root/AudioSourceNode.h
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* Copyright (C) 2010 Google Inc. All rights reserved.
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#ifndef AudioSourceNode_h
#define AudioSourceNode_h
#include "modules/webaudio/AudioNode.h"
namespace WebCore {
class AudioSourceNode : public AudioNode {
public:
AudioSourceNode(AudioContext* context, float sampleRate)
: AudioNode(context, sampleRate)
{
ScriptWrappable::init(this);
}
protected:
virtual double tailTime() const OVERRIDE { return 0; }
virtual double latencyTime() const OVERRIDE { return 0; }
};
} // namespace WebCore
#endif // AudioSourceNode_h