root/swfs/simple_viewer.c
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DEFINITIONS
This source file includes following definitions.
- main
/* simple_viewer.c
Creates the swf file simple_viewer.swf.
I'm not much of an designer. Suggestions and improvements concerning
this file or simple_viewer.swf are highly welcome. -mk
Part of the swftools package.
Copyright (c) 2000, 2001 Matthias Kramm <kramm@quiss.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
#include <stdio.h>
#include <fcntl.h>
#include <math.h>
#include "rfxswf.h"
TAG* tag;
int button_sizex = 20; //button size in pixels
int button_sizey = 20;
RGBA button_colors[6]=
{{0,0x00,0x00,0x80}, //Idle left
{0,0x00,0x00,0x80}, // " right
{0,0x20,0x20,0xc0}, //MouseOver left
{0,0x20,0x20,0xc0}, // " right
{0,0x10,0x10,0xff}, //Down left
{0,0x10,0x10,0xff}};// " right
int useDefineButton2 = 0; // set this to 1 to use DefineButton2 Tags
// instead of DefineButton1
#define SUBTITLES 1
//#define USE_WATERMARK 1 // set this flag to print-protect your swfs
#define ID_WATERMARK 64
int main (int argc,char ** argv)
{ SWF swf;
RGBA rgb;
SRECT r;
SHAPE* s;
MATRIX m;
ActionTAG*a1,*a2,*a3;
S32 width=1024,height = 768;
int f,i,ls1,fs1;
int count;
int t;
memset(&swf,0x00,sizeof(SWF)); // set global movie parameters
swf.fileVersion = 4; // make flash 4 compatible swf
swf.frameRate = 0x1900; // about 0x19 frames per second
swf.movieSize.xmax = 20*width; // flash units: 1 pixel = 20 units
swf.movieSize.ymax = 20*height;
swf.firstTag = swf_InsertTag(NULL,ST_SETBACKGROUNDCOLOR);
tag = swf.firstTag;
rgb.r = 0xff;
rgb.g = 0xff;
rgb.b = 0xff;
swf_SetRGB(tag,&rgb);
// initialize matrix
m.sx = 65536; //scale
m.sy = 65536;
m.r0 = 0; //rotate
m.r1 = 0;
m.tx = 0; //move
m.ty = 0;
/* the "viewport" object will be replaced by swfcombine
with the object to browse. It is placed at the
upper left corner (0,0), by setting m.tx and m.ty
to 0. Therefore, the buttons are "in" the viewport,
not above it*/
tag = swf_InsertTag(tag,ST_DEFINESPRITE);
swf_SetU16(tag, 23); //id
swf_SetU16(tag, 0); //frames
tag = swf_InsertTag(tag,ST_END);
tag = swf_InsertTag(tag,ST_PLACEOBJECT2);
m.tx = 0; //move
m.ty = 0;
swf_ObjectPlace(tag, 23, 1,&m,0,"viewport");
#ifdef USE_WATERMARK
// Insert Alpha watermark to avoid printing
tag = swf_InsertTag(tag,ST_DEFINESHAPE3);
swf_ShapeNew(&s);
rgb.r = rgb.g = rgb.b = 0xff;
rgb.a = 0x08;
fs1 = swf_ShapeAddSolidFillStyle(s,&rgb);
swf_SetU16(tag,ID_WATERMARK);
r.xmin = r.ymin = 0;
r.xmax = 20*width;
r.ymax = 20*height;
swf_SetRect(tag,&r); // cover whole viewport
swf_SetShapeHeader(tag,s);
swf_ShapeSetAll(tag,s,0,0,0,fs1,0);
swf_ShapeSetLine(tag,s,20*width,0);
swf_ShapeSetLine(tag,s,0,20*height);
swf_ShapeSetLine(tag,s,-20*width,0);
swf_ShapeSetLine(tag,s,0,-20*height);
swf_ShapeSetEnd(tag);
swf_ShapeFree(s);
#endif // USE_WATERMARK
for(count=0;count<6;count++)
{
tag = swf_InsertTag(tag,ST_DEFINESHAPE);
swf_ShapeNew(&s); // create new shape instance
rgb.r = rgb.b = rgb.g = 0x00;
ls1 = swf_ShapeAddLineStyle(s,40,&rgb);
rgb = button_colors[count];
fs1 = swf_ShapeAddSolidFillStyle(s,&rgb);
swf_SetU16(tag,32+count); // now set character ID
r.xmin = 0;
r.ymin = 0;
r.xmax = 20*width;
r.ymax = 20*height;
swf_SetRect(tag,&r); // set shape bounds
swf_SetShapeHeader(tag,s); // write all styles to tag
if(count&1)
{
swf_ShapeSetAll(tag,s,0,0,ls1,fs1,0); // move to (0,0), select linestyle ls1 and no fillstyle
/* SetLine coordinates are relative.
