/*M/////////////////////////////////////////////////////////////////////////////////////// // // IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. // // By downloading, copying, installing or using the software you agree to this license. // If you do not agree to this license, do not download, install, // copy or use the software. // // // License Agreement // For Open Source Computer Vision Library // // Copyright (C) 2000-2008, Intel Corporation, all rights reserved. // Copyright (C) 2009, Willow Garage Inc., all rights reserved. // Third party copyrights are property of their respective owners. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // * Redistribution's of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // // * Redistribution's in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // * The name of the copyright holders may not be used to endorse or promote products // derived from this software without specific prior written permission. // // This software is provided by the copyright holders and contributors "as is" and // any express or implied warranties, including, but not limited to, the implied // warranties of merchantability and fitness for a particular purpose are disclaimed. // In no event shall the Intel Corporation or contributors be liable for any direct, // indirect, incidental, special, exemplary, or consequential damages // (including, but not limited to, procurement of substitute goods or services; // loss of use, data, or profits; or business interruption) however caused // and on any theory of liability, whether in contract, strict liability, // or tort (including negligence or otherwise) arising in any way out of // the use of this software, even if advised of the possibility of such damage. // //M*/ #ifndef __OPENCV_STITCHING_EXPOSURE_COMPENSATE_HPP__ #define __OPENCV_STITCHING_EXPOSURE_COMPENSATE_HPP__ #include "opencv2/core.hpp" namespace cv { namespace detail { //! @addtogroup stitching_exposure //! @{ /** @brief Base class for all exposure compensators. */ class CV_EXPORTS ExposureCompensator { public: virtual ~ExposureCompensator() {} enum { NO, GAIN, GAIN_BLOCKS }; static Ptr<ExposureCompensator> createDefault(int type); /** @param corners Source image top-left corners @param images Source images @param masks Image masks to update (second value in pair specifies the value which should be used to detect where image is) */ void feed(const std::vector<Point> &corners, const std::vector<UMat> &images, const std::vector<UMat> &masks); /** @overload */ virtual void feed(const std::vector<Point> &corners, const std::vector<UMat> &images, const std::vector<std::pair<UMat,uchar> > &masks) = 0; /** @brief Compensate exposure in the specified image. @param index Image index @param corner Image top-left corner @param image Image to process @param mask Image mask */ virtual void apply(int index, Point corner, InputOutputArray image, InputArray mask) = 0; }; /** @brief Stub exposure compensator which does nothing. */ class CV_EXPORTS NoExposureCompensator : public ExposureCompensator { public: void feed(const std::vector<Point> &/*corners*/, const std::vector<UMat> &/*images*/, const std::vector<std::pair<UMat,uchar> > &/*masks*/) { } void apply(int /*index*/, Point /*corner*/, InputOutputArray /*image*/, InputArray /*mask*/) { } }; /** @brief Exposure compensator which tries to remove exposure related artifacts by adjusting image intensities, see @cite BL07 and @cite WJ10 for details. */ class CV_EXPORTS GainCompensator : public ExposureCompensator { public: void feed(const std::vector<Point> &corners, const std::vector<UMat> &images, const std::vector<std::pair<UMat,uchar> > &masks); void apply(int index, Point corner, InputOutputArray image, InputArray mask); std::vector<double> gains() const; private: Mat_<double> gains_; }; /** @brief Exposure compensator which tries to remove exposure related artifacts by adjusting image block intensities, see @cite UES01 for details. */ class CV_EXPORTS BlocksGainCompensator : public ExposureCompensator { public: BlocksGainCompensator(int bl_width = 32, int bl_height = 32) : bl_width_(bl_width), bl_height_(bl_height) {} void feed(const std::vector<Point> &corners, const std::vector<UMat> &images, const std::vector<std::pair<UMat,uchar> > &masks); void apply(int index, Point corner, InputOutputArray image, InputArray mask); private: int bl_width_, bl_height_; std::vector<UMat> gain_maps_; }; //! @} } // namespace detail } // namespace cv #endif // __OPENCV_STITCHING_EXPOSURE_COMPENSATE_HPP__