SVGTransform      467 Source/core/svg/SVGSVGElement.cpp     return SVGTransformTearOff::create(SVGTransform::create(SVG_TRANSFORM_MATRIX), 0, PropertyIsNotAnimVal);
SVGTransform      472 Source/core/svg/SVGSVGElement.cpp     return SVGTransformTearOff::create(SVGTransform::create(matrix->value()), 0, PropertyIsNotAnimVal);
SVGTransform       31 Source/core/svg/SVGTransform.cpp SVGTransform::SVGTransform()
SVGTransform       38 Source/core/svg/SVGTransform.cpp SVGTransform::SVGTransform(SVGTransformType transformType, ConstructionMode mode)
SVGTransform       47 Source/core/svg/SVGTransform.cpp SVGTransform::SVGTransform(const AffineTransform& matrix)
SVGTransform       55 Source/core/svg/SVGTransform.cpp SVGTransform::SVGTransform(SVGTransformType transformType, float angle, const FloatPoint& center, const AffineTransform& matrix)
SVGTransform       64 Source/core/svg/SVGTransform.cpp SVGTransform::~SVGTransform()
SVGTransform       68 Source/core/svg/SVGTransform.cpp PassRefPtr<SVGTransform> SVGTransform::clone() const
SVGTransform       70 Source/core/svg/SVGTransform.cpp     return adoptRef(new SVGTransform(m_transformType, m_angle, m_center, m_matrix));
SVGTransform       73 Source/core/svg/SVGTransform.cpp PassRefPtr<SVGPropertyBase> SVGTransform::cloneForAnimation(const String&) const
SVGTransform       80 Source/core/svg/SVGTransform.cpp void SVGTransform::setMatrix(const AffineTransform& matrix)
SVGTransform       86 Source/core/svg/SVGTransform.cpp void SVGTransform::onMatrixChange()
SVGTransform       92 Source/core/svg/SVGTransform.cpp void SVGTransform::setTranslate(float tx, float ty)
SVGTransform      101 Source/core/svg/SVGTransform.cpp FloatPoint SVGTransform::translate() const
SVGTransform      106 Source/core/svg/SVGTransform.cpp void SVGTransform::setScale(float sx, float sy)
SVGTransform      116 Source/core/svg/SVGTransform.cpp FloatSize SVGTransform::scale() const
SVGTransform      121 Source/core/svg/SVGTransform.cpp void SVGTransform::setRotate(float angle, float cx, float cy)
SVGTransform      134 Source/core/svg/SVGTransform.cpp void SVGTransform::setSkewX(float angle)
SVGTransform      143 Source/core/svg/SVGTransform.cpp void SVGTransform::setSkewY(float angle)
SVGTransform      191 Source/core/svg/SVGTransform.cpp String SVGTransform::valueAsString() const
SVGTransform      227 Source/core/svg/SVGTransform.cpp void SVGTransform::add(PassRefPtr<SVGPropertyBase>, SVGElement*)
SVGTransform      233 Source/core/svg/SVGTransform.cpp void SVGTransform::calculateAnimatedValue(SVGAnimationElement*, float, unsigned, PassRefPtr<SVGPropertyBase>, PassRefPtr<SVGPropertyBase>, PassRefPtr<SVGPropertyBase>, SVGElement*)
SVGTransform      239 Source/core/svg/SVGTransform.cpp float SVGTransform::calculateDistance(PassRefPtr<SVGPropertyBase>, SVGElement*)
SVGTransform       44 Source/core/svg/SVGTransform.h class SVGTransform : public SVGPropertyBase {
SVGTransform       53 Source/core/svg/SVGTransform.h     static PassRefPtr<SVGTransform> create()
SVGTransform       55 Source/core/svg/SVGTransform.h         return adoptRef(new SVGTransform());
SVGTransform       58 Source/core/svg/SVGTransform.h     static PassRefPtr<SVGTransform> create(SVGTransformType type, ConstructionMode mode = ConstructIdentityTransform)
SVGTransform       60 Source/core/svg/SVGTransform.h         return adoptRef(new SVGTransform(type, mode));
