root/OscillatorNode.h
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#ifndef OscillatorNode_h
#define OscillatorNode_h
#include "core/platform/audio/AudioBus.h"
#include "modules/webaudio/AudioParam.h"
#include "modules/webaudio/AudioScheduledSourceNode.h"
#include "wtf/OwnArrayPtr.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefPtr.h"
#include "wtf/Threading.h"
namespace WebCore {
class AudioContext;
class PeriodicWave;
// OscillatorNode is an audio generator of periodic waveforms.
class OscillatorNode : public AudioScheduledSourceNode {
public:
// The waveform type.
// These must be defined as in the .idl file.
enum {
SINE = 0,
SQUARE = 1,
SAWTOOTH = 2,
TRIANGLE = 3,
CUSTOM = 4
};
static PassRefPtr<OscillatorNode> create(AudioContext*, float sampleRate);
virtual ~OscillatorNode();
// AudioNode
virtual void process(size_t framesToProcess);
virtual void reset();
String type() const;
bool setType(unsigned); // Returns true on success.
void setType(const String&);
AudioParam* frequency() { return m_frequency.get(); }
AudioParam* detune() { return m_detune.get(); }
void setPeriodicWave(PeriodicWave*);
private:
OscillatorNode(AudioContext*, float sampleRate);
// Returns true if there are sample-accurate timeline parameter changes.
bool calculateSampleAccuratePhaseIncrements(size_t framesToProcess);
virtual bool propagatesSilence() const OVERRIDE;
// One of the waveform types defined in the enum.
unsigned short m_type;
// Frequency value in Hertz.
RefPtr<AudioParam> m_frequency;
// Detune value (deviating from the frequency) in Cents.
RefPtr<AudioParam> m_detune;
bool m_firstRender;
// m_virtualReadIndex is a sample-frame index into our buffer representing the current playback position.
// Since it's floating-point, it has sub-sample accuracy.
double m_virtualReadIndex;
// This synchronizes process().
mutable Mutex m_processLock;
// Stores sample-accurate values calculated according to frequency and detune.
AudioFloatArray m_phaseIncrements;
AudioFloatArray m_detuneValues;
RefPtr<PeriodicWave> m_periodicWave;
// Cache the wave tables for different waveform types, except CUSTOM.
static PeriodicWave* s_periodicWaveSine;
static PeriodicWave* s_periodicWaveSquare;
static PeriodicWave* s_periodicWaveSawtooth;
static PeriodicWave* s_periodicWaveTriangle;
};
} // namespace WebCore
#endif // OscillatorNode_h