Key               311 src/hashmap.h  template<class Key, class Value, class AllocationPolicy>
Key               314 src/hashmap.h    STATIC_ASSERT(sizeof(Key*) == sizeof(void*));  // NOLINT
Key               317 src/hashmap.h      Key* first;
Key               352 src/hashmap.h    Iterator find(Key* key, bool insert = false,
Key              6996 src/heap.cc        Key& key = keys_[index + i];
Key              7012 src/heap.cc          Key& key = keys_[index];
Key              7024 src/heap.cc          Key& key = keys_[index + i];
Key              7025 src/heap.cc          Key& key2 = keys_[index + i - 1];
Key              7031 src/heap.cc        Key& key = keys_[index];
Key              2297 src/heap.h       Key keys_[kLength];
Key              2317 src/heap.h         Key& key = keys_[index];
Key              2327 src/heap.h           Key& key = keys_[index];
Key              2363 src/heap.h       Key keys_[kLength];
Key              3281 src/hydrogen.cc                        Key()->IndexBase(),
Key              3295 src/hydrogen.cc                        Key()->IndexBase(),
Key              3472 src/hydrogen.cc       table->Insert(data->Key(), data->FatherInDominatorTree(), zone());
Key              3474 src/hydrogen.cc       table->Delete(data->Key());
Key              2147 src/objects-inl.h template<typename Shape, typename Key>
Key              2148 src/objects-inl.h int HashTable<Shape, Key>::ComputeCapacity(int at_least_space_for) {
Key              2158 src/objects-inl.h template<typename Shape, typename Key>
Key              2159 src/objects-inl.h int HashTable<Shape, Key>::FindEntry(Key key) {
Key              2165 src/objects-inl.h template<typename Shape, typename Key>
Key              2166 src/objects-inl.h int HashTable<Shape, Key>::FindEntry(Isolate* isolate, Key key) {
Key              2168 src/objects-inl.h   uint32_t entry = FirstProbe(HashTable<Shape, Key>::Hash(key), capacity);
Key              2273 src/objects-inl.h template <typename Shape, typename Key>
Key              2274 src/objects-inl.h HashTable<Shape, Key>* HashTable<Shape, Key>::cast(Object* obj) {
Key              5000 src/objects-inl.h template<typename Shape, typename Key>
Key              5001 src/objects-inl.h void Dictionary<Shape, Key>::SetEntry(int entry,
Key              5008 src/objects-inl.h template<typename Shape, typename Key>
Key              5009 src/objects-inl.h void Dictionary<Shape, Key>::SetEntry(int entry,
Key              5014 src/objects-inl.h   int index = HashTable<Shape, Key>::EntryToIndex(entry);
Key              10064 src/objects.cc void Dictionary<Shape, Key>::Print(FILE* out) {
Key              10065 src/objects.cc   int capacity = HashTable<Shape, Key>::Capacity();
Key              10067 src/objects.cc     Object* k = HashTable<Shape, Key>::KeyAt(i);
Key              10068 src/objects.cc     if (HashTable<Shape, Key>::IsKey(k)) {
Key              10085 src/objects.cc void Dictionary<Shape, Key>::CopyValuesTo(FixedArray* elements) {
Key              10087 src/objects.cc   int capacity = HashTable<Shape, Key>::Capacity();
Key              10091 src/objects.cc     Object* k =  Dictionary<Shape, Key>::KeyAt(i);
Key              10092 src/objects.cc     if (Dictionary<Shape, Key>::IsKey(k)) {
Key              10973 src/objects.cc void HashTable<Shape, Key>::IteratePrefix(ObjectVisitor* v) {
Key              10979 src/objects.cc void HashTable<Shape, Key>::IterateElements(ObjectVisitor* v) {
Key              10987 src/objects.cc MaybeObject* HashTable<Shape, Key>::Allocate(int at_least_space_for,
Key              11047 src/objects.cc MaybeObject* HashTable<Shape, Key>::Rehash(HashTable* new_table, Key key) {
Key              11066 src/objects.cc       uint32_t hash = HashTable<Shape, Key>::HashForObject(key, k);
Key              11081 src/objects.cc MaybeObject* HashTable<Shape, Key>::EnsureCapacity(int n, Key key) {
Key              11107 src/objects.cc MaybeObject* HashTable<Shape, Key>::Shrink(Key key) {
Key              11136 src/objects.cc uint32_t HashTable<Shape, Key>::FindInsertionEntry(uint32_t hash) {
Key              12044 src/objects.cc MaybeObject* Dictionary<Shape, Key>::Allocate(int at_least_space_for) {
Key              12047 src/objects.cc         HashTable<Shape, Key>::Allocate(at_least_space_for);
Key              12051 src/objects.cc   Dictionary<Shape, Key>::cast(obj)->
Key              12058 src/objects.cc MaybeObject* Dictionary<Shape, Key>::GenerateNewEnumerationIndices() {
Key              12059 src/objects.cc   Heap* heap = Dictionary<Shape, Key>::GetHeap();
Key              12060 src/objects.cc   int length = HashTable<Shape, Key>::NumberOfElements();
Key              12079 src/objects.cc   int capacity = HashTable<Shape, Key>::Capacity();
Key              12082 src/objects.cc     if (Dictionary<Shape, Key>::IsKey(Dictionary<Shape, Key>::KeyAt(i))) {
Key              12098 src/objects.cc   capacity = HashTable<Shape, Key>::Capacity();
Key              12101 src/objects.cc     if (Dictionary<Shape, Key>::IsKey(Dictionary<Shape, Key>::KeyAt(i))) {
Key              12116 src/objects.cc MaybeObject* Dictionary<Shape, Key>::EnsureCapacity(int n, Key key) {
Key              12126 src/objects.cc   return HashTable<Shape, Key>::EnsureCapacity(n, key);
Key              12131 src/objects.cc Object* Dictionary<Shape, Key>::DeleteProperty(int entry,
Key              12133 src/objects.cc   Heap* heap = Dictionary<Shape, Key>::GetHeap();
Key              12140 src/objects.cc   HashTable<Shape, Key>::ElementRemoved();
Key              12146 src/objects.cc MaybeObject* Dictionary<Shape, Key>::Shrink(Key key) {
Key              12147 src/objects.cc   return HashTable<Shape, Key>::Shrink(key);
Key              12152 src/objects.cc MaybeObject* Dictionary<Shape, Key>::AtPut(Key key, Object* value) {
Key              12156 src/objects.cc   if (entry != Dictionary<Shape, Key>::kNotFound) {
Key              12173 src/objects.cc   return Dictionary<Shape, Key>::cast(obj)->AddEntry(key, value, details,
Key              12174 src/objects.cc       Dictionary<Shape, Key>::Hash(key));
Key              12179 src/objects.cc MaybeObject* Dictionary<Shape, Key>::Add(Key key,
Key              12183 src/objects.cc   SLOW_ASSERT((this->FindEntry(key) == Dictionary<Shape, Key>::kNotFound));
Key              12190 src/objects.cc   return Dictionary<Shape, Key>::cast(obj)->AddEntry(key, value, details,
Key              12191 src/objects.cc       Dictionary<Shape, Key>::Hash(key));
Key              12197 src/objects.cc MaybeObject* Dictionary<Shape, Key>::AddEntry(Key key,
Key              12207 src/objects.cc   uint32_t entry = Dictionary<Shape, Key>::FindInsertionEntry(hash);
Key              12217 src/objects.cc   ASSERT((Dictionary<Shape, Key>::KeyAt(entry)->IsNumber()
Key              12218 src/objects.cc           || Dictionary<Shape, Key>::KeyAt(entry)->IsString()));
Key              12219 src/objects.cc   HashTable<Shape, Key>::ElementAdded();
Key              12323 src/objects.cc int Dictionary<Shape, Key>::NumberOfElementsFilterAttributes(
Key              12325 src/objects.cc   int capacity = HashTable<Shape, Key>::Capacity();
Key              12328 src/objects.cc     Object* k = HashTable<Shape, Key>::KeyAt(i);
Key              12329 src/objects.cc     if (HashTable<Shape, Key>::IsKey(k)) {
Key              12341 src/objects.cc int Dictionary<Shape, Key>::NumberOfEnumElements() {
Key              12348 src/objects.cc void Dictionary<Shape, Key>::CopyKeysTo(
Key              12353 src/objects.cc   int capacity = HashTable<Shape, Key>::Capacity();
Key              12356 src/objects.cc      Object* k = HashTable<Shape, Key>::KeyAt(i);
Key              12357 src/objects.cc      if (HashTable<Shape, Key>::IsKey(k)) {
Key              12364 src/objects.cc   if (sort_mode == Dictionary<Shape, Key>::SORTED) {
Key              12392 src/objects.cc void Dictionary<Shape, Key>::CopyKeysTo(
Key              12398 src/objects.cc   int capacity = HashTable<Shape, Key>::Capacity();
Key              12400 src/objects.cc     Object* k = HashTable<Shape, Key>::KeyAt(i);
Key              12401 src/objects.cc     if (HashTable<Shape, Key>::IsKey(k)) {
Key              12407 src/objects.cc   if (sort_mode == Dictionary<Shape, Key>::SORTED) {
Key              12416 src/objects.cc Object* Dictionary<Shape, Key>::SlowReverseLookup(Object* value) {
Key              12417 src/objects.cc   int capacity = HashTable<Shape, Key>::Capacity();
Key              12419 src/objects.cc     Object* k =  HashTable<Shape, Key>::KeyAt(i);
Key              12420 src/objects.cc     if (Dictionary<Shape, Key>::IsKey(k)) {
Key              12428 src/objects.cc   Heap* heap = Dictionary<Shape, Key>::GetHeap();
Key              2757 src/objects.h  template<typename Key>
Key              2761 src/objects.h    static uint32_t Hash(Key key) { return 0; }
Key              2762 src/objects.h    static uint32_t SeededHash(Key key, uint32_t seed) {
Key              2766 src/objects.h    static uint32_t HashForObject(Key key, Object* object) { return 0; }
Key              2767 src/objects.h    static uint32_t SeededHashForObject(Key key, uint32_t seed, Object* object) {
Key              2773 src/objects.h  template<typename Shape, typename Key>
Key              2777 src/objects.h    inline uint32_t Hash(Key key) {
Key              2786 src/objects.h    inline uint32_t HashForObject(Key key, Object* object) {
Key              2877 src/objects.h    inline int FindEntry(Key key);
Key              2878 src/objects.h    int FindEntry(Isolate* isolate, Key key);
Key              2926 src/objects.h    MUST_USE_RESULT MaybeObject* Rehash(HashTable* new_table, Key key);
Key              2929 src/objects.h    MUST_USE_RESULT MaybeObject* Shrink(Key key);
Key              2932 src/objects.h    MUST_USE_RESULT MaybeObject* EnsureCapacity(int n, Key key);
Key              3050 src/objects.h  template <typename Shape, typename Key>
Key              3051 src/objects.h  class Dictionary: public HashTable<Shape, Key> {
Key              3053 src/objects.h    static inline Dictionary<Shape, Key>* cast(Object* obj) {
Key              3054 src/objects.h      return reinterpret_cast<Dictionary<Shape, Key>*>(obj);
Key              3059 src/objects.h      return this->get(HashTable<Shape, Key>::EntryToIndex(entry) + 1);
Key              3064 src/objects.h      this->set(HashTable<Shape, Key>::EntryToIndex(entry) + 1, value);
Key              3071 src/objects.h          Smi::cast(this->get(HashTable<Shape, Key>::EntryToIndex(entry) + 2)));
Key              3076 src/objects.h      this->set(HashTable<Shape, Key>::EntryToIndex(entry) + 2, value.AsSmi());
Key              3086 src/objects.h    MUST_USE_RESULT MaybeObject* Shrink(Key key);
Key              3117 src/objects.h    MUST_USE_RESULT MaybeObject* EnsureCapacity(int n, Key key);
Key              3137 src/objects.h    MUST_USE_RESULT MaybeObject* Add(Key key,
Key              3143 src/objects.h    MUST_USE_RESULT MaybeObject* AtPut(Key key, Object* value);
