#ifndef HALIDE_CODEGEN_METAL_DEV_H
#define HALIDE_CODEGEN_METAL_DEV_H
#include <sstream>
#include "CodeGen_C.h"
#include "CodeGen_GPU_Dev.h"
#include "Target.h"
namespace Halide {
namespace Internal {
class CodeGen_Metal_Dev : public CodeGen_GPU_Dev {
public:
CodeGen_Metal_Dev(Target target);
void add_kernel(Stmt stmt,
const std::string &name,
const std::vector<DeviceArgument> &args);
void init_module();
std::vector<char> compile_to_src();
std::string get_current_kernel_name();
void dump();
virtual std::string print_gpu_name(const std::string &name);
std::string api_unique_name() { return "metal"; }
protected:
class CodeGen_Metal_C : public CodeGen_C {
public:
CodeGen_Metal_C(std::ostream &s, Target t) : CodeGen_C(s, t) {}
void add_kernel(Stmt stmt,
const std::string &name,
const std::vector<DeviceArgument> &args);
protected:
using CodeGen_C::visit;
std::string print_type(Type type, AppendSpaceIfNeeded space_option = DoNotAppendSpace);
std::string print_storage_type(Type type);
std::string print_type_maybe_storage(Type type, bool storage, AppendSpaceIfNeeded space);
std::string print_reinterpret(Type type, Expr e);
std::string get_memory_space(const std::string &);
void visit(const Div *);
void visit(const Mod *);
void visit(const For *);
void visit(const Ramp *op);
void visit(const Broadcast *op);
void visit(const Load *op);
void visit(const Store *op);
void visit(const Select *op);
void visit(const Allocate *op);
void visit(const Free *op);
void visit(const Cast *op);
};
std::ostringstream src_stream;
std::string cur_kernel_name;
CodeGen_Metal_C metal_c;
Target target;
};
}}
#endif