OfflineAudioContext 38 OfflineAudioContext.cpp PassRefPtr<OfflineAudioContext> OfflineAudioContext::create(ScriptExecutionContext* context, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& es) OfflineAudioContext 53 OfflineAudioContext.cpp RefPtr<OfflineAudioContext> audioContext(adoptRef(new OfflineAudioContext(document, numberOfChannels, numberOfFrames, sampleRate))); OfflineAudioContext 58 OfflineAudioContext.cpp OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate) OfflineAudioContext 64 OfflineAudioContext.cpp OfflineAudioContext::~OfflineAudioContext() OfflineAudioContext 34 OfflineAudioContext.h class OfflineAudioContext : public AudioContext { OfflineAudioContext 36 OfflineAudioContext.h static PassRefPtr<OfflineAudioContext> create(ScriptExecutionContext*, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState&); OfflineAudioContext 38 OfflineAudioContext.h virtual ~OfflineAudioContext(); OfflineAudioContext 41 OfflineAudioContext.h OfflineAudioContext(Document*, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate);