/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #include "precomp.hpp" using namespace cv; using namespace cv::cuda; #if !defined (HAVE_CUDA) || !defined(HAVE_OPENCV_CUDAIMGPROC) || defined (CUDA_DISABLER) void cv::cuda::createOpticalFlowNeedleMap(const GpuMat&, const GpuMat&, GpuMat&, GpuMat&) { throw_no_cuda(); } #else namespace cv { namespace cuda { namespace device { namespace optical_flow { void NeedleMapAverage_gpu(PtrStepSzf u, PtrStepSzf v, PtrStepSzf u_avg, PtrStepSzf v_avg); void CreateOpticalFlowNeedleMap_gpu(PtrStepSzf u_avg, PtrStepSzf v_avg, float* vertex_buffer, float* color_data, float max_flow, float xscale, float yscale); } }}} void cv::cuda::createOpticalFlowNeedleMap(const GpuMat& u, const GpuMat& v, GpuMat& vertex, GpuMat& colors) { using namespace cv::cuda::device::optical_flow; CV_Assert(u.type() == CV_32FC1); CV_Assert(v.type() == u.type() && v.size() == u.size()); const int NEEDLE_MAP_SCALE = 16; const int x_needles = u.cols / NEEDLE_MAP_SCALE; const int y_needles = u.rows / NEEDLE_MAP_SCALE; GpuMat u_avg(y_needles, x_needles, CV_32FC1); GpuMat v_avg(y_needles, x_needles, CV_32FC1); NeedleMapAverage_gpu(u, v, u_avg, v_avg); const int NUM_VERTS_PER_ARROW = 6; const int num_arrows = x_needles * y_needles * NUM_VERTS_PER_ARROW; vertex.create(1, num_arrows, CV_32FC3); colors.create(1, num_arrows, CV_32FC3); colors.setTo(Scalar::all(1.0)); double uMax, vMax; cuda::minMax(u_avg, 0, &uMax); cuda::minMax(v_avg, 0, &vMax); float max_flow = static_cast<float>(std::sqrt(uMax * uMax + vMax * vMax)); CreateOpticalFlowNeedleMap_gpu(u_avg, v_avg, vertex.ptr<float>(), colors.ptr<float>(), max_flow, 1.0f / u.cols, 1.0f / u.rows); cuda::cvtColor(colors, colors, COLOR_HSV2RGB); } #endif /* HAVE_CUDA */