OfflineAudioContext 38 OfflineAudioContext.cpp PassRefPtr<OfflineAudioContext> OfflineAudioContext::create(ScriptExecutionContext* context, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& es)
OfflineAudioContext 53 OfflineAudioContext.cpp RefPtr<OfflineAudioContext> audioContext(adoptRef(new OfflineAudioContext(document, numberOfChannels, numberOfFrames, sampleRate)));
OfflineAudioContext 58 OfflineAudioContext.cpp OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate)
OfflineAudioContext 64 OfflineAudioContext.cpp OfflineAudioContext::~OfflineAudioContext()
OfflineAudioContext 34 OfflineAudioContext.h class OfflineAudioContext : public AudioContext {
OfflineAudioContext 36 OfflineAudioContext.h static PassRefPtr<OfflineAudioContext> create(ScriptExecutionContext*, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState&);
OfflineAudioContext 38 OfflineAudioContext.h virtual ~OfflineAudioContext();
OfflineAudioContext 41 OfflineAudioContext.h OfflineAudioContext(Document*, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate);