round             227 core/MathClass.cpp 		return MathUtils::round(x);
round              80 core/MathClass.h 		double round(double x);
round            1930 core/MathUtils.cpp 			bool round = !(mantissa & 0x1); // if mantissa is even, need to round.
round            1931 core/MathUtils.cpp 			lowOk = highOk = round; // IEEE standard unbiased rounding.
round             118 core/MathUtils.h 		static double round(double value);
round             112 nanojit/CodeAlloc.cpp             round(total), round(free_size), frag_size);