root/OfflineAudioContext.cpp
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DEFINITIONS
This source file includes following definitions.
- create
/*
* Copyright (C) 2012, Google Inc. All rights reserved.
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#include "config.h"
#if ENABLE(WEB_AUDIO)
#include "modules/webaudio/OfflineAudioContext.h"
#include "bindings/v8/ExceptionState.h"
#include "core/dom/Document.h"
#include "core/dom/ExceptionCode.h"
#include "core/dom/ScriptExecutionContext.h"
namespace WebCore {
PassRefPtr<OfflineAudioContext> OfflineAudioContext::create(ScriptExecutionContext* context, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& es)
{
// FIXME: add support for workers.
if (!context || !context->isDocument()) {
es.throwDOMException(NotSupportedError);
return 0;
}
Document* document = toDocument(context);
if (numberOfChannels > 10 || !isSampleRateRangeGood(sampleRate)) {
es.throwDOMException(SyntaxError);
return 0;
}
RefPtr<OfflineAudioContext> audioContext(adoptRef(new OfflineAudioContext(document, numberOfChannels, numberOfFrames, sampleRate)));
audioContext->suspendIfNeeded();
return audioContext.release();
}
OfflineAudioContext::OfflineAudioContext(Document* document, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate)
: AudioContext(document, numberOfChannels, numberOfFrames, sampleRate)
{
ScriptWrappable::init(this);
}
OfflineAudioContext::~OfflineAudioContext()
{
}
} // namespace WebCore
#endif // ENABLE(WEB_AUDIO)