SVGTransform       63 Source/core/svg/SVGTransform.h     static PassRefPtr<SVGTransform> create(const AffineTransform& affineTransform)
SVGTransform       65 Source/core/svg/SVGTransform.h         return adoptRef(new SVGTransform(affineTransform));
SVGTransform       68 Source/core/svg/SVGTransform.h     virtual ~SVGTransform();
SVGTransform       70 Source/core/svg/SVGTransform.h     PassRefPtr<SVGTransform> clone() const;
SVGTransform      106 Source/core/svg/SVGTransform.h     SVGTransform();
SVGTransform      107 Source/core/svg/SVGTransform.h     SVGTransform(SVGTransformType, ConstructionMode);
SVGTransform      108 Source/core/svg/SVGTransform.h     explicit SVGTransform(const AffineTransform&);
SVGTransform      109 Source/core/svg/SVGTransform.h     SVGTransform(SVGTransformType, float, const FloatPoint&, const AffineTransform&);
SVGTransform      111 Source/core/svg/SVGTransform.h     friend bool operator==(const SVGTransform& a, const SVGTransform& b);
SVGTransform      119 Source/core/svg/SVGTransform.h inline bool operator==(const SVGTransform& a, const SVGTransform& b)
SVGTransform      124 Source/core/svg/SVGTransform.h inline bool operator!=(const SVGTransform& a, const SVGTransform& b)
SVGTransform      129 Source/core/svg/SVGTransform.h inline PassRefPtr<SVGTransform> toSVGTransform(PassRefPtr<SVGPropertyBase> passBase)
SVGTransform      132 Source/core/svg/SVGTransform.h     ASSERT(base->type() == SVGTransform::classType());
SVGTransform      133 Source/core/svg/SVGTransform.h     return static_pointer_cast<SVGTransform>(base.release());
SVGTransform       47 Source/core/svg/SVGTransformDistance.cpp SVGTransformDistance::SVGTransformDistance(PassRefPtr<SVGTransform> passFromSVGTransform, PassRefPtr<SVGTransform> passToSVGTransform)
SVGTransform       52 Source/core/svg/SVGTransformDistance.cpp     RefPtr<SVGTransform> fromSVGTransform = passFromSVGTransform;
SVGTransform       53 Source/core/svg/SVGTransformDistance.cpp     RefPtr<SVGTransform> toSVGTransform = passToSVGTransform;
SVGTransform      114 Source/core/svg/SVGTransformDistance.cpp PassRefPtr<SVGTransform> SVGTransformDistance::addSVGTransforms(PassRefPtr<SVGTransform> passFirst, PassRefPtr<SVGTransform> passSecond, unsigned repeatCount)
SVGTransform      116 Source/core/svg/SVGTransformDistance.cpp     RefPtr<SVGTransform> first = passFirst;
SVGTransform      117 Source/core/svg/SVGTransformDistance.cpp     RefPtr<SVGTransform> second = passSecond;
SVGTransform      120 Source/core/svg/SVGTransformDistance.cpp     RefPtr<SVGTransform> transform = SVGTransform::create();
SVGTransform      155 Source/core/svg/SVGTransformDistance.cpp PassRefPtr<SVGTransform> SVGTransformDistance::addToSVGTransform(PassRefPtr<SVGTransform> passTransform) const
SVGTransform      157 Source/core/svg/SVGTransformDistance.cpp     RefPtr<SVGTransform> transform = passTransform;
SVGTransform      160 Source/core/svg/SVGTransformDistance.cpp     RefPtr<SVGTransform> newTransform = transform->clone();
SVGTransform      166 Source/core/svg/SVGTransformDistance.cpp         return SVGTransform::create();
SVGTransform       32 Source/core/svg/SVGTransformDistance.h     SVGTransformDistance(PassRefPtr<SVGTransform> fromTransform, PassRefPtr<SVGTransform> toTransform);
SVGTransform       35 Source/core/svg/SVGTransformDistance.h     PassRefPtr<SVGTransform> addToSVGTransform(PassRefPtr<SVGTransform>) const;
