root/OfflineAudioContext.h
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/*
* Copyright (C) 2012, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
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* documentation and/or other materials provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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#ifndef OfflineAudioContext_h
#define OfflineAudioContext_h
#include "modules/webaudio/AudioContext.h"
namespace WebCore {
class ExceptionState;
class OfflineAudioContext : public AudioContext {
public:
static PassRefPtr<OfflineAudioContext> create(ScriptExecutionContext*, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState&);
virtual ~OfflineAudioContext();
private:
OfflineAudioContext(Document*, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate);
};
} // namespace WebCore
#endif // OfflineAudioContext_h