memory            467 Magick++/lib/Image.cpp   ResourceLimits::memory((MagickSizeType) threshold_);
memory             37 Magick++/lib/Magick++/ResourceLimits.h     static void memory(const MagickSizeType limit_);
memory             38 Magick++/lib/Magick++/ResourceLimits.h     static MagickSizeType memory(void);
memory            471 coders/mat.c   static void RelinquishZIPMemory(voidpf context,voidpf memory)
memory            474 coders/mat.c     memory=RelinquishMagickMemory(memory);
memory            374 coders/miff.c  static void RelinquishBZIPMemory(void *context,void *memory)
memory            377 coders/miff.c    memory=RelinquishMagickMemory(memory);
memory            382 coders/miff.c  static void RelinquishLZMAMemory(void *context,void *memory)
memory            385 coders/miff.c    memory=RelinquishMagickMemory(memory);
memory            390 coders/miff.c  static void RelinquishZIPMemory(voidpf context,voidpf memory)
memory            393 coders/miff.c    memory=RelinquishMagickMemory(memory);
memory           1227 magick/compress.c static void RelinquishZIPMemory(voidpf context,voidpf memory)
memory           1230 magick/compress.c   memory=RelinquishMagickMemory(memory);
memory           4269 magick/deprecate.c MagickExport void LiberateMemory(void **memory)
memory           4271 magick/deprecate.c   assert(memory != (void **) NULL);
memory           4273 magick/deprecate.c   if (*memory == (void *) NULL)
memory           4275 magick/deprecate.c   free(*memory);
memory           4276 magick/deprecate.c   *memory=(void *) NULL;
memory           6074 magick/deprecate.c MagickExport void ReacquireMemory(void **memory,const size_t size)
memory           6079 magick/deprecate.c   assert(memory != (void **) NULL);
memory           6081 magick/deprecate.c   if (*memory == (void *) NULL)
memory           6083 magick/deprecate.c       *memory=AcquireMagickMemory(size);
memory           6086 magick/deprecate.c   allocation=realloc(*memory,size);
memory           6088 magick/deprecate.c     *memory=RelinquishMagickMemory(*memory);
memory           6089 magick/deprecate.c   *memory=allocation;
memory            248 magick/memory.c     *memory;
memory            256 magick/memory.c   memory=NULL;
memory            262 magick/memory.c   if (posix_memalign(&memory,alignment,extent) != 0)
memory            263 magick/memory.c     memory=NULL;
memory            265 magick/memory.c   memory=_aligned_malloc(extent,alignment);
memory            277 magick/memory.c             memory=(void *) AlignedExtent((size_t) p+sizeof(void *),alignment);
memory            278 magick/memory.c             *((void **) memory-1)=p;
memory            283 magick/memory.c   return(memory);
memory            461 magick/memory.c     *memory;
memory            464 magick/memory.c   memory=memory_methods.acquire_memory_handler(size == 0 ? 1UL : size);
memory            493 magick/memory.c   memory=AcquireBlock(size == 0 ? 1UL : size);
memory            494 magick/memory.c   if (memory == (void *) NULL)
memory            497 magick/memory.c         memory=AcquireBlock(size == 0 ? 1UL : size);
memory            501 magick/memory.c   return(memory);
memory            926 magick/memory.c MagickExport void *RelinquishAlignedMemory(void *memory)
memory            928 magick/memory.c   if (memory == (void *) NULL)
memory            931 magick/memory.c   free(memory);
memory            933 magick/memory.c   _aligned_free(memory);
memory            935 magick/memory.c   free(*((void **) memory-1));
memory            963 magick/memory.c MagickExport void *RelinquishMagickMemory(void *memory)
memory            965 magick/memory.c   if (memory == (void *) NULL)
memory            968 magick/memory.c   memory_methods.destroy_memory_handler(memory);
memory            971 magick/memory.c   assert((SizeOfBlock(memory) % (4*sizeof(size_t))) == 0);
memory            972 magick/memory.c   assert((*BlockHeader(NextBlock(memory)) & PreviousBlockBit) != 0);
memory            973 magick/memory.c   if ((*BlockHeader(memory) & PreviousBlockBit) == 0)
memory            981 magick/memory.c       previous=PreviousBlock(memory);
memory            983 magick/memory.c       *BlockHeader(previous)=(SizeOfBlock(previous)+SizeOfBlock(memory)) |
memory            985 magick/memory.c       memory=previous;
memory            987 magick/memory.c   if ((*BlockHeader(NextBlock(NextBlock(memory))) & PreviousBlockBit) == 0)
memory            995 magick/memory.c       next=NextBlock(memory);
memory            997 magick/memory.c       *BlockHeader(memory)=(SizeOfBlock(memory)+SizeOfBlock(next)) |
memory            998 magick/memory.c         (*BlockHeader(memory) & ~SizeMask);
memory           1000 magick/memory.c   *BlockFooter(memory,SizeOfBlock(memory))=SizeOfBlock(memory);
memory           1001 magick/memory.c   *BlockHeader(NextBlock(memory))&=(~PreviousBlockBit);
memory           1002 magick/memory.c   InsertFreeBlock(memory,AllocationPolicy(SizeOfBlock(memory)));
memory           1094 magick/memory.c MagickExport void *ResetMagickMemory(void *memory,int byte,const size_t size)
memory           1096 magick/memory.c   assert(memory != (void *) NULL);
memory           1097 magick/memory.c   return(memset(memory,byte,size));
memory           1131 magick/memory.c     *memory;
memory           1135 magick/memory.c   memory=AcquireBlock(size);
memory           1136 magick/memory.c   if (memory == (void *) NULL)
memory           1139 magick/memory.c     (void) memcpy(memory,block,size);
memory           1141 magick/memory.c     (void) memcpy(memory,block,SizeOfBlock(block)-sizeof(size_t));
memory           1143 magick/memory.c   return(memory);
memory           1147 magick/memory.c MagickExport void *ResizeMagickMemory(void *memory,const size_t size)
memory           1152 magick/memory.c   if (memory == (void *) NULL)
memory           1155 magick/memory.c   block=memory_methods.resize_memory_handler(memory,size == 0 ? 1UL : size);
memory           1157 magick/memory.c     memory=RelinquishMagickMemory(memory);
memory           1160 magick/memory.c   block=ResizeBlock(memory,size == 0 ? 1UL : size);
memory           1166 magick/memory.c           memory=RelinquishMagickMemory(memory);
memory           1169 magick/memory.c       block=ResizeBlock(memory,size == 0 ? 1UL : size);
memory           1173 magick/memory.c   memory=RelinquishMagickMemory(memory);
memory           1207 magick/memory.c MagickExport void *ResizeQuantumMemory(void *memory,const size_t count,
memory           1216 magick/memory.c       memory=RelinquishMagickMemory(memory);
memory           1220 magick/memory.c   return(ResizeMagickMemory(memory,size));
memory             77 magick/resource.c     memory,
memory            221 magick/resource.c       resource_info.memory+=size;
memory            224 magick/resource.c         ((MagickSizeType) resource_info.memory < limit) ?
memory            226 magick/resource.c       (void) FormatMagickSize((MagickSizeType) resource_info.memory,MagickTrue,
memory            615 magick/resource.c       resource=(MagickSizeType) resource_info.memory;
memory            941 magick/resource.c       resource_info.memory-=size;
memory            942 magick/resource.c       (void) FormatMagickSize((MagickSizeType) resource_info.memory,
memory           1093 magick/resource.c     memory;
memory           1126 magick/resource.c   memory=(MagickSizeType) pages*pagesize;
memory           1128 magick/resource.c     memory=2048UL*1024UL*1024UL;
memory           1130 magick/resource.c   memory=PixelCacheThreshold;
memory           1132 magick/resource.c   (void) SetMagickResourceLimit(AreaResource,2*memory);
memory           1139 magick/resource.c   (void) SetMagickResourceLimit(MemoryResource,memory);
memory           1147 magick/resource.c   (void) SetMagickResourceLimit(MapResource,2*memory);
memory            139 magick/semaphore.c     *memory;
memory            147 magick/semaphore.c   memory=NULL;
memory            153 magick/semaphore.c   if (posix_memalign(&memory,alignment,extent) != 0)
memory            154 magick/semaphore.c     memory=NULL;
memory            156 magick/semaphore.c   memory=_aligned_malloc(extent,alignment);
memory            168 magick/semaphore.c             memory=(void *) AlignedExtent((size_t) p+sizeof(void *),alignment);
memory            169 magick/semaphore.c             *((void **) memory-1)=p;
memory            174 magick/semaphore.c   return(memory);
memory            177 magick/semaphore.c static void *RelinquishSemaphoreMemory(void *memory)
memory            179 magick/semaphore.c   if (memory == (void *) NULL)
memory            182 magick/semaphore.c   free(memory);
memory            184 magick/semaphore.c   _aligned_free(memory);
memory            186 magick/semaphore.c   free(*((void **) memory-1));
memory            791 wand/magick-wand.c WandExport void *MagickRelinquishMemory(void *memory)
memory            794 wand/magick-wand.c   return(RelinquishMagickMemory(memory));