root/src/lithium-allocator.cc
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DEFINITIONS
This source file includes following definitions.
- Min
- Max
- register_beneficial_
- HasHint
- RequiresRegister
- RegisterIsBeneficial
- SplitAt
- Verify
- HasOverlap
- spill_start_index_
- set_assigned_register
- MakeSpilled
- HasAllocatedSpillOperand
- SetSpillOperand
- NextUsePosition
- NextUsePositionRegisterIsBeneficial
- NextRegisterPosition
- CanBeSpilled
- FirstPosWithHint
- CreateAssignedOperand
- FirstSearchIntervalForPosition
- AdvanceLastProcessedMarker
- SplitAt
- ShouldBeAllocatedBefore
- ShortenTo
- EnsureInterval
- AddUseInterval
- AddUsePosition
- ConvertOperands
- CanCover
- Covers
- FirstIntersection
- allocation_ok_
- InitializeLivenessAnalysis
- ComputeLiveOut
- AddInitialIntervals
- FixedDoubleLiveRangeID
- AllocateFixed
- FixedLiveRangeFor
- FixedDoubleLiveRangeFor
- LiveRangeFor
- GetLastGap
- LookupPhi
- LiveRangeFor
- Define
- Use
- AddConstraintsGapMove
- MeetRegisterConstraints
- MeetConstraintsBetween
- ProcessInstructions
- ResolvePhis
- Allocate
- MeetRegisterConstraints
- ResolvePhis
- ResolveControlFlow
- GetConnectingParallelMove
- GetBlock
- ConnectRanges
- CanEagerlyResolveControlFlow
- ResolveControlFlow
- BuildLiveRanges
- SafePointsAreInOrder
- PopulatePointerMaps
- ProcessOsrEntry
- AllocateGeneralRegisters
- AllocateDoubleRegisters
- AllocateRegisters
- RegisterName
- TraceAlloc
- HasTaggedValue
- RequiredRegisterKind
- AddToActive
- AddToInactive
- AddToUnhandledSorted
- AddToUnhandledUnsorted
- UnhandledSortHelper
- SortUnhandled
- UnhandledIsSorted
- FreeSpillSlot
- TryReuseSpillSlot
- ActiveToHandled
- ActiveToInactive
- InactiveToHandled
- InactiveToActive
- TryAllocateFreeReg
- AllocateBlockedReg
- SplitAndSpillIntersecting
- IsBlockBoundary
- SplitRangeAt
- SplitBetween
- FindOptimalSplitPos
- SpillAfter
- SpillBetween
- Spill
- RegisterCount
- Verify
// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "lithium-allocator-inl.h"
#include "hydrogen.h"
#include "string-stream.h"
#if V8_TARGET_ARCH_IA32
#include "ia32/lithium-ia32.h"
#elif V8_TARGET_ARCH_X64
#include "x64/lithium-x64.h"
#elif V8_TARGET_ARCH_ARM
#include "arm/lithium-arm.h"
#elif V8_TARGET_ARCH_MIPS
#include "mips/lithium-mips.h"
#else
#error "Unknown architecture."
#endif
namespace v8 {
namespace internal {
static inline LifetimePosition Min(LifetimePosition a, LifetimePosition b) {
return a.Value() < b.Value() ? a : b;
}
static inline LifetimePosition Max(LifetimePosition a, LifetimePosition b) {
return a.Value() > b.Value() ? a : b;
}
UsePosition::UsePosition(LifetimePosition pos, LOperand* operand)
: operand_(operand),
hint_(NULL),
pos_(pos),
next_(NULL),
requires_reg_(false),
register_beneficial_(true) {
if (operand_ != NULL && operand_->IsUnallocated()) {
LUnallocated* unalloc = LUnallocated::cast(operand_);
requires_reg_ = unalloc->HasRegisterPolicy();
register_beneficial_ = !unalloc->HasAnyPolicy();
}
ASSERT(pos_.IsValid());
}
bool UsePosition::HasHint() const {
return hint_ != NULL && !hint_->IsUnallocated();
}
bool UsePosition::RequiresRegister() const {
return requires_reg_;
}
bool UsePosition::RegisterIsBeneficial() const {
return register_beneficial_;
}
void UseInterval::SplitAt(LifetimePosition pos, Zone* zone) {
ASSERT(Contains(pos) && pos.Value() != start().Value());
UseInterval* after = new(zone) UseInterval(pos, end_);
after->next_ = next_;
next_ = after;
end_ = pos;
}
#ifdef DEBUG
void LiveRange::Verify() const {
UsePosition* cur = first_pos_;
while (cur != NULL) {
ASSERT(Start().Value() <= cur->pos().Value() &&
cur->pos().Value() <= End().Value());
cur = cur->next();
}
}
bool LiveRange::HasOverlap(UseInterval* target) const {
UseInterval* current_interval = first_interval_;
while (current_interval != NULL) {
// Intervals overlap if the start of one is contained in the other.
if (current_interval->Contains(target->start()) ||
target->Contains(current_interval->start())) {
return true;
}
current_interval = current_interval->next();
}
return false;
}
#endif
LiveRange::LiveRange(int id, Zone* zone)
: id_(id),
spilled_(false),
is_double_(false),
assigned_register_(kInvalidAssignment),
last_interval_(NULL),
first_interval_(NULL),
first_pos_(NULL),
parent_(NULL),
next_(NULL),
current_interval_(NULL),
last_processed_use_(NULL),
spill_operand_(new(zone) LOperand()),
spill_start_index_(kMaxInt) { }
void LiveRange::set_assigned_register(int reg,
RegisterKind register_kind,
Zone* zone) {
ASSERT(!HasRegisterAssigned() && !IsSpilled());
assigned_register_ = reg;
is_double_ = (register_kind == DOUBLE_REGISTERS);
ConvertOperands(zone);
}
void LiveRange::MakeSpilled(Zone* zone) {
ASSERT(!IsSpilled());
ASSERT(TopLevel()->HasAllocatedSpillOperand());
spilled_ = true;
assigned_register_ = kInvalidAssignment;
ConvertOperands(zone);
}
bool LiveRange::HasAllocatedSpillOperand() const {
ASSERT(spill_operand_ != NULL);
return !spill_operand_->IsIgnored();
}
void LiveRange::SetSpillOperand(LOperand* operand) {
ASSERT(!operand->IsUnallocated());
ASSERT(spill_operand_ != NULL);
ASSERT(spill_operand_->IsIgnored());
spill_operand_->ConvertTo(operand->kind(), operand->index());
}
UsePosition* LiveRange::NextUsePosition(LifetimePosition start) {
UsePosition* use_pos = last_processed_use_;
if (use_pos == NULL) use_pos = first_pos();
while (use_pos != NULL && use_pos->pos().Value() < start.Value()) {
use_pos = use_pos->next();
}
last_processed_use_ = use_pos;
return use_pos;
}
UsePosition* LiveRange::NextUsePositionRegisterIsBeneficial(
LifetimePosition start) {
UsePosition* pos = NextUsePosition(start);
while (pos != NULL && !pos->RegisterIsBeneficial()) {
pos = pos->next();
}
return pos;
}
UsePosition* LiveRange::NextRegisterPosition(LifetimePosition start) {
UsePosition* pos = NextUsePosition(start);
while (pos != NULL && !pos->RequiresRegister()) {
pos = pos->next();
}
return pos;
}
bool LiveRange::CanBeSpilled(LifetimePosition pos) {
// TODO(kmillikin): Comment. Now.
if (pos.Value() <= Start().Value() && HasRegisterAssigned()) return false;
// We cannot spill a live range that has a use requiring a register
// at the current or the immediate next position.
UsePosition* use_pos = NextRegisterPosition(pos);
if (use_pos == NULL) return true;
return
use_pos->pos().Value() > pos.NextInstruction().InstructionEnd().Value();
}
UsePosition* LiveRange::FirstPosWithHint() const {
UsePosition* pos = first_pos_;
while (pos != NULL && !pos->HasHint()) pos = pos->next();
return pos;
}
LOperand* LiveRange::CreateAssignedOperand(Zone* zone) {
LOperand* op = NULL;
if (HasRegisterAssigned()) {
ASSERT(!IsSpilled());
if (IsDouble()) {
op = LDoubleRegister::Create(assigned_register(), zone);
} else {
op = LRegister::Create(assigned_register(), zone);
}
} else if (IsSpilled()) {
ASSERT(!HasRegisterAssigned());
op = TopLevel()->GetSpillOperand();
ASSERT(!op->IsUnallocated());
} else {
LUnallocated* unalloc = new(zone) LUnallocated(LUnallocated::NONE);
unalloc->set_virtual_register(id_);
op = unalloc;
}
return op;
}
UseInterval* LiveRange::FirstSearchIntervalForPosition(
LifetimePosition position) const {
if (current_interval_ == NULL) return first_interval_;
if (current_interval_->start().Value() > position.Value()) {
current_interval_ = NULL;
return first_interval_;
}
return current_interval_;
}
void LiveRange::AdvanceLastProcessedMarker(
UseInterval* to_start_of, LifetimePosition but_not_past) const {
if (to_start_of == NULL) return;
if (to_start_of->start().Value() > but_not_past.Value()) return;
LifetimePosition start =
current_interval_ == NULL ? LifetimePosition::Invalid()
: current_interval_->start();
if (to_start_of->start().Value() > start.Value()) {
current_interval_ = to_start_of;
}
}
void LiveRange::SplitAt(LifetimePosition position,
LiveRange* result,
Zone* zone) {
ASSERT(Start().Value() < position.Value());
ASSERT(result->IsEmpty());
// Find the last interval that ends before the position. If the
// position is contained in one of the intervals in the chain, we
// split that interval and use the first part.
UseInterval* current = FirstSearchIntervalForPosition(position);
// If the split position coincides with the beginning of a use interval
// we need to split use positons in a special way.
bool split_at_start = false;
if (current->start().Value() == position.Value()) {
// When splitting at start we need to locate the previous use interval.
current = first_interval_;
}
while (current != NULL) {
if (current->Contains(position)) {
current->SplitAt(position, zone);
break;
}
UseInterval* next = current->next();
if (next->start().Value() >= position.Value()) {
split_at_start = (next->start().Value() == position.Value());
break;
}
current = next;
}
// Partition original use intervals to the two live ranges.
UseInterval* before = current;
UseInterval* after = before->next();
result->last_interval_ = (last_interval_ == before)
? after // Only interval in the range after split.
: last_interval_; // Last interval of the original range.
result->first_interval_ = after;
last_interval_ = before;
// Find the last use position before the split and the first use
// position after it.
UsePosition* use_after = first_pos_;
UsePosition* use_before = NULL;
if (split_at_start) {
// The split position coincides with the beginning of a use interval (the
// end of a lifetime hole). Use at this position should be attributed to
// the split child because split child owns use interval covering it.
while (use_after != NULL && use_after->pos().Value() < position.Value()) {
use_before = use_after;
use_after = use_after->next();
}
} else {
while (use_after != NULL && use_after->pos().Value() <= position.Value()) {
use_before = use_after;
use_after = use_after->next();
}
}
// Partition original use positions to the two live ranges.
if (use_before != NULL) {
use_before->next_ = NULL;
} else {
first_pos_ = NULL;
}
result->first_pos_ = use_after;
// Discard cached iteration state. It might be pointing
// to the use that no longer belongs to this live range.
last_processed_use_ = NULL;
current_interval_ = NULL;
// Link the new live range in the chain before any of the other
// ranges linked from the range before the split.
result->parent_ = (parent_ == NULL) ? this : parent_;
result->next_ = next_;
next_ = result;
#ifdef DEBUG
Verify();
result->Verify();
#endif
}
// This implements an ordering on live ranges so that they are ordered by their
// start positions. This is needed for the correctness of the register
// allocation algorithm. If two live ranges start at the same offset then there
// is a tie breaker based on where the value is first used. This part of the
// ordering is merely a heuristic.
bool LiveRange::ShouldBeAllocatedBefore(const LiveRange* other) const {
LifetimePosition start = Start();
LifetimePosition other_start = other->Start();
if (start.Value() == other_start.Value()) {
UsePosition* pos = FirstPosWithHint();
if (pos == NULL) return false;
UsePosition* other_pos = other->first_pos();
if (other_pos == NULL) return true;
return pos->pos().Value() < other_pos->pos().Value();
}
return start.Value() < other_start.Value();
}
void LiveRange::ShortenTo(LifetimePosition start) {
LAllocator::TraceAlloc("Shorten live range %d to [%d\n", id_, start.Value());
ASSERT(first_interval_ != NULL);
ASSERT(first_interval_->start().Value() <= start.Value());
ASSERT(start.Value() < first_interval_->end().Value());
first_interval_->set_start(start);
}
void LiveRange::EnsureInterval(LifetimePosition start,
LifetimePosition end,
Zone* zone) {
LAllocator::TraceAlloc("Ensure live range %d in interval [%d %d[\n",
id_,
start.Value(),
end.Value());
LifetimePosition new_end = end;
while (first_interval_ != NULL &&
first_interval_->start().Value() <= end.Value()) {
if (first_interval_->end().Value() > end.Value()) {
new_end = first_interval_->end();
}
first_interval_ = first_interval_->next();
}
UseInterval* new_interval = new(zone) UseInterval(start, new_end);
new_interval->next_ = first_interval_;
first_interval_ = new_interval;
if (new_interval->next() == NULL) {
last_interval_ = new_interval;
}
}
void LiveRange::AddUseInterval(LifetimePosition start,
LifetimePosition end,
Zone* zone) {
LAllocator::TraceAlloc("Add to live range %d interval [%d %d[\n",
id_,
start.Value(),
end.Value());
if (first_interval_ == NULL) {
UseInterval* interval = new(zone) UseInterval(start, end);
first_interval_ = interval;
last_interval_ = interval;
} else {
if (end.Value() == first_interval_->start().Value()) {
first_interval_->set_start(start);
} else if (end.Value() < first_interval_->start().Value()) {
UseInterval* interval = new(zone) UseInterval(start, end);
interval->set_next(first_interval_);
first_interval_ = interval;
} else {
// Order of instruction's processing (see ProcessInstructions) guarantees
// that each new use interval either precedes or intersects with
// last added interval.
ASSERT(start.Value() < first_interval_->end().Value());
first_interval_->start_ = Min(start, first_interval_->start_);
first_interval_->end_ = Max(end, first_interval_->end_);
}
}
}
UsePosition* LiveRange::AddUsePosition(LifetimePosition pos,
LOperand* operand,
Zone* zone) {
LAllocator::TraceAlloc("Add to live range %d use position %d\n",
id_,
pos.Value());
UsePosition* use_pos = new(zone) UsePosition(pos, operand);
UsePosition* prev = NULL;
UsePosition* current = first_pos_;
while (current != NULL && current->pos().Value() < pos.Value()) {
prev = current;
current = current->next();
}
if (prev == NULL) {
use_pos->set_next(first_pos_);
first_pos_ = use_pos;
} else {
use_pos->next_ = prev->next_;
prev->next_ = use_pos;
}
return use_pos;
}
void LiveRange::ConvertOperands(Zone* zone) {
LOperand* op = CreateAssignedOperand(zone);
UsePosition* use_pos = first_pos();
while (use_pos != NULL) {
ASSERT(Start().Value() <= use_pos->pos().Value() &&
use_pos->pos().Value() <= End().Value());
if (use_pos->HasOperand()) {
ASSERT(op->IsRegister() || op->IsDoubleRegister() ||
!use_pos->RequiresRegister());
use_pos->operand()->ConvertTo(op->kind(), op->index());
}
use_pos = use_pos->next();
}
}
bool LiveRange::CanCover(LifetimePosition position) const {
if (IsEmpty()) return false;
return Start().Value() <= position.Value() &&
position.Value() < End().Value();
}
bool LiveRange::Covers(LifetimePosition position) {
if (!CanCover(position)) return false;
UseInterval* start_search = FirstSearchIntervalForPosition(position);
for (UseInterval* interval = start_search;
interval != NULL;
interval = interval->next()) {
ASSERT(interval->next() == NULL ||
interval->next()->start().Value() >= interval->start().Value());
AdvanceLastProcessedMarker(interval, position);
if (interval->Contains(position)) return true;
if (interval->start().Value() > position.Value()) return false;
}
return false;
}
LifetimePosition LiveRange::FirstIntersection(LiveRange* other) {
UseInterval* b = other->first_interval();
if (b == NULL) return LifetimePosition::Invalid();
LifetimePosition advance_last_processed_up_to = b->start();
UseInterval* a = FirstSearchIntervalForPosition(b->start());
while (a != NULL && b != NULL) {
if (a->start().Value() > other->End().Value()) break;
if (b->start().Value() > End().Value()) break;
LifetimePosition cur_intersection = a->Intersect(b);
if (cur_intersection.IsValid()) {
return cur_intersection;
}
if (a->start().Value() < b->start().Value()) {
a = a->next();
if (a == NULL || a->start().Value() > other->End().Value()) break;
AdvanceLastProcessedMarker(a, advance_last_processed_up_to);
} else {
b = b->next();
}
}
return LifetimePosition::Invalid();
}
LAllocator::LAllocator(int num_values, HGraph* graph)
: zone_(graph->zone()),
chunk_(NULL),
live_in_sets_(graph->blocks()->length(), zone_),
live_ranges_(num_values * 2, zone_),
fixed_live_ranges_(NULL),
fixed_double_live_ranges_(NULL),
unhandled_live_ranges_(num_values * 2, zone_),
active_live_ranges_(8, zone_),
inactive_live_ranges_(8, zone_),
reusable_slots_(8, zone_),
next_virtual_register_(num_values),
first_artificial_register_(num_values),
mode_(GENERAL_REGISTERS),
num_registers_(-1),
graph_(graph),
has_osr_entry_(false),
allocation_ok_(true) { }
void LAllocator::InitializeLivenessAnalysis() {
// Initialize the live_in sets for each block to NULL.
int block_count = graph_->blocks()->length();
live_in_sets_.Initialize(block_count, zone());
live_in_sets_.AddBlock(NULL, block_count, zone());
}
BitVector* LAllocator::ComputeLiveOut(HBasicBlock* block) {
// Compute live out for the given block, except not including backward
// successor edges.
