ThrowFatalException 1735 coders/jpeg.c      ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 1822 coders/jpeg.c      ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 2048 coders/jpeg.c      ThrowFatalException(ResourceLimitFatalError,"UnableToConvertText");
ThrowFatalException 2058 coders/jpeg.c        ThrowFatalException(ResourceLimitFatalError,"UnableToConvertText");
ThrowFatalException  306 coders/json.c      ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  571 coders/msl.c       ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  582 coders/msl.c       ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 7696 coders/msl.c       ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException  269 coders/svg.c       ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 2202 coders/tiff.c          ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 2330 coders/tiff.c          ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  322 magick/attribute.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  382 magick/attribute.c         ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  911 magick/attribute.c         ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  443 magick/blob.c      ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  168 magick/cache-view.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  181 magick/cache-view.c     ThrowFatalException(CacheFatalError,"UnableToAcquireCacheView");
ThrowFatalException  220 magick/cache-view.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  187 magick/cache.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  204 magick/cache.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  252 magick/cache.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  256 magick/cache.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  618 magick/cache.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  695 magick/cache.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1555 magick/cache.c        ThrowFatalException(ResourceLimitFatalError,"TimeLimitExceeded");
ThrowFatalException 3390 magick/cache.c   ThrowFatalException(CacheFatalError,"UnableToExtendPixelCache");
ThrowFatalException  195 magick/cipher.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  206 magick/cipher.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  534 magick/cipher.c   ThrowFatalException(ResourceLimitFatalError,"Sequence wrap error `%s'");
ThrowFatalException  323 magick/coder.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  887 magick/coder.c           ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  846 magick/color.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 2309 magick/color.c           ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1526 magick/compare.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1667 magick/compare.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  276 magick/compress.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  169 magick/configure.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1231 magick/configure.c           ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  183 magick/delegate.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1582 magick/delegate.c           ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  828 magick/deprecate.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 2746 magick/deprecate.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  340 magick/distribute-cache.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  794 magick/distribute-cache.c     ThrowFatalException(CacheFatalError,"shared secret expected");
ThrowFatalException  921 magick/distribute-cache.c     ThrowFatalException(CacheFatalError,"UnableToListen");
ThrowFatalException  948 magick/distribute-cache.c     ThrowFatalException(CacheFatalError,"UnableToBind");
ThrowFatalException  952 magick/distribute-cache.c     ThrowFatalException(CacheFatalError,"UnableToListen");
ThrowFatalException  967 magick/distribute-cache.c       ThrowFatalException(CacheFatalError,"UnableToEstablishConnection");
ThrowFatalException  972 magick/distribute-cache.c       ThrowFatalException(CacheFatalError,"UnableToCreateClientThread");
ThrowFatalException  976 magick/distribute-cache.c       ThrowFatalException(CacheFatalError,"UnableToCreateClientThread");
ThrowFatalException  984 magick/distribute-cache.c   ThrowFatalException(MissingDelegateError,"DelegateLibrarySupportNotBuiltIn");
ThrowFatalException  208 magick/draw.c      ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  248 magick/draw.c      ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  316 magick/draw.c          ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException  331 magick/draw.c          ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 3138 magick/draw.c          ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 5127 magick/draw.c      ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  108 magick/exception.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  248 magick/exception.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  938 magick/exception.c       ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  691 magick/feature.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  175 magick/fx.c        ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  186 magick/fx.c        ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1314 magick/hashmap.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1331 magick/hashmap.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1369 magick/hashmap.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  152 magick/identify.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  115 magick/image-view.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  418 magick/image-view.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  729 magick/image-view.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  783 magick/image-view.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  166 magick/image.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  336 magick/image.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  194 magick/locale.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1325 magick/locale.c           ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  274 magick/log.c       ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1524 magick/log.c             ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  264 magick/magic.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  857 magick/magic.c           ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  853 magick/magick.c             ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException  859 magick/magick.c             ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException  865 magick/magick.c             ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 1452 magick/magick.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1492 magick/magick.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  125 magick/matrix.c   ThrowFatalException(CacheFatalError,"UnableToExtendMatrixCache");
ThrowFatalException  586 magick/memory.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1167 magick/memory.c           ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  168 magick/mime.c      ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  876 magick/mime.c        ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  143 magick/module.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  460 magick/module.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  882 magick/module.c             ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException  888 magick/module.c             ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException  891 magick/module.c             ThrowFatalException(ModuleFatalError,
