root/axscript/Debugger.h

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/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
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 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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 *
 * The Original Code is [axtam].
 *
 * The Initial Developer of the Original Code is Mozilla Corp.
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 * the Initial Developer. All Rights Reserved.
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 * Contributor(s):
 *   Mark Hammond
 *
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#ifndef __axtam_Debugger__
#define __axtam_Debugger__

#ifdef DEBUGGER
namespace axtam
{
        /**
         * An implementation of the Tamarin debugger.  Ultimately this will
        * interact with the ActiveDebugging interfaces, but for now it is a
        * minimal implementation so line-numbers and filenames work correctly
        * in stack traces.
         */
        class Debugger : public avmplus::Debugger
        {
        public:
                Debugger(AvmCore *core) : avmplus::Debugger(core) {;}
                ~Debugger() {;}
                
                void enterDebugger() {;}
                bool filterException(Exception *exception) {return false;}
                bool hitWatchpoint() {return false;}
                // Note: avmplus::Debugger::debugLine() is a fairly "heavy" function
                // given all we need is core->callStack->linenum updated, but until
                // we have a better idea about integration with the IActiveScriptDebug
                // interface, the base version will do.
        };
}
#endif

#endif /* __axtam_Debugger__ */

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