BitVector* live_out = new(zone_) BitVector(next_virtual_register_, zone_);
// Process all successor blocks.
for (HSuccessorIterator it(block->end()); !it.Done(); it.Advance()) {
// Add values live on entry to the successor. Note the successor's
// live_in will not be computed yet for backwards edges.
HBasicBlock* successor = it.Current();
BitVector* live_in = live_in_sets_[successor->block_id()];
if (live_in != NULL) live_out->Union(*live_in);
// All phi input operands corresponding to this successor edge are live
// out from this block.
int index = successor->PredecessorIndexOf(block);
const ZoneList<HPhi*>* phis = successor->phis();
for (int i = 0; i < phis->length(); ++i) {
HPhi* phi = phis->at(i);
if (!phi->OperandAt(index)->IsConstant()) {
live_out->Add(phi->OperandAt(index)->id());
}
}
}
return live_out;
}
void LAllocator::AddInitialIntervals(HBasicBlock* block,
BitVector* live_out) {
// Add an interval that includes the entire block to the live range for
// each live_out value.
LifetimePosition start = LifetimePosition::FromInstructionIndex(
block->first_instruction_index());
LifetimePosition end = LifetimePosition::FromInstructionIndex(
block->last_instruction_index()).NextInstruction();
BitVector::Iterator iterator(live_out);
while (!iterator.Done()) {
int operand_index = iterator.Current();
LiveRange* range = LiveRangeFor(operand_index);
range->AddUseInterval(start, end, zone_);
iterator.Advance();
}
}
int LAllocator::FixedDoubleLiveRangeID(int index) {
return -index - 1 - Register::kNumAllocatableRegisters;
}
LOperand* LAllocator::AllocateFixed(LUnallocated* operand,
int pos,
bool is_tagged) {
TraceAlloc("Allocating fixed reg for op %d\n", operand->virtual_register());
ASSERT(operand->HasFixedPolicy());
if (operand->policy() == LUnallocated::FIXED_SLOT) {
operand->ConvertTo(LOperand::STACK_SLOT, operand->fixed_index());
} else if (operand->policy() == LUnallocated::FIXED_REGISTER) {
int reg_index = operand->fixed_index();
operand->ConvertTo(LOperand::REGISTER, reg_index);
} else if (operand->policy() == LUnallocated::FIXED_DOUBLE_REGISTER) {
int reg_index = operand->fixed_index();
operand->ConvertTo(LOperand::DOUBLE_REGISTER, reg_index);
} else {
UNREACHABLE();
}
if (is_tagged) {
TraceAlloc("Fixed reg is tagged at %d\n", pos);
LInstruction* instr = InstructionAt(pos);
if (instr->HasPointerMap()) {
instr->pointer_map()->RecordPointer(operand, zone());
}
}
return operand;
}
LiveRange* LAllocator::FixedLiveRangeFor(int index) {
ASSERT(index < Register::kNumAllocatableRegisters);
LiveRange* result = fixed_live_ranges_[index];
if (result == NULL) {
result = new(zone_) LiveRange(FixedLiveRangeID(index), zone_);
ASSERT(result->IsFixed());
result->set_assigned_register(index, GENERAL_REGISTERS, zone_);
fixed_live_ranges_[index] = result;
}
return result;
}
LiveRange* LAllocator::FixedDoubleLiveRangeFor(int index) {
ASSERT(index < DoubleRegister::kNumAllocatableRegisters);
LiveRange* result = fixed_double_live_ranges_[index];
if (result == NULL) {
result = new(zone_) LiveRange(FixedDoubleLiveRangeID(index), zone_);
ASSERT(result->IsFixed());
result->set_assigned_register(index, DOUBLE_REGISTERS, zone_);
fixed_double_live_ranges_[index] = result;
}
return result;
}
LiveRange* LAllocator::LiveRangeFor(int index) {
if (index >= live_ranges_.length()) {
live_ranges_.AddBlock(NULL, index - live_ranges_.length() + 1, zone());
}
LiveRange* result = live_ranges_[index];
if (result == NULL) {
result = new(zone_) LiveRange(index, zone_);
live_ranges_[index] = result;
}
return result;
}
LGap* LAllocator::GetLastGap(HBasicBlock* block) {
int last_instruction = block->last_instruction_index();
int index = chunk_->NearestGapPos(last_instruction);
return GapAt(index);
}
HPhi* LAllocator::LookupPhi(LOperand* operand) const {
if (!operand->IsUnallocated()) return NULL;
int index = LUnallocated::cast(operand)->virtual_register();
HValue* instr = graph_->LookupValue(index);
if (instr != NULL && instr->IsPhi()) {
return HPhi::cast(instr);
}
return NULL;
}
LiveRange* LAllocator::LiveRangeFor(LOperand* operand) {
if (operand->IsUnallocated()) {
return LiveRangeFor(LUnallocated::cast(operand)->virtual_register());
} else if (operand->IsRegister()) {
return FixedLiveRangeFor(operand->index());
} else if (operand->IsDoubleRegister()) {
return FixedDoubleLiveRangeFor(operand->index());
} else {
return NULL;
}
}
void LAllocator::Define(LifetimePosition position,
LOperand* operand,
LOperand* hint) {
LiveRange* range = LiveRangeFor(operand);
if (range == NULL) return;
if (range->IsEmpty() || range->Start().Value() > position.Value()) {
// Can happen if there is a definition without use.
range->AddUseInterval(position, position.NextInstruction(), zone_);
range->AddUsePosition(position.NextInstruction(), NULL, zone_);
} else {
range->ShortenTo(position);
}
if (operand->IsUnallocated()) {
LUnallocated* unalloc_operand = LUnallocated::cast(operand);
range->AddUsePosition(position, unalloc_operand, zone_)->set_hint(hint);
}
}
void LAllocator::Use(LifetimePosition block_start,
LifetimePosition position,
LOperand* operand,
LOperand* hint) {
LiveRange* range = LiveRangeFor(operand);
if (range == NULL) return;
if (operand->IsUnallocated()) {
LUnallocated* unalloc_operand = LUnallocated::cast(operand);
range->AddUsePosition(position, unalloc_operand, zone_)->set_hint(hint);
}
range->AddUseInterval(block_start, position, zone_);
}
void LAllocator::AddConstraintsGapMove(int index,
LOperand* from,
LOperand* to) {
LGap* gap = GapAt(index);
LParallelMove* move = gap->GetOrCreateParallelMove(LGap::START, zone());
if (from->IsUnallocated()) {
const ZoneList<LMoveOperands>* move_operands = move->move_operands();
for (int i = 0; i < move_operands->length(); ++i) {
LMoveOperands cur = move_operands->at(i);
LOperand* cur_to = cur.destination();
if (cur_to->IsUnallocated()) {
if (LUnallocated::cast(cur_to)->virtual_register() ==
LUnallocated::cast(from)->virtual_register()) {
move->AddMove(cur.source(), to, zone());
return;
}
}
}
}
move->AddMove(from, to, zone());
}
void LAllocator::MeetRegisterConstraints(HBasicBlock* block) {
int start = block->first_instruction_index();
int end = block->last_instruction_index();
for (int i = start; i <= end; ++i) {
if (IsGapAt(i)) {
LInstruction* instr = NULL;
LInstruction* prev_instr = NULL;
if (i < end) instr = InstructionAt(i + 1);
if (i > start) prev_instr = InstructionAt(i - 1);
MeetConstraintsBetween(prev_instr, instr, i);
if (!AllocationOk()) return;
}
}
}
void LAllocator::MeetConstraintsBetween(LInstruction* first,
LInstruction* second,
int gap_index) {
// Handle fixed temporaries.
if (first != NULL) {
for (TempIterator it(first); !it.Done(); it.Advance()) {
LUnallocated* temp = LUnallocated::cast(it.Current());
if (temp->HasFixedPolicy()) {
AllocateFixed(temp, gap_index - 1, false);
}
}
}
// Handle fixed output operand.
if (first != NULL && first->Output() != NULL) {
LUnallocated* first_output = LUnallocated::cast(first->Output());
LiveRange* range = LiveRangeFor(first_output->virtual_register());
bool assigned = false;
if (first_output->HasFixedPolicy()) {
LUnallocated* output_copy = first_output->CopyUnconstrained(zone());
bool is_tagged = HasTaggedValue(first_output->virtual_register());
AllocateFixed(first_output, gap_index, is_tagged);
// This value is produced on the stack, we never need to spill it.
if (first_output->IsStackSlot()) {
range->SetSpillOperand(first_output);
range->SetSpillStartIndex(gap_index - 1);
assigned = true;
}
chunk_->AddGapMove(gap_index, first_output, output_copy);
}
if (!assigned) {
range->SetSpillStartIndex(gap_index);
// This move to spill operand is not a real use. Liveness analysis
// and splitting of live ranges do not account for it.
// Thus it should be inserted to a lifetime position corresponding to
// the instruction end.
LGap* gap = GapAt(gap_index);
LParallelMove* move = gap->GetOrCreateParallelMove(LGap::BEFORE, zone());
move->AddMove(first_output, range->GetSpillOperand(), zone());
}
}
// Handle fixed input operands of second instruction.
if (second != NULL) {
for (UseIterator it(second); !it.Done(); it.Advance()) {
LUnallocated* cur_input = LUnallocated::cast(it.Current());
if (cur_input->HasFixedPolicy()) {
LUnallocated* input_copy = cur_input->CopyUnconstrained(zone());
bool is_tagged = HasTaggedValue(cur_input->virtual_register());
AllocateFixed(cur_input, gap_index + 1, is_tagged);
AddConstraintsGapMove(gap_index, input_copy, cur_input);
} else if (cur_input->policy() == LUnallocated::WRITABLE_REGISTER) {
// The live range of writable input registers always goes until the end
// of the instruction.
ASSERT(!cur_input->IsUsedAtStart());
LUnallocated* input_copy = cur_input->CopyUnconstrained(zone());
cur_input->set_virtual_register(GetVirtualRegister());
if (!AllocationOk()) return;
if (RequiredRegisterKind(input_copy->virtual_register()) ==
DOUBLE_REGISTERS) {
double_artificial_registers_.Add(
cur_input->virtual_register() - first_artificial_register_,
zone_);
}
AddConstraintsGapMove(gap_index, input_copy, cur_input);
}
}
}
// Handle "output same as input" for second instruction.
if (second != NULL && second->Output() != NULL) {
LUnallocated* second_output = LUnallocated::cast(second->Output());
if (second_output->HasSameAsInputPolicy()) {
LUnallocated* cur_input = LUnallocated::cast(second->FirstInput());
int output_vreg = second_output->virtual_register();
int input_vreg = cur_input->virtual_register();
LUnallocated* input_copy = cur_input->CopyUnconstrained(zone());
cur_input->set_virtual_register(second_output->virtual_register());
AddConstraintsGapMove(gap_index, input_copy, cur_input);
if (HasTaggedValue(input_vreg) && !HasTaggedValue(output_vreg)) {
int index = gap_index + 1;
LInstruction* instr = InstructionAt(index);
if (instr->HasPointerMap()) {
instr->pointer_map()->RecordPointer(input_copy, zone());
}
} else if (!HasTaggedValue(input_vreg) && HasTaggedValue(output_vreg)) {
// The input is assumed to immediately have a tagged representation,
// before the pointer map can be used. I.e. the pointer map at the
// instruction will include the output operand (whose value at the
// beginning of the instruction is equal to the input operand). If
// this is not desired, then the pointer map at this instruction needs
// to be adjusted manually.
}
}
}
}
void LAllocator::ProcessInstructions(HBasicBlock* block, BitVector* live) {
int block_start = block->first_instruction_index();
int index = block->last_instruction_index();
LifetimePosition block_start_position =
LifetimePosition::FromInstructionIndex(block_start);
while (index >= block_start) {
LifetimePosition curr_position =
LifetimePosition::FromInstructionIndex(index);
if (IsGapAt(index)) {
// We have a gap at this position.
LGap* gap = GapAt(index);
LParallelMove* move = gap->GetOrCreateParallelMove(LGap::START, zone());
const ZoneList<LMoveOperands>* move_operands = move->move_operands();
for (int i = 0; i < move_operands->length(); ++i) {
LMoveOperands* cur = &move_operands->at(i);
if (cur->IsIgnored()) continue;
LOperand* from = cur->source();
LOperand* to = cur->destination();
HPhi* phi = LookupPhi(to);
LOperand* hint = to;
if (phi != NULL) {
// This is a phi resolving move.
if (!phi->block()->IsLoopHeader()) {
hint = LiveRangeFor(phi->id())->FirstHint();
}
} else {
if (to->IsUnallocated()) {
if (live->Contains(LUnallocated::cast(to)->virtual_register())) {
Define(curr_position, to, from);
live->Remove(LUnallocated::cast(to)->virtual_register());
} else {
cur->Eliminate();
continue;
}
} else {
Define(curr_position, to, from);
}
}
Use(block_start_position, curr_position, from, hint);
if (from->IsUnallocated()) {
live->Add(LUnallocated::cast(from)->virtual_register());
}
}
} else {
ASSERT(!IsGapAt(index));
LInstruction* instr = InstructionAt(index);
if (instr != NULL) {
LOperand* output = instr->Output();
if (output != NULL) {
if (output->IsUnallocated()) {
live->Remove(LUnallocated::cast(output)->virtual_register());
}
Define(curr_position, output, NULL);
}
if (instr->IsMarkedAsCall()) {
for (int i = 0; i < Register::kNumAllocatableRegisters; ++i) {
if (output == NULL || !output->IsRegister() ||
output->index() != i) {
LiveRange* range = FixedLiveRangeFor(i);
range->AddUseInterval(curr_position,
curr_position.InstructionEnd(),
zone_);
}
}
}
if (instr->IsMarkedAsCall()) {
for (int i = 0; i < DoubleRegister::kNumAllocatableRegisters; ++i) {
if (output == NULL || !output->IsDoubleRegister() ||
output->index() != i) {
LiveRange* range = FixedDoubleLiveRangeFor(i);
range->AddUseInterval(curr_position,
curr_position.InstructionEnd(),
zone_);
}
}
}
for (UseIterator it(instr); !it.Done(); it.Advance()) {
LOperand* input = it.Current();
LifetimePosition use_pos;
if (input->IsUnallocated() &&
LUnallocated::cast(input)->IsUsedAtStart()) {
use_pos = curr_position;
} else {
use_pos = curr_position.InstructionEnd();
}
Use(block_start_position, use_pos, input, NULL);
if (input->IsUnallocated()) {
live->Add(LUnallocated::cast(input)->virtual_register());
}
}
for (TempIterator it(instr); !it.Done(); it.Advance()) {
LOperand* temp = it.Current();
if (instr->IsMarkedAsCall()) {
if (temp->IsRegister()) continue;
if (temp->IsUnallocated()) {
LUnallocated* temp_unalloc = LUnallocated::cast(temp);
if (temp_unalloc->HasFixedPolicy()) {
continue;
}
}
}
Use(block_start_position, curr_position.InstructionEnd(), temp, NULL);
Define(curr_position, temp, NULL);
}
}
}
index = index - 1;
}
}
void LAllocator::ResolvePhis(HBasicBlock* block) {
const ZoneList<HPhi*>* phis = block->phis();
for (int i = 0; i < phis->length(); ++i) {
HPhi* phi = phis->at(i);
LUnallocated* phi_operand = new(zone_) LUnallocated(LUnallocated::NONE);
phi_operand->set_virtual_register(phi->id());
for (int j = 0; j < phi->OperandCount(); ++j) {
HValue* op = phi->OperandAt(j);
LOperand* operand = NULL;
if (op->IsConstant() && op->EmitAtUses()) {
HConstant* constant = HConstant::cast(op);
operand = chunk_->DefineConstantOperand(constant);
} else {
ASSERT(!op->EmitAtUses());
LUnallocated* unalloc = new(zone_) LUnallocated(LUnallocated::ANY);
unalloc->set_virtual_register(op->id());
operand = unalloc;
}
HBasicBlock* cur_block = block->predecessors()->at(j);
// The gap move must be added without any special processing as in
// the AddConstraintsGapMove.
chunk_->AddGapMove(cur_block->last_instruction_index() - 1,
operand,
phi_operand);
// We are going to insert a move before the branch instruction.
// Some branch instructions (e.g. loops' back edges)
// can potentially cause a GC so they have a pointer map.
// By inserting a move we essentially create a copy of a
// value which is invisible to PopulatePointerMaps(), because we store
// it into a location different from the operand of a live range
// covering a branch instruction.
// Thus we need to manually record a pointer.
LInstruction* branch =
InstructionAt(cur_block->last_instruction_index());
if (branch->HasPointerMap()) {
if (phi->representation().IsTagged()) {
branch->pointer_map()->RecordPointer(phi_operand, zone());
} else if (!phi->representation().IsDouble()) {
branch->pointer_map()->RecordUntagged(phi_operand, zone());
}
}
}
LiveRange* live_range = LiveRangeFor(phi->id());
LLabel* label = chunk_->GetLabel(phi->block()->block_id());
label->GetOrCreateParallelMove(LGap::START, zone())->
AddMove(phi_operand, live_range->GetSpillOperand(), zone());
live_range->SetSpillStartIndex(phi->block()->first_instruction_index());
}
}
bool LAllocator::Allocate(LChunk* chunk) {
ASSERT(chunk_ == NULL);
chunk_ = static_cast<LPlatformChunk*>(chunk);
MeetRegisterConstraints();
if (!AllocationOk()) return false;
ResolvePhis();
BuildLiveRanges();
AllocateGeneralRegisters();
if (!AllocationOk()) return false;
AllocateDoubleRegisters();
if (!AllocationOk()) return false;
PopulatePointerMaps();
if (has_osr_entry_) ProcessOsrEntry();
ConnectRanges();
ResolveControlFlow();
return true;
}
void LAllocator::MeetRegisterConstraints() {
HPhase phase("L_Register constraints", chunk_);
first_artificial_register_ = next_virtual_register_;
const ZoneList<HBasicBlock*>* blocks = graph_->blocks();
for (int i = 0; i < blocks->length(); ++i) {
HBasicBlock* block = blocks->at(i);
MeetRegisterConstraints(block);
if (!AllocationOk()) return;
}
}
void LAllocator::ResolvePhis() {
HPhase phase("L_Resolve phis", chunk_);
// Process the blocks in reverse order.
const ZoneList<HBasicBlock*>* blocks = graph_->blocks();
for (int block_id = blocks->length() - 1; block_id >= 0; --block_id) {
HBasicBlock* block = blocks->at(block_id);
ResolvePhis(block);
}
}
void LAllocator::ResolveControlFlow(LiveRange* range,
HBasicBlock* block,
HBasicBlock* pred) {
LifetimePosition pred_end =
LifetimePosition::FromInstructionIndex(pred->last_instruction_index());
LifetimePosition cur_start =
LifetimePosition::FromInstructionIndex(block->first_instruction_index());
LiveRange* pred_cover = NULL;
LiveRange* cur_cover = NULL;
LiveRange* cur_range = range;
while (cur_range != NULL && (cur_cover == NULL || pred_cover == NULL)) {
if (cur_range->CanCover(cur_start)) {
ASSERT(cur_cover == NULL);
cur_cover = cur_range;
}
if (cur_range->CanCover(pred_end)) {
ASSERT(pred_cover == NULL);
pred_cover = cur_range;
}
cur_range = cur_range->next();
}
if (cur_cover->IsSpilled()) return;
ASSERT(pred_cover != NULL && cur_cover != NULL);
if (pred_cover != cur_cover) {
LOperand* pred_op = pred_cover->CreateAssignedOperand(zone_);
LOperand* cur_op = cur_cover->CreateAssignedOperand(zone_);
if (!pred_op->Equals(cur_op)) {
LGap* gap = NULL;
if (block->predecessors()->length() == 1) {
gap = GapAt(block->first_instruction_index());
} else {
ASSERT(pred->end()->SecondSuccessor() == NULL);
gap = GetLastGap(pred);
// We are going to insert a move before the branch instruction.
// Some branch instructions (e.g. loops' back edges)
// can potentially cause a GC so they have a pointer map.
// By inserting a move we essentially create a copy of a
// value which is invisible to PopulatePointerMaps(), because we store
// it into a location different from the operand of a live range
// covering a branch instruction.
// Thus we need to manually record a pointer.
LInstruction* branch = InstructionAt(pred->last_instruction_index());
if (branch->HasPointerMap()) {
if (HasTaggedValue(range->id())) {
branch->pointer_map()->RecordPointer(cur_op, zone());
} else if (!cur_op->IsDoubleStackSlot() &&
!cur_op->IsDoubleRegister()) {
branch->pointer_map()->RemovePointer(cur_op);
}
}
}
gap->GetOrCreateParallelMove(
LGap::START, zone())->AddMove(pred_op, cur_op, zone());
}
}
}
LParallelMove* LAllocator::GetConnectingParallelMove(LifetimePosition pos) {
int index = pos.InstructionIndex();
if (IsGapAt(index)) {
LGap* gap = GapAt(index);
return gap->GetOrCreateParallelMove(
pos.IsInstructionStart() ? LGap::START : LGap::END, zone());
}
int gap_pos = pos.IsInstructionStart() ? (index - 1) : (index + 1);
return GapAt(gap_pos)->GetOrCreateParallelMove(
(gap_pos < index) ? LGap::AFTER : LGap::BEFORE, zone());
}
HBasicBlock* LAllocator::GetBlock(LifetimePosition pos) {
LGap* gap = GapAt(chunk_->NearestGapPos(pos.InstructionIndex()));
return gap->block();
}
void LAllocator::ConnectRanges() {
HPhase phase("L_Connect ranges", this);
for (int i = 0; i < live_ranges()->length(); ++i) {
LiveRange* first_range = live_ranges()->at(i);
if (first_range == NULL || first_range->parent() != NULL) continue;
LiveRange* second_range = first_range->next();
while (second_range != NULL) {
LifetimePosition pos = second_range->Start();
if (!second_range->IsSpilled()) {
// Add gap move if the two live ranges touch and there is no block
// boundary.
if (first_range->End().Value() == pos.Value()) {
bool should_insert = true;
if (IsBlockBoundary(pos)) {
should_insert = CanEagerlyResolveControlFlow(GetBlock(pos));
}
if (should_insert) {
LParallelMove* move = GetConnectingParallelMove(pos);
LOperand* prev_operand = first_range->CreateAssignedOperand(zone_);
LOperand* cur_operand = second_range->CreateAssignedOperand(zone_);
move->AddMove(prev_operand, cur_operand, zone());
}
}
}
first_range = second_range;
second_range = second_range->next();
}
}
}
bool LAllocator::CanEagerlyResolveControlFlow(HBasicBlock* block) const {
if (block->predecessors()->length() != 1) return false;
return block->predecessors()->first()->block_id() == block->block_id() - 1;
}
void LAllocator::ResolveControlFlow() {
HPhase phase("L_Resolve control flow", this);
const ZoneList<HBasicBlock*>* blocks = graph_->blocks();
for (int block_id = 1; block_id < blocks->length(); ++block_id) {
HBasicBlock* block = blocks->at(block_id);
if (CanEagerlyResolveControlFlow(block)) continue;
BitVector* live = live_in_sets_[block->block_id()];
BitVector::Iterator iterator(live);
while (!iterator.Done()) {
int operand_index = iterator.Current();
for (int i = 0; i < block->predecessors()->length(); ++i) {
HBasicBlock* cur = block->predecessors()->at(i);
LiveRange* cur_range = LiveRangeFor(operand_index);
ResolveControlFlow(cur_range, block, cur);
}
iterator.Advance();
}
}
}
void LAllocator::BuildLiveRanges() {
HPhase phase("L_Build live ranges", this);
InitializeLivenessAnalysis();
// Process the blocks in reverse order.
const ZoneList<HBasicBlock*>* blocks = graph_->blocks();
for (int block_id = blocks->length() - 1; block_id >= 0; --block_id) {
HBasicBlock* block = blocks->at(block_id);
BitVector* live = ComputeLiveOut(block);
// Initially consider all live_out values live for the entire block. We
// will shorten these intervals if necessary.
AddInitialIntervals(block, live);
// Process the instructions in reverse order, generating and killing
// live values.
ProcessInstructions(block, live);
// All phi output operands are killed by this block.
const ZoneList<HPhi*>* phis = block->phis();
for (int i = 0; i < phis->length(); ++i) {
// The live range interval already ends at the first instruction of the
// block.
HPhi* phi = phis->at(i);
live->Remove(phi->id());
LOperand* hint = NULL;
LOperand* phi_operand = NULL;
LGap* gap = GetLastGap(phi->block()->predecessors()->at(0));
LParallelMove* move = gap->GetOrCreateParallelMove(LGap::START, zone());
for (int j = 0; j < move->move_operands()->length(); ++j) {
LOperand* to = move->move_operands()->at(j).destination();
if (to->IsUnallocated() &&
LUnallocated::cast(to)->virtual_register() == phi->id()) {
hint = move->move_operands()->at(j).source();
phi_operand = to;
break;
}
}
ASSERT(hint != NULL);
LifetimePosition block_start = LifetimePosition::FromInstructionIndex(
block->first_instruction_index());
Define(block_start, phi_operand, hint);
}
// Now live is live_in for this block except not including values live
// out on backward successor edges.
live_in_sets_[block_id] = live;
// If this block is a loop header go back and patch up the necessary
// predecessor blocks.
if (block->IsLoopHeader()) {
// TODO(kmillikin): Need to be able to get the last block of the loop
// in the loop information. Add a live range stretching from the first
// loop instruction to the last for each value live on entry to the
// header.
HBasicBlock* back_edge = block->loop_information()->GetLastBackEdge();
BitVector::Iterator iterator(live);
LifetimePosition start = LifetimePosition::FromInstructionIndex(
block->first_instruction_index());
LifetimePosition end = LifetimePosition::FromInstructionIndex(
back_edge->last_instruction_index()).NextInstruction();
while (!iterator.Done()) {
int operand_index = iterator.Current();
LiveRange* range = LiveRangeFor(operand_index);
range->EnsureInterval(start, end, zone_);
iterator.Advance();
}
for (int i = block->block_id() + 1; i <= back_edge->block_id(); ++i) {
live_in_sets_[i]->Union(*live);
}
}
#ifdef DEBUG
if (block_id == 0) {
BitVector::Iterator iterator(live);
bool found = false;
while (!iterator.Done()) {
found = true;
int operand_index = iterator.Current();
PrintF("Function: %s\n",
*chunk_->info()->function()->debug_name()->ToCString());
PrintF("Value %d used before first definition!\n", operand_index);
LiveRange* range = LiveRangeFor(operand_index);
PrintF("First use is at %d\n", range->first_pos()->pos().Value());
iterator.Advance();
}
ASSERT(!found);
}
#endif
}
}
bool LAllocator::SafePointsAreInOrder() const {
const ZoneList<LPointerMap*>* pointer_maps = chunk_->pointer_maps();
int safe_point = 0;
for (int i = 0; i < pointer_maps->length(); ++i) {
LPointerMap* map = pointer_maps->at(i);
if (safe_point > map->lithium_position()) return false;
safe_point = map->lithium_position();
}
return true;
}
void LAllocator::PopulatePointerMaps() {
HPhase phase("L_Populate pointer maps", this);
const ZoneList<LPointerMap*>* pointer_maps = chunk_->pointer_maps();
ASSERT(SafePointsAreInOrder());
// Iterate over all safe point positions and record a pointer
// for all spilled live ranges at this point.
int first_safe_point_index = 0;
int last_range_start = 0;
for (int range_idx = 0; range_idx < live_ranges()->length(); ++range_idx) {
LiveRange* range = live_ranges()->at(range_idx);
if (range == NULL) continue;
// Iterate over the first parts of multi-part live ranges.
if (range->parent() != NULL) continue;
// Skip non-pointer values.
if (!HasTaggedValue(range->id())) continue;
// Skip empty live ranges.
if (range->IsEmpty()) continue;
// Find the extent of the range and its children.
int start = range->Start().InstructionIndex();
int end = 0;
for (LiveRange* cur = range; cur != NULL; cur = cur->next()) {
LifetimePosition this_end = cur->End();
if (this_end.InstructionIndex() > end) end = this_end.InstructionIndex();
ASSERT(cur->Start().InstructionIndex() >= start);
}
// Most of the ranges are in order, but not all. Keep an eye on when
// they step backwards and reset the first_safe_point_index so we don't
// miss any safe points.
if (start < last_range_start) {
first_safe_point_index = 0;
}
last_range_start = start;
// Step across all the safe points that are before the start of this range,
// recording how far we step in order to save doing this for the next range.
while (first_safe_point_index < pointer_maps->length()) {
LPointerMap* map = pointer_maps->at(first_safe_point_index);
int safe_point = map->lithium_position();
if (safe_point >= start) break;
first_safe_point_index++;
}
// Step through the safe points to see whether they are in the range.
for (int safe_point_index = first_safe_point_index;
safe_point_index < pointer_maps->length();
++safe_point_index) {
LPointerMap* map = pointer_maps->at(safe_point_index);
int safe_point = map->lithium_position();
// The safe points are sorted so we can stop searching here.
if (safe_point - 1 > end) break;
// Advance to the next active range that covers the current
// safe point position.
LifetimePosition safe_point_pos =
LifetimePosition::FromInstructionIndex(safe_point);
LiveRange* cur = range;
while (cur != NULL && !cur->Covers(safe_point_pos.PrevInstruction())) {
cur = cur->next();
}
if (cur == NULL) continue;
// Check if the live range is spilled and the safe point is after
// the spill position.
if (range->HasAllocatedSpillOperand() &&
safe_point >= range->spill_start_index()) {
TraceAlloc("Pointer for range %d (spilled at %d) at safe point %d\n",
range->id(), range->spill_start_index(), safe_point);
map->RecordPointer(range->GetSpillOperand(), zone());
}
if (!cur->IsSpilled()) {
TraceAlloc("Pointer in register for range %d (start at %d) "
"at safe point %d\n",
cur->id(), cur->Start().Value(), safe_point);
LOperand* operand = cur->CreateAssignedOperand(zone_);
ASSERT(!operand->IsStackSlot());
map->RecordPointer(operand, zone());
}
}
}
}
void LAllocator::ProcessOsrEntry() {
const ZoneList<LInstruction*>* instrs = chunk_->instructions();
// Linear search for the OSR entry instruction in the chunk.
int index = -1;
while (++index < instrs->length() &&
!instrs->at(index)->IsOsrEntry()) {
}
ASSERT(index < instrs->length());
LOsrEntry* instruction = LOsrEntry::cast(instrs->at(index));
LifetimePosition position = LifetimePosition::FromInstructionIndex(index);
for (int i = 0; i < live_ranges()->length(); ++i) {
LiveRange* range = live_ranges()->at(i);
if (range != NULL) {
if (range->Covers(position) &&
range->HasRegisterAssigned() &&
range->TopLevel()->HasAllocatedSpillOperand()) {
int reg_index = range->assigned_register();
LOperand* spill_operand = range->TopLevel()->GetSpillOperand();
if (range->IsDouble()) {
instruction->MarkSpilledDoubleRegister(reg_index, spill_operand);
} else {
instruction->MarkSpilledRegister(reg_index, spill_operand);
}
}
}
}
}
void LAllocator::AllocateGeneralRegisters() {
HPhase phase("L_Allocate general registers", this);
num_registers_ = Register::kNumAllocatableRegisters;
AllocateRegisters();
}
void LAllocator::AllocateDoubleRegisters() {
HPhase phase("L_Allocate double registers", this);
num_registers_ = DoubleRegister::kNumAllocatableRegisters;
mode_ = DOUBLE_REGISTERS;
AllocateRegisters();
}
void LAllocator::AllocateRegisters() {
ASSERT(unhandled_live_ranges_.is_empty());
for (int i = 0; i < live_ranges_.length(); ++i) {
if (live_ranges_[i] != NULL) {
if (RequiredRegisterKind(live_ranges_[i]->id()) == mode_) {
AddToUnhandledUnsorted(live_ranges_[i]);
}
}
}
SortUnhandled();
ASSERT(UnhandledIsSorted());
ASSERT(reusable_slots_.is_empty());
ASSERT(active_live_ranges_.is_empty());
ASSERT(inactive_live_ranges_.is_empty());
if (mode_ == DOUBLE_REGISTERS) {
for (int i = 0; i < fixed_double_live_ranges_.length(); ++i) {
LiveRange* current = fixed_double_live_ranges_.at(i);
if (current != NULL) {
AddToInactive(current);
}
}
} else {
for (int i = 0; i < fixed_live_ranges_.length(); ++i) {
LiveRange* current = fixed_live_ranges_.at(i);
if (current != NULL) {
AddToInactive(current);
}
}
}
while (!unhandled_live_ranges_.is_empty()) {
ASSERT(UnhandledIsSorted());
LiveRange* current = unhandled_live_ranges_.RemoveLast();
ASSERT(UnhandledIsSorted());
LifetimePosition position = current->Start();
TraceAlloc("Processing interval %d start=%d\n",
current->id(),
position.Value());
if (current->HasAllocatedSpillOperand()) {
TraceAlloc("Live range %d already has a spill operand\n", current->id());
LifetimePosition next_pos = position;
if (IsGapAt(next_pos.InstructionIndex())) {
next_pos = next_pos.NextInstruction();
}
UsePosition* pos = current->NextUsePositionRegisterIsBeneficial(next_pos);
// If the range already has a spill operand and it doesn't need a
// register immediately, split it and spill the first part of the range.
if (pos == NULL) {
Spill(current);
continue;
} else if (pos->pos().Value() >
current->Start().NextInstruction().Value()) {
// Do not spill live range eagerly if use position that can benefit from
// the register is too close to the start of live range.
SpillBetween(current, current->Start(), pos->pos());
if (!AllocationOk()) return;
ASSERT(UnhandledIsSorted());
continue;
}
}
for (int i = 0; i < active_live_ranges_.length(); ++i) {
LiveRange* cur_active = active_live_ranges_.at(i);
if (cur_active->End().Value() <= position.Value()) {
ActiveToHandled(cur_active);
--i; // The live range was removed from the list of active live ranges.
} else if (!cur_active->Covers(position)) {
ActiveToInactive(cur_active);
--i; // The live range was removed from the list of active live ranges.
}
}
for (int i = 0; i < inactive_live_ranges_.length(); ++i) {
LiveRange* cur_inactive = inactive_live_ranges_.at(i);
if (cur_inactive->End().Value() <= position.Value()) {
InactiveToHandled(cur_inactive);
--i; // Live range was removed from the list of inactive live ranges.
} else if (cur_inactive->Covers(position)) {
InactiveToActive(cur_inactive);
--i; // Live range was removed from the list of inactive live ranges.
}
}
ASSERT(!current->HasRegisterAssigned() && !current->IsSpilled());
bool result = TryAllocateFreeReg(current);
if (!AllocationOk()) return;
if (!result) AllocateBlockedReg(current);
if (!AllocationOk()) return;
if (current->HasRegisterAssigned()) {
AddToActive(current);
}
}
reusable_slots_.Rewind(0);
active_live_ranges_.Rewind(0);
inactive_live_ranges_.Rewind(0);
}
const char* LAllocator::RegisterName(int allocation_index) {
if (mode_ == GENERAL_REGISTERS) {
return Register::AllocationIndexToString(allocation_index);
} else {
return DoubleRegister::AllocationIndexToString(allocation_index);
}
}
void LAllocator::TraceAlloc(const char* msg, ...) {
if (FLAG_trace_alloc) {
va_list arguments;
va_start(arguments, msg);
OS::VPrint(msg, arguments);
va_end(arguments);
}
}
bool LAllocator::HasTaggedValue(int virtual_register) const {
HValue* value = graph_->LookupValue(virtual_register);
if (value == NULL) return false;
return value->representation().IsTagged();
}
RegisterKind LAllocator::RequiredRegisterKind(int virtual_register) const {
if (virtual_register < first_artificial_register_) {
HValue* value = graph_->LookupValue(virtual_register);
if (value != NULL && value->representation().IsDouble()) {
return DOUBLE_REGISTERS;
}
} else if (double_artificial_registers_.Contains(
virtual_register - first_artificial_register_)) {
return DOUBLE_REGISTERS;
}
return GENERAL_REGISTERS;
}
void LAllocator::AddToActive(LiveRange* range) {
TraceAlloc("Add live range %d to active\n", range->id());
active_live_ranges_.Add(range, zone());
}
void LAllocator::AddToInactive(LiveRange* range) {
TraceAlloc("Add live range %d to inactive\n", range->id());
inactive_live_ranges_.Add(range, zone());
}
void LAllocator::AddToUnhandledSorted(LiveRange* range) {
if (range == NULL || range->IsEmpty()) return;
ASSERT(!range->HasRegisterAssigned() && !range->IsSpilled());
for (int i = unhandled_live_ranges_.length() - 1; i >= 0; --i) {
LiveRange* cur_range = unhandled_live_ranges_.at(i);
if (range->ShouldBeAllocatedBefore(cur_range)) {
TraceAlloc("Add live range %d to unhandled at %d\n", range->id(), i + 1);
unhandled_live_ranges_.InsertAt(i + 1, range, zone());
ASSERT(UnhandledIsSorted());
return;
}
}
TraceAlloc("Add live range %d to unhandled at start\n", range->id());
unhandled_live_ranges_.InsertAt(0, range, zone());
ASSERT(UnhandledIsSorted());
}
void LAllocator::AddToUnhandledUnsorted(LiveRange* range) {
if (range == NULL || range->IsEmpty()) return;
ASSERT(!range->HasRegisterAssigned() && !range->IsSpilled());
TraceAlloc("Add live range %d to unhandled unsorted at end\n", range->id());
unhandled_live_ranges_.Add(range, zone());
}
static int UnhandledSortHelper(LiveRange* const* a, LiveRange* const* b) {
ASSERT(!(*a)->ShouldBeAllocatedBefore(*b) ||
!(*b)->ShouldBeAllocatedBefore(*a));
if ((*a)->ShouldBeAllocatedBefore(*b)) return 1;
if ((*b)->ShouldBeAllocatedBefore(*a)) return -1;
return (*a)->id() - (*b)->id();
}
// Sort the unhandled live ranges so that the ranges to be processed first are
// at the end of the array list. This is convenient for the register allocation
// algorithm because it is efficient to remove elements from the end.
void LAllocator::SortUnhandled() {
TraceAlloc("Sort unhandled\n");
unhandled_live_ranges_.Sort(&UnhandledSortHelper);
}
bool LAllocator::UnhandledIsSorted() {
int len = unhandled_live_ranges_.length();
for (int i = 1; i < len; i++) {
LiveRange* a = unhandled_live_ranges_.at(i - 1);
LiveRange* b = unhandled_live_ranges_.at(i);
if (a->Start().Value() < b->Start().Value()) return false;
}
return true;
}
void LAllocator::FreeSpillSlot(LiveRange* range) {
// Check that we are the last range.
if (range->next() != NULL) return;
if (!range->TopLevel()->HasAllocatedSpillOperand()) return;
int index = range->TopLevel()->GetSpillOperand()->index();
if (index >= 0) {
reusable_slots_.Add(range, zone());
}
}
LOperand* LAllocator::TryReuseSpillSlot(LiveRange* range) {
if (reusable_slots_.is_empty()) return NULL;
if (reusable_slots_.first()->End().Value() >
range->TopLevel()->Start().Value()) {
return NULL;
}
LOperand* result = reusable_slots_.first()->TopLevel()->GetSpillOperand();
reusable_slots_.Remove(0);
return result;
}
void LAllocator::ActiveToHandled(LiveRange* range) {
ASSERT(active_live_ranges_.Contains(range));
active_live_ranges_.RemoveElement(range);
TraceAlloc("Moving live range %d from active to handled\n", range->id());
FreeSpillSlot(range);
}
void LAllocator::ActiveToInactive(LiveRange* range) {
ASSERT(active_live_ranges_.Contains(range));
active_live_ranges_.RemoveElement(range);
inactive_live_ranges_.Add(range, zone());
TraceAlloc("Moving live range %d from active to inactive\n", range->id());
}
void LAllocator::InactiveToHandled(LiveRange* range) {
ASSERT(inactive_live_ranges_.Contains(range));
inactive_live_ranges_.RemoveElement(range);
TraceAlloc("Moving live range %d from inactive to handled\n", range->id());
FreeSpillSlot(range);
}
void LAllocator::InactiveToActive(LiveRange* range) {
ASSERT(inactive_live_ranges_.Contains(range));
inactive_live_ranges_.RemoveElement(range);
active_live_ranges_.Add(range, zone());
TraceAlloc("Moving live range %d from inactive to active\n", range->id());
}
// TryAllocateFreeReg and AllocateBlockedReg assume this
// when allocating local arrays.
STATIC_ASSERT(DoubleRegister::kNumAllocatableRegisters >=
Register::kNumAllocatableRegisters);
bool LAllocator::TryAllocateFreeReg(LiveRange* current) {
LifetimePosition free_until_pos[DoubleRegister::kNumAllocatableRegisters];
for (int i = 0; i < DoubleRegister::kNumAllocatableRegisters; i++) {
free_until_pos[i] = LifetimePosition::MaxPosition();
}
for (int i = 0; i < active_live_ranges_.length(); ++i) {
LiveRange* cur_active = active_live_ranges_.at(i);
free_until_pos[cur_active->assigned_register()] =
LifetimePosition::FromInstructionIndex(0);
}
for (int i = 0; i < inactive_live_ranges_.length(); ++i) {
LiveRange* cur_inactive = inactive_live_ranges_.at(i);
ASSERT(cur_inactive->End().Value() > current->Start().Value());
LifetimePosition next_intersection =
cur_inactive->FirstIntersection(current);
if (!next_intersection.IsValid()) continue;
int cur_reg = cur_inactive->assigned_register();
free_until_pos[cur_reg] = Min(free_until_pos[cur_reg], next_intersection);
}
UsePosition* hinted_use = current->FirstPosWithHint();
if (hinted_use != NULL) {
LOperand* hint = hinted_use->hint();
if (hint->IsRegister() || hint->IsDoubleRegister()) {
int register_index = hint->index();
TraceAlloc(
"Found reg hint %s (free until [%d) for live range %d (end %d[).\n",
RegisterName(register_index),
free_until_pos[register_index].Value(),
current->id(),
current->End().Value());
// The desired register is free until the end of the current live range.
if (free_until_pos[register_index].Value() >= current->End().Value()) {
TraceAlloc("Assigning preferred reg %s to live range %d\n",
RegisterName(register_index),
current->id());
current->set_assigned_register(register_index, mode_, zone_);
return true;
}
}
}
// Find the register which stays free for the longest time.
int reg = 0;
for (int i = 1; i < RegisterCount(); ++i) {
if (free_until_pos[i].Value() > free_until_pos[reg].Value()) {
reg = i;
}
}
LifetimePosition pos = free_until_pos[reg];
if (pos.Value() <= current->Start().Value()) {
// All registers are blocked.
return false;
}
if (pos.Value() < current->End().Value()) {
// Register reg is available at the range start but becomes blocked before
// the range end. Split current at position where it becomes blocked.
LiveRange* tail = SplitRangeAt(current, pos);
if (!AllocationOk()) return false;
AddToUnhandledSorted(tail);
}
// Register reg is available at the range start and is free until
// the range end.