ThrowFatalException  109 magick/montage.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 2624 magick/morphology.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  432 magick/nt-base.c     ThrowFatalException(ResourceLimitFatalError,"UnableToConvertStringToARGV");
ThrowFatalException  440 magick/nt-base.c         ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 1507 magick/nt-base.c         ThrowFatalException(CacheFatalError,"WSAStartup failed");
ThrowFatalException  379 magick/nt-feature.c           ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 2118 magick/option.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  102 magick/pixel.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  181 magick/policy.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  835 magick/policy.c           ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  377 magick/quantize.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1018 magick/quantize.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  120 magick/quantum.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  175 magick/random.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  196 magick/random.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  210 magick/random.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  875 magick/random.c   ThrowFatalException(RandomFatalError,"SequenceWrapError");
ThrowFatalException  518 magick/registry.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  222 magick/resample.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  909 magick/resize.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1551 magick/segment.c     ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 1713 magick/segment.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAllocateGammaMap");
ThrowFatalException   73 magick/semaphore-private.h         ThrowFatalException(ResourceLimitFatalError,"UnableToLockSemaphore");
ThrowFatalException   95 magick/semaphore-private.h         ThrowFatalException(ResourceLimitFatalError,"UnableToUnlockSemaphore");
ThrowFatalException  202 magick/semaphore.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  125 magick/signature.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  134 magick/signature.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  292 magick/splay-tree.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1009 magick/splay-tree.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1107 magick/splay-tree.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1590 magick/splay-tree.c         ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  158 magick/stream.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  163 magick/stream.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  132 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");
ThrowFatalException  136 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");
ThrowFatalException  173 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  182 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  218 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  287 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");
ThrowFatalException  291 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");
ThrowFatalException  494 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToConcatenateString");
ThrowFatalException  497 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToConcatenateString");
ThrowFatalException  501 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToConcatenateString");
ThrowFatalException  545 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToConcatenateString");
ThrowFatalException  699 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");
ThrowFatalException  931 magick/string.c           ThrowFatalException(ResourceLimitFatalError,"UnableToEscapeString");
ThrowFatalException  939 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToEscapeString");
ThrowFatalException 1913 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1922 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 2082 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");
ThrowFatalException 2085 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");
ThrowFatalException 2183 magick/string.c     ThrowFatalException(ResourceLimitFatalError,"UnableToConvertStringToARGV");
ThrowFatalException 2215 magick/string.c         ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 2458 magick/string.c         ThrowFatalException(ResourceLimitFatalError,"UnableToConvertText");
ThrowFatalException 2468 magick/string.c           ThrowFatalException(ResourceLimitFatalError,"UnableToConvertText");
ThrowFatalException 2494 magick/string.c         ThrowFatalException(ResourceLimitFatalError,"UnableToConvertText");
ThrowFatalException 2501 magick/string.c           ThrowFatalException(ResourceLimitFatalError,"UnableToConvertText");
ThrowFatalException 2696 magick/string.c           ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");
ThrowFatalException  982 magick/threshold.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireThresholdMap");
ThrowFatalException 1064 magick/threshold.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireThresholdMap");
ThrowFatalException   93 magick/timer.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");
ThrowFatalException  100 magick/token.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  199 magick/type.c      ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1187 magick/type.c            ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  745 magick/utility.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException  890 magick/utility.c         ThrowFatalException(OptionFatalError,"FilenameTruncated");
ThrowFatalException  910 magick/utility.c             ThrowFatalException(OptionFatalError,"FilenameTruncated");
ThrowFatalException 1385 magick/utility.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1395 magick/utility.c       ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1597 magick/utility.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1496 magick/xml-tree.c                       ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 1635 magick/xml-tree.c         ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1648 magick/xml-tree.c         ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1652 magick/xml-tree.c         ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1667 magick/xml-tree.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1672 magick/xml-tree.c     ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1700 magick/xml-tree.c     ThrowFatalException(ResourceLimitError,"MemoryAllocationFailed");
ThrowFatalException 1734 magick/xml-tree.c           ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
ThrowFatalException 1849 magick/xml-tree.c                     ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 1854 magick/xml-tree.c                     ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 1864 magick/xml-tree.c                 ThrowFatalException(ResourceLimitFatalError,
ThrowFatalException 2504 magick/xml-tree.c         ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");
ThrowFatalException 2527 magick/xml-tree.c     ThrowFatalException(ResourceLimitFatalError,"UnableToAcquireString");