrml_route.c static void on_route_to_function(GF_Node *node, GF_Route *r) GF_Route 480 src/scenegraph/vrml_route.c GF_Route *r; GF_Route 486 src/scenegraph/vrml_route.c r = (GF_Route *)rf; GF_Route 827 src/scenegraph/vrml_smjs.c static void on_route_to_object(GF_Node *node, GF_Route *_r) GF_Route 924 src/scenegraph/vrml_smjs.c GF_Route *r; GF_Route 1021 src/scenegraph/vrml_smjs.c GF_Route *r; GF_Route 65 src/scenegraph/vrml_tools.c static void Node_on_add_children(GF_Node *node, GF_Route *route) GF_Route 104 src/scenegraph/vrml_tools.c static void Node_on_remove_children(GF_Node *node, GF_Route *route) GF_Route 193 src/scenegraph/vrml_tools.c GF_Route *r = (GF_Route *)gf_list_get(sg->Routes, i); GF_Route 64 src/terminal/term_node_init.c void on_kn_set_focus(GF_Node*node, GF_Route *_route) GF_Route 70 src/terminal/term_node_init.c void evaluate_term_cap(GF_Node *node, GF_Route *route)