stackTop         2006 MMgc/GC.cpp    		void *stackTop = pthread_getspecific(stackTopKey);
stackTop         2007 MMgc/GC.cpp    		if(stackTop)
stackTop         2008 MMgc/GC.cpp    			return (uintptr_t)stackTop;
stackTop         2034 MMgc/GC.cpp    		void *stackTop = pthread_getspecific(stackTopKey);
stackTop         2035 MMgc/GC.cpp    		if(stackTop)
stackTop         2036 MMgc/GC.cpp    			return (uintptr_t)stackTop;
stackTop         2057 MMgc/GC.cpp    		stackTop = (void*) ((size_t)s_base + sz);
stackTop         2059 MMgc/GC.cpp    		GCAssert(stackTop > &sz);
stackTop         2060 MMgc/GC.cpp    		pthread_setspecific(stackTopKey, stackTop);
stackTop         2061 MMgc/GC.cpp    		return (uintptr_t)stackTop;
stackTop           73 core/FrameState-inlines.h REALLY_INLINE Value& FrameState::stackTop()
stackTop           97 core/FrameState.h         Value& stackTop();
stackTop          655 core/Verifier.cpp 				Value &v = state->stackTop();
stackTop          670 core/Verifier.cpp 				Value &v = state->stackTop();
stackTop         2054 core/Verifier.cpp 			Value v = state->stackTop();
stackTop         2574 core/Verifier.cpp 			const int stackTop  = stackBase + targetState->stackDepth;
stackTop         2575 core/Verifier.cpp 			for (int i=0, n=stackTop; i < n; i++)
stackTop         1177 pcre/pcre_compile.cpp 	T& stackTop();						// reference to top element
stackTop         1386 pcre/pcre_compile.cpp 	  pi_ffl* parent_item = &work_stack.stackTop();