root/AnalyserNode.cpp
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DEFINITIONS
This source file includes following definitions.
- process
- reset
- setFftSize
/*
* Copyright (C) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
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* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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#include "config.h"
#if ENABLE(WEB_AUDIO)
#include "modules/webaudio/AnalyserNode.h"
#include "bindings/v8/ExceptionState.h"
#include "core/dom/ExceptionCode.h"
#include "modules/webaudio/AudioNodeInput.h"
#include "modules/webaudio/AudioNodeOutput.h"
namespace WebCore {
AnalyserNode::AnalyserNode(AudioContext* context, float sampleRate)
: AudioBasicInspectorNode(context, sampleRate, 2)
{
ScriptWrappable::init(this);
setNodeType(NodeTypeAnalyser);
initialize();
}
AnalyserNode::~AnalyserNode()
{
uninitialize();
}
void AnalyserNode::process(size_t framesToProcess)
{
AudioBus* outputBus = output(0)->bus();
if (!isInitialized() || !input(0)->isConnected()) {
outputBus->zero();
return;
}
AudioBus* inputBus = input(0)->bus();
// Give the analyser the audio which is passing through this AudioNode.
m_analyser.writeInput(inputBus, framesToProcess);
// For in-place processing, our override of pullInputs() will just pass the audio data through unchanged if the channel count matches from input to output
// (resulting in inputBus == outputBus). Otherwise, do an up-mix to stereo.
if (inputBus != outputBus)
outputBus->copyFrom(*inputBus);
}
void AnalyserNode::reset()
{
m_analyser.reset();
}
void AnalyserNode::setFftSize(unsigned size, ExceptionState& es)
{
if (!m_analyser.setFftSize(size))
es.throwDOMException(NotSupportedError);
}
} // namespace WebCore
#endif // ENABLE(WEB_AUDIO)