SVGTransform       37 Source/core/svg/SVGTransformDistance.h     static PassRefPtr<SVGTransform> addSVGTransforms(PassRefPtr<SVGTransform>, PassRefPtr<SVGTransform>, unsigned repeatCount = 1);
SVGTransform       53 Source/core/svg/SVGTransformList.cpp PassRefPtr<SVGTransform> SVGTransformList::consolidate()
SVGTransform       57 Source/core/svg/SVGTransformList.cpp         return SVGTransform::create();
SVGTransform       59 Source/core/svg/SVGTransformList.cpp     RefPtr<SVGTransform> transform = SVGTransform::create(matrix);
SVGTransform      122 Source/core/svg/SVGTransformList.cpp PassRefPtr<SVGTransform> parseTransformOfType(unsigned type, const CharType*& ptr, const CharType* end)
SVGTransform      133 Source/core/svg/SVGTransformList.cpp     RefPtr<SVGTransform> transform = SVGTransform::create();
SVGTransform      188 Source/core/svg/SVGTransformList.cpp         RefPtr<SVGTransform> transform = parseTransformOfType(transformType, ptr, end);
SVGTransform      267 Source/core/svg/SVGTransformList.cpp     RefPtr<SVGTransform> transform;
SVGTransform      295 Source/core/svg/SVGTransformList.cpp     RefPtr<SVGTransform> fromTransform = at(0);
SVGTransform      296 Source/core/svg/SVGTransformList.cpp     RefPtr<SVGTransform> toTransform = otherList->at(0);
SVGTransform      326 Source/core/svg/SVGTransformList.cpp     RefPtr<SVGTransform> toTransform = toList->at(0);
SVGTransform      327 Source/core/svg/SVGTransformList.cpp     RefPtr<SVGTransform> effectiveFrom = fromListSize ? fromList->at(0) : SVGTransform::create(toTransform->transformType(), SVGTransform::ConstructZeroTransform);
SVGTransform      328 Source/core/svg/SVGTransformList.cpp     RefPtr<SVGTransform> currentTransform = SVGTransformDistance(effectiveFrom, toTransform).scaledDistance(percentage).addToSVGTransform(effectiveFrom);
SVGTransform      330 Source/core/svg/SVGTransformList.cpp         RefPtr<SVGTransform> effectiveToAtEnd = !toAtEndOfDurationList->isEmpty() ? toAtEndOfDurationList->at(0) : SVGTransform::create(toTransform->transformType(), SVGTransform::ConstructZeroTransform);
SVGTransform       42 Source/core/svg/SVGTransformList.h class SVGTransformList FINAL : public SVGListPropertyHelper<SVGTransformList, SVGTransform> {
SVGTransform       55 Source/core/svg/SVGTransformList.h     PassRefPtr<SVGTransform> createSVGTransformFromMatrix(const AffineTransform&) const;
SVGTransform       56 Source/core/svg/SVGTransformList.h     PassRefPtr<SVGTransform> consolidate();
SVGTransform       39 Source/core/svg/SVGTransformTearOff.cpp SVGTransformTearOff::SVGTransformTearOff(PassRefPtr<SVGTransform> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName)
SVGTransform       40 Source/core/svg/SVGTransformTearOff.cpp     : SVGPropertyTearOff<SVGTransform>(target, contextElement, propertyIsAnimVal, attributeName)
SVGTransform       43 Source/core/svg/SVGTransformTearOff.h class SVGTransformTearOff FINAL : public SVGPropertyTearOff<SVGTransform>, public ScriptWrappable {
SVGTransform       55 Source/core/svg/SVGTransformTearOff.h     static PassRefPtr<SVGTransformTearOff> create(PassRefPtr<SVGTransform> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName = nullQName())
SVGTransform       74 Source/core/svg/SVGTransformTearOff.h     SVGTransformTearOff(PassRefPtr<SVGTransform>, SVGElement* contextElement, PropertyIsAnimValType, const QualifiedName& attributeName);