Key              3146 src/objects.h    MUST_USE_RESULT MaybeObject* AddEntry(Key key,
Key              3154 src/objects.h        HashTable<Shape, Key>::kPrefixStartIndex;
Key               125 src/preparse-data.cc   Key key = { is_ascii, literal_bytes };
Key               135 src/preparse-data.cc     Vector<Key> symbol = symbol_keys_.AddBlock(1, key);
Key               209 src/preparse-data.h     Key* string1 = reinterpret_cast<Key*>(a);
Key               210 src/preparse-data.h     Key* string2 = reinterpret_cast<Key*>(b);
Key               223 src/preparse-data.h   Collector<Key> symbol_keys_;
Key               508 src/profile-generator.cc const CodeMap::CodeTreeConfig::Key CodeMap::CodeTreeConfig::kNoKey = NULL;
Key               262 src/profile-generator.h     static const Key kNoKey;
Key               264 src/profile-generator.h     static int Compare(const Key& a, const Key& b) {
Key               403 src/scopeinfo.cc   Key& key = keys_[index];
Key               423 src/scopeinfo.cc     Key& key = keys_[index];
Key               450 src/scopeinfo.cc     Key& key = keys_[index];
Key               125 src/scopeinfo.h   Key keys_[kLength];
Key               416 src/serialize.h     return serialization_map_->Lookup(Key(obj), Hash(obj), false) != NULL;
Key               422 src/serialize.h         serialization_map_->Lookup(Key(obj), Hash(obj), false)->value));
Key               428 src/serialize.h         serialization_map_->Lookup(Key(obj), Hash(obj), true);
Key               441 src/serialize.h   static void* Key(HeapObject* obj) {
Key                45 src/splay-tree-inl.h bool SplayTree<Config, Allocator>::Insert(const Key& key,
Key                85 src/splay-tree-inl.h bool SplayTree<Config, Allocator>::FindInternal(const Key& key) {
Key                94 src/splay-tree-inl.h bool SplayTree<Config, Allocator>::Find(const Key& key, Locator* locator) {
Key               105 src/splay-tree-inl.h bool SplayTree<Config, Allocator>::FindGreatestLessThan(const Key& key,
Key               129 src/splay-tree-inl.h bool SplayTree<Config, Allocator>::FindLeastGreaterThan(const Key& key,
Key               177 src/splay-tree-inl.h bool SplayTree<Config, Allocator>::Move(const Key& old_key,
Key               178 src/splay-tree-inl.h                                         const Key& new_key) {
Key               197 src/splay-tree-inl.h bool SplayTree<Config, Allocator>::Remove(const Key& key) {
Key               208 src/splay-tree-inl.h void SplayTree<Config, Allocator>::RemoveRootNode(const Key& key) {
Key               227 src/splay-tree-inl.h void SplayTree<Config, Allocator>::Splay(const Key& key) {
Key                80 src/splay-tree.h   bool Insert(const Key& key, Locator* locator);
Key                85 src/splay-tree.h   bool Find(const Key& key, Locator* locator);
Key                89 src/splay-tree.h   bool FindGreatestLessThan(const Key& key, Locator* locator);
Key                96 src/splay-tree.h   bool FindLeastGreaterThan(const Key& key, Locator* locator);
Key               102 src/splay-tree.h   bool Move(const Key& old_key, const Key& new_key);
Key               105 src/splay-tree.h   bool Remove(const Key& key);
Key               113 src/splay-tree.h   void Splay(const Key& key);
Key               117 src/splay-tree.h     Node(const Key& key, const Value& value)
Key               135 src/splay-tree.h     Key key() { return key_; }
Key               143 src/splay-tree.h     Key key_;
Key               155 src/splay-tree.h     const Key& key() { return node_->key_; }
Key               174 src/splay-tree.h   bool FindInternal(const Key& key);
Key               180 src/splay-tree.h   void RemoveRootNode(const Key& key);