uv_want_endgame    60 src/win/async.c     uv_want_endgame(loop, (uv_handle_t*) handle);
uv_want_endgame    95 src/win/async.c     uv_want_endgame(loop, (uv_handle_t*)handle);
uv_want_endgame   300 src/win/fs-event.c     uv_want_endgame(loop, (uv_handle_t*) handle);
uv_want_endgame   453 src/win/fs-event.c     uv_want_endgame(loop, (uv_handle_t*)handle);
uv_want_endgame   465 src/win/fs-event.c     uv_want_endgame(loop, (uv_handle_t*)handle);
uv_want_endgame    57 src/win/handle-inl.h       uv_want_endgame(loop, (uv_handle_t*)handle);                      \
uv_want_endgame   101 src/win/handle.c       uv_want_endgame(loop, handle);
uv_want_endgame   107 src/win/handle.c       uv_want_endgame(loop, handle);
uv_want_endgame   113 src/win/handle.c       uv_want_endgame(loop, handle);
uv_want_endgame   119 src/win/handle.c       uv_want_endgame(loop, handle);
uv_want_endgame   141 src/win/handle.c       uv_want_endgame(loop, handle);
uv_want_endgame   653 src/win/pipe.c     uv_want_endgame(loop, (uv_handle_t*) handle);
uv_want_endgame  1534 src/win/pipe.c     uv_want_endgame(loop, (uv_handle_t*)handle);
uv_want_endgame   202 src/win/poll.c     uv_want_endgame(loop, (uv_handle_t*) handle);
uv_want_endgame   235 src/win/poll.c     uv_want_endgame(loop, (uv_handle_t*) handle);
uv_want_endgame   444 src/win/poll.c     uv_want_endgame(loop, (uv_handle_t*) handle);
uv_want_endgame   477 src/win/poll.c     uv_want_endgame(loop, (uv_handle_t*) handle);
uv_want_endgame   741 src/win/process.c     uv_want_endgame(loop, (uv_handle_t*) handle);
uv_want_endgame   786 src/win/process.c     uv_want_endgame(loop, (uv_handle_t*)handle);
uv_want_endgame   327 src/win/signal.c     uv_want_endgame(loop, (uv_handle_t*) handle);
uv_want_endgame   337 src/win/signal.c     uv_want_endgame(loop, (uv_handle_t*) handle);
uv_want_endgame   213 src/win/stream.c   uv_want_endgame(loop, (uv_handle_t*)handle);
uv_want_endgame  1044 src/win/tcp.c      uv_want_endgame(loop, (uv_handle_t*)handle);
uv_want_endgame  1380 src/win/tcp.c      uv_want_endgame(tcp->loop, (uv_handle_t*)tcp);
uv_want_endgame  1788 src/win/tty.c      uv_want_endgame(loop, (uv_handle_t*)handle);
uv_want_endgame  1805 src/win/tty.c      uv_want_endgame(handle->loop, (uv_handle_t*) handle);
uv_want_endgame   156 src/win/udp.c      uv_want_endgame(loop, (uv_handle_t*) handle);