root/RealtimeAnalyser.h
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* Copyright (C) 2010, Google Inc. All rights reserved.
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* 2. Redistributions in binary form must reproduce the above copyright
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* documentation and/or other materials provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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#ifndef RealtimeAnalyser_h
#define RealtimeAnalyser_h
#include "core/platform/audio/AudioArray.h"
#include "wtf/Forward.h"
#include "wtf/Noncopyable.h"
#include "wtf/OwnPtr.h"
namespace WebCore {
class AudioBus;
class FFTFrame;
class RealtimeAnalyser {
WTF_MAKE_NONCOPYABLE(RealtimeAnalyser);
public:
RealtimeAnalyser();
virtual ~RealtimeAnalyser();
void reset();
size_t fftSize() const { return m_fftSize; }
bool setFftSize(size_t);
unsigned frequencyBinCount() const { return m_fftSize / 2; }
void setMinDecibels(float k) { m_minDecibels = k; }
float minDecibels() const { return static_cast<float>(m_minDecibels); }
void setMaxDecibels(float k) { m_maxDecibels = k; }
float maxDecibels() const { return static_cast<float>(m_maxDecibels); }
void setSmoothingTimeConstant(float k) { m_smoothingTimeConstant = k; }
float smoothingTimeConstant() const { return static_cast<float>(m_smoothingTimeConstant); }
void getFloatFrequencyData(Float32Array*);
void getByteFrequencyData(Uint8Array*);
void getByteTimeDomainData(Uint8Array*);
// The audio thread writes input data here.
void writeInput(AudioBus*, size_t framesToProcess);
static const double DefaultSmoothingTimeConstant;
static const double DefaultMinDecibels;
static const double DefaultMaxDecibels;
static const unsigned DefaultFFTSize;
static const unsigned MinFFTSize;
static const unsigned MaxFFTSize;
static const unsigned InputBufferSize;
private:
// The audio thread writes the input audio here.
AudioFloatArray m_inputBuffer;
unsigned m_writeIndex;
size_t m_fftSize;
OwnPtr<FFTFrame> m_analysisFrame;
void doFFTAnalysis();
// doFFTAnalysis() stores the floating-point magnitude analysis data here.
AudioFloatArray m_magnitudeBuffer;
AudioFloatArray& magnitudeBuffer() { return m_magnitudeBuffer; }
// A value between 0 and 1 which averages the previous version of m_magnitudeBuffer with the current analysis magnitude data.
double m_smoothingTimeConstant;
// The range used when converting when using getByteFrequencyData().
double m_minDecibels;
double m_maxDecibels;
};
} // namespace WebCore
#endif // RealtimeAnalyser_h