FLOAT 9054 3rdparty/include/dshow/strmif.h FLOAT fAlpha; FLOAT 9114 3rdparty/include/dshow/strmif.h FLOAT fAlpha; FLOAT 779 3rdparty/openexr/IlmImf/ImfHeader.cpp i.channel().type != FLOAT) FLOAT 808 3rdparty/openexr/IlmImf/ImfHeader.cpp i.channel().type != FLOAT) FLOAT 153 3rdparty/openexr/IlmImf/ImfInputFile.cpp case FLOAT: FLOAT 506 3rdparty/openexr/IlmImf/ImfInputFile.cpp case FLOAT: FLOAT 510 3rdparty/openexr/IlmImf/ImfInputFile.cpp Slice (FLOAT, FLOAT 77 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 231 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 285 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 322 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 335 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 361 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 413 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 459 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 476 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 506 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 545 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 583 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 639 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 682 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 729 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 769 3rdparty/openexr/IlmImf/ImfMisc.cpp case FLOAT: FLOAT 364 3rdparty/openexr/IlmImf/ImfPxr24Compressor.cpp case FLOAT: FLOAT 511 3rdparty/openexr/IlmImf/ImfPxr24Compressor.cpp case FLOAT: FLOAT 3075 modules/core/include/opencv2/core.hpp enum { type = Param::FLOAT }; FLOAT 50 modules/core/src/command_line_parser.cpp if( type == Param::FLOAT ) FLOAT 74 modules/core/src/command_line_parser.cpp else if( type == Param::FLOAT ) FLOAT 355 modules/core/src/gl_core_3_1.hpp FLOAT = 0x1406, FLOAT 107 modules/core/src/opengl.cpp const GLenum gl_types[] = { gl::UNSIGNED_BYTE, gl::BYTE, gl::UNSIGNED_SHORT, gl::SHORT, gl::INT, gl::FLOAT, gl::DOUBLE }; FLOAT 1065 modules/core/src/opengl.cpp impl_.reset(new Impl(aformat, acols, arows, aformat, gl::FLOAT, 0, autoRelease)); FLOAT 1466 modules/core/src/opengl.cpp gl::TexCoordPointer(2, gl::FLOAT, 0, texCoords); FLOAT 1476 modules/core/src/opengl.cpp gl::VertexPointer(3, gl::FLOAT, 0, vertex); FLOAT 173 modules/imgcodecs/src/grfmt_exr.cpp m_type = (chcnt == uintcnt) ? UINT : FLOAT; FLOAT 175 modules/imgcodecs/src/grfmt_exr.cpp m_isfloat = (m_type == FLOAT); FLOAT 346 modules/imgcodecs/src/grfmt_exr.cpp if( m_type == FLOAT ) FLOAT 403 modules/imgcodecs/src/grfmt_exr.cpp else if( m_type == FLOAT ) FLOAT 423 modules/imgcodecs/src/grfmt_exr.cpp if( m_type == FLOAT ) FLOAT 445 modules/imgcodecs/src/grfmt_exr.cpp else if( m_type == FLOAT ) FLOAT 470 modules/imgcodecs/src/grfmt_exr.cpp else if( m_type == FLOAT ) FLOAT 492 modules/imgcodecs/src/grfmt_exr.cpp else if( m_type == FLOAT ) FLOAT 517 modules/imgcodecs/src/grfmt_exr.cpp if( m_type == FLOAT ) FLOAT 594 modules/imgcodecs/src/grfmt_exr.cpp type = FLOAT; FLOAT 618 modules/imgcodecs/src/grfmt_exr.cpp if( type == FLOAT && depth == 32 ) FLOAT 653 modules/imgcodecs/src/grfmt_exr.cpp if( type == FLOAT && depth == 32 ) FLOAT 137 modules/videoio/src/cap_msmf.hpp MAKE_ARRAY_TYPE(FLOAT, Single) FLOAT 170 modules/videoio/src/cap_msmf.hpp std::is_same<_Type, FLOAT>::value || \ FLOAT 191 modules/videoio/src/cap_msmf.hpp std::is_same<_Type, FLOAT*>::value || \ FLOAT 58 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/Direct3DContentProvider.cpp textureSubRectangle->right = static_cast<FLOAT>(size->width); FLOAT 59 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/Direct3DContentProvider.cpp textureSubRectangle->bottom = static_cast<FLOAT>(size->height); FLOAT 58 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/Direct3DContentProvider.cpp textureSubRectangle->right = static_cast<FLOAT>(size->width); FLOAT 59 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/Direct3DContentProvider.cpp textureSubRectangle->bottom = static_cast<FLOAT>(size->height);