stackTop 2006 MMgc/GC.cpp void *stackTop = pthread_getspecific(stackTopKey); stackTop 2007 MMgc/GC.cpp if(stackTop) stackTop 2008 MMgc/GC.cpp return (uintptr_t)stackTop; stackTop 2034 MMgc/GC.cpp void *stackTop = pthread_getspecific(stackTopKey); stackTop 2035 MMgc/GC.cpp if(stackTop) stackTop 2036 MMgc/GC.cpp return (uintptr_t)stackTop; stackTop 2057 MMgc/GC.cpp stackTop = (void*) ((size_t)s_base + sz); stackTop 2059 MMgc/GC.cpp GCAssert(stackTop > &sz); stackTop 2060 MMgc/GC.cpp pthread_setspecific(stackTopKey, stackTop); stackTop 2061 MMgc/GC.cpp return (uintptr_t)stackTop; stackTop 73 core/FrameState-inlines.h REALLY_INLINE Value& FrameState::stackTop() stackTop 97 core/FrameState.h Value& stackTop(); stackTop 655 core/Verifier.cpp Value &v = state->stackTop(); stackTop 670 core/Verifier.cpp Value &v = state->stackTop(); stackTop 2054 core/Verifier.cpp Value v = state->stackTop(); stackTop 2574 core/Verifier.cpp const int stackTop = stackBase + targetState->stackDepth; stackTop 2575 core/Verifier.cpp for (int i=0, n=stackTop; i < n; i++) stackTop 1177 pcre/pcre_compile.cpp T& stackTop(); // reference to top element stackTop 1386 pcre/pcre_compile.cpp pi_ffl* parent_item = &work_stack.stackTop();