ASSERT(pos.Value() >= current->End().Value());
TraceAlloc("Assigning free reg %s to live range %d\n",
RegisterName(reg),
current->id());
current->set_assigned_register(reg, mode_, zone_);
return true;
}
void LAllocator::AllocateBlockedReg(LiveRange* current) {
UsePosition* register_use = current->NextRegisterPosition(current->Start());
if (register_use == NULL) {
// There is no use in the current live range that requires a register.
// We can just spill it.
Spill(current);
return;
}
LifetimePosition use_pos[DoubleRegister::kNumAllocatableRegisters];
LifetimePosition block_pos[DoubleRegister::kNumAllocatableRegisters];
for (int i = 0; i < DoubleRegister::kNumAllocatableRegisters; i++) {
use_pos[i] = block_pos[i] = LifetimePosition::MaxPosition();
}
for (int i = 0; i < active_live_ranges_.length(); ++i) {
LiveRange* range = active_live_ranges_[i];
int cur_reg = range->assigned_register();
if (range->IsFixed() || !range->CanBeSpilled(current->Start())) {
block_pos[cur_reg] = use_pos[cur_reg] =
LifetimePosition::FromInstructionIndex(0);
} else {
UsePosition* next_use = range->NextUsePositionRegisterIsBeneficial(
current->Start());
if (next_use == NULL) {
use_pos[cur_reg] = range->End();
} else {
use_pos[cur_reg] = next_use->pos();
}
}
}
for (int i = 0; i < inactive_live_ranges_.length(); ++i) {
LiveRange* range = inactive_live_ranges_.at(i);
ASSERT(range->End().Value() > current->Start().Value());
LifetimePosition next_intersection = range->FirstIntersection(current);
if (!next_intersection.IsValid()) continue;
int cur_reg = range->assigned_register();
if (range->IsFixed()) {
block_pos[cur_reg] = Min(block_pos[cur_reg], next_intersection);
use_pos[cur_reg] = Min(block_pos[cur_reg], use_pos[cur_reg]);
} else {
use_pos[cur_reg] = Min(use_pos[cur_reg], next_intersection);
}
}
int reg = 0;
for (int i = 1; i < RegisterCount(); ++i) {
if (use_pos[i].Value() > use_pos[reg].Value()) {
reg = i;
}
}
LifetimePosition pos = use_pos[reg];
if (pos.Value() < register_use->pos().Value()) {
// All registers are blocked before the first use that requires a register.
// Spill starting part of live range up to that use.
//
// Corner case: the first use position is equal to the start of the range.
// In this case we have nothing to spill and SpillBetween will just return
// this range to the list of unhandled ones. This will lead to the infinite
// loop.
ASSERT(current->Start().Value() < register_use->pos().Value());
SpillBetween(current, current->Start(), register_use->pos());
return;
}
if (block_pos[reg].Value() < current->End().Value()) {
// Register becomes blocked before the current range end. Split before that
// position.
LiveRange* tail = SplitBetween(current,
current->Start(),
block_pos[reg].InstructionStart());
AddToUnhandledSorted(tail);
}
// Register reg is not blocked for the whole range.
ASSERT(block_pos[reg].Value() >= current->End().Value());
TraceAlloc("Assigning blocked reg %s to live range %d\n",
RegisterName(reg),
current->id());
current->set_assigned_register(reg, mode_, zone_);
// This register was not free. Thus we need to find and spill
// parts of active and inactive live regions that use the same register
// at the same lifetime positions as current.
SplitAndSpillIntersecting(current);
}
void LAllocator::SplitAndSpillIntersecting(LiveRange* current) {
ASSERT(current->HasRegisterAssigned());
int reg = current->assigned_register();
LifetimePosition split_pos = current->Start();
for (int i = 0; i < active_live_ranges_.length(); ++i) {
LiveRange* range = active_live_ranges_[i];
if (range->assigned_register() == reg) {
UsePosition* next_pos = range->NextRegisterPosition(current->Start());
if (next_pos == NULL) {
SpillAfter(range, split_pos);
} else {
SpillBetween(range, split_pos, next_pos->pos());
}
ActiveToHandled(range);
--i;
}
}
for (int i = 0; i < inactive_live_ranges_.length(); ++i) {
LiveRange* range = inactive_live_ranges_[i];
ASSERT(range->End().Value() > current->Start().Value());
if (range->assigned_register() == reg && !range->IsFixed()) {
LifetimePosition next_intersection = range->FirstIntersection(current);
if (next_intersection.IsValid()) {
UsePosition* next_pos = range->NextRegisterPosition(current->Start());
if (next_pos == NULL) {
SpillAfter(range, split_pos);
} else {
next_intersection = Min(next_intersection, next_pos->pos());
SpillBetween(range, split_pos, next_intersection);
}
InactiveToHandled(range);
--i;
}
}
}
}
bool LAllocator::IsBlockBoundary(LifetimePosition pos) {
return pos.IsInstructionStart() &&
InstructionAt(pos.InstructionIndex())->IsLabel();
}
LiveRange* LAllocator::SplitRangeAt(LiveRange* range, LifetimePosition pos) {
ASSERT(!range->IsFixed());
TraceAlloc("Splitting live range %d at %d\n", range->id(), pos.Value());
if (pos.Value() <= range->Start().Value()) return range;
// We can't properly connect liveranges if split occured at the end
// of control instruction.
ASSERT(pos.IsInstructionStart() ||
!chunk_->instructions()->at(pos.InstructionIndex())->IsControl());
LiveRange* result = LiveRangeFor(GetVirtualRegister());
if (!AllocationOk()) return NULL;
range->SplitAt(pos, result, zone_);
return result;
}
LiveRange* LAllocator::SplitBetween(LiveRange* range,
LifetimePosition start,
LifetimePosition end) {
ASSERT(!range->IsFixed());
TraceAlloc("Splitting live range %d in position between [%d, %d]\n",
range->id(),
start.Value(),
end.Value());
LifetimePosition split_pos = FindOptimalSplitPos(start, end);
ASSERT(split_pos.Value() >= start.Value());
return SplitRangeAt(range, split_pos);
}
LifetimePosition LAllocator::FindOptimalSplitPos(LifetimePosition start,
LifetimePosition end) {
int start_instr = start.InstructionIndex();
int end_instr = end.InstructionIndex();
ASSERT(start_instr <= end_instr);
// We have no choice
if (start_instr == end_instr) return end;
HBasicBlock* start_block = GetBlock(start);
HBasicBlock* end_block = GetBlock(end);
if (end_block == start_block) {
// The interval is split in the same basic block. Split at the latest
// possible position.
return end;
}
HBasicBlock* block = end_block;
// Find header of outermost loop.
while (block->parent_loop_header() != NULL &&
block->parent_loop_header()->block_id() > start_block->block_id()) {
block = block->parent_loop_header();
}
// We did not find any suitable outer loop. Split at the latest possible
// position unless end_block is a loop header itself.
if (block == end_block && !end_block->IsLoopHeader()) return end;
return LifetimePosition::FromInstructionIndex(
block->first_instruction_index());
}
void LAllocator::SpillAfter(LiveRange* range, LifetimePosition pos) {
LiveRange* second_part = SplitRangeAt(range, pos);
if (!AllocationOk()) return;
Spill(second_part);
}
void LAllocator::SpillBetween(LiveRange* range,
LifetimePosition start,
LifetimePosition end) {
ASSERT(start.Value() < end.Value());
LiveRange* second_part = SplitRangeAt(range, start);
if (!AllocationOk()) return;
if (second_part->Start().Value() < end.Value()) {
// The split result intersects with [start, end[.
// Split it at position between ]start+1, end[, spill the middle part
// and put the rest to unhandled.
LiveRange* third_part = SplitBetween(
second_part,
second_part->Start().InstructionEnd(),
end.PrevInstruction().InstructionEnd());
ASSERT(third_part != second_part);
Spill(second_part);
AddToUnhandledSorted(third_part);
} else {
// The split result does not intersect with [start, end[.
// Nothing to spill. Just put it to unhandled as whole.
AddToUnhandledSorted(second_part);
}
}
void LAllocator::Spill(LiveRange* range) {
ASSERT(!range->IsSpilled());
TraceAlloc("Spilling live range %d\n", range->id());
LiveRange* first = range->TopLevel();
if (!first->HasAllocatedSpillOperand()) {
LOperand* op = TryReuseSpillSlot(range);
if (op == NULL) op = chunk_->GetNextSpillSlot(mode_ == DOUBLE_REGISTERS);
first->SetSpillOperand(op);
}
range->MakeSpilled(zone_);
}
int LAllocator::RegisterCount() const {
return num_registers_;
}
#ifdef DEBUG
void LAllocator::Verify() const {
for (int i = 0; i < live_ranges()->length(); ++i) {
LiveRange* current = live_ranges()->at(i);
if (current != NULL) current->Verify();
}
}
#endif
} } // namespace v8::internal