round 227 core/MathClass.cpp return MathUtils::round(x); round 80 core/MathClass.h double round(double x); round 1930 core/MathUtils.cpp bool round = !(mantissa & 0x1); // if mantissa is even, need to round. round 1931 core/MathUtils.cpp lowOk = highOk = round; // IEEE standard unbiased rounding. round 118 core/MathUtils.h static double round(double value); round 112 nanojit/CodeAlloc.cpp round(total), round(free_size), frag_size);