It's important that the start and end points match, otherwise
the Macromedia Flash player will crash. */
swf_ShapeSetLine(tag,s,20*button_sizex,20*button_sizey);
swf_ShapeSetLine(tag,s,-20*button_sizex,20*button_sizey);
swf_ShapeSetLine(tag,s,0,-40*button_sizey);
} else {
swf_ShapeSetAll(tag,s,20*button_sizex,0,ls1,fs1,0);
swf_ShapeSetLine(tag,s,-20*button_sizex,20*button_sizey);
swf_ShapeSetLine(tag,s,20*button_sizex,20*button_sizey);
swf_ShapeSetLine(tag,s,0,-40*button_sizey);
}
swf_ShapeSetEnd(tag); // finish drawing
swf_ShapeFree(s); // clean shape structure (which isn't needed anymore after writing the tag)
}
a1 = action_SetTarget(0, "viewport");
a1 = action_PreviousFrame(a1);
a1 = action_SetTarget(a1, "");
a1 = action_End(a1);
a2 = action_SetTarget(0, "viewport");
a2 = action_NextFrame(a2);
a2 = action_SetTarget(a2,"");
a2 = action_End(a2);
a3 = action_SetTarget(0,"viewport");
a3 = action_Stop(a3);
a3 = action_SetTarget(a3,"");
#ifdef SUBTITLES
a3 = action_PushString(a3,"/:subtitle");
a3 = action_PushString(a3,""); //reset variable
a3 = action_SetVariable(a3);
#endif
a3 = action_End(a3);
for(t=0;t<2;t++)
{
if(!useDefineButton2)
{
tag = swf_InsertTag(tag,ST_DEFINEBUTTON);
swf_SetU16(tag,30+t); //id
swf_ButtonSetRecord(tag,BS_UP|BS_HIT,32+t,1,NULL,NULL);
swf_ButtonSetRecord(tag,BS_OVER,34+t,1,NULL,NULL);
swf_ButtonSetRecord(tag,BS_DOWN,36+t,1,NULL,NULL);
swf_SetU8(tag,0); // end of button records
if(t)
swf_ActionSet(tag,a2);
else
swf_ActionSet(tag,a1);
}
else
{
tag = swf_InsertTag(tag,ST_DEFINEBUTTON2);
swf_SetU16(tag,30+t); //id
swf_ButtonSetFlags(tag, 0); //menu=no
swf_ButtonSetRecord(tag,BS_UP|BS_HIT,32+t,1,NULL,NULL);
swf_ButtonSetRecord(tag,BS_OVER,34+t,1,NULL,NULL);
swf_ButtonSetRecord(tag,BS_DOWN,36+t,1,NULL,NULL);
swf_SetU8(tag,0); // end of button records
swf_ButtonSetCondition(tag, BC_OVERDOWN_OVERUP);
if(t)
swf_ActionSet(tag,a2);
else
swf_ActionSet(tag,a1);
swf_ButtonPostProcess(tag, 1); // don't forget!
}
}
tag = swf_InsertTag(tag,ST_DOACTION);
swf_ActionSet(tag,a3);
m.tx = 0; //move
m.ty = 0;
tag = swf_InsertTag(tag,ST_PLACEOBJECT2);
swf_ObjectPlace(tag, 30, 3,&m,0,0);
m.tx = button_sizex*30;
tag = swf_InsertTag(tag,ST_PLACEOBJECT2);
swf_ObjectPlace(tag, 31, 4,&m,0,0);
#ifdef USE_WATERMARK
// place watermark
tag = swf_InsertTag(tag,ST_PLACEOBJECT2);
swf_ObjectPlace(tag, ID_WATERMARK, 2, &m, 0,0);
#endif // USE_WATERMARK
swf_ActionFree(a1);
swf_ActionFree(a2);
swf_ActionFree(a3);
#ifdef SUBTITLES
tag = swf_InsertTag(tag,ST_DEFINEFONT2); {
U8 data[] = {0x90, 0x00, 0x0f, 0x54, 0x69, 0x6d, 0x65, 0x73,
0x20, 0x4e, 0x65, 0x77, 0x20, 0x52, 0x6f, 0x6d,
0x61, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00};
swf_SetU16(tag, 0x76); //id
swf_SetBlock(tag, data, sizeof(data));
}
tag = swf_InsertTag(tag,ST_DEFINEEDITTEXT); {
EditTextLayout layout;
layout.align = 0;
layout.leftmargin = 0;
layout.rightmargin = 0;
layout.indent = 0;
layout.leading = 0;
swf_SetU16(tag, 0x77);//id
r.xmin = button_sizex*60;
r.xmax = r.xmin+ 826*20;
r.ymin = 0;
r.ymax = button_sizey*80;
rgb.r = rgb.g = rgb.b = 0;
rgb.a = 255;
swf_SetEditText(tag, ET_MULTILINE|ET_READONLY, r, 0, &rgb, 0, 0x76, button_sizey*40, &layout, "/:subtitle");
m.tx = m.ty = 0;
}
tag = swf_InsertTag(tag,ST_PLACEOBJECT2);
swf_ObjectPlace(tag, 0x77, 5,&m,0,0);
#endif
tag = swf_InsertTag(tag,ST_SHOWFRAME);
tag = swf_InsertTag(tag,ST_END);
f = open("simple_viewer.swf",O_WRONLY|O_CREAT|O_TRUNC|O_BINARY, 0644);
if FAILED(swf_WriteSWF(f,&swf)) fprintf(stderr,"WriteSWF() failed.\n");
close(f);
swf_FreeTags(&swf); // cleanup
return 0;
}