addFocusRingRects 4628 Source/core/rendering/RenderBlock.cpp                 box->addFocusRingRects(rects, flooredLayoutPoint(pos), paintContainer);
addFocusRingRects 4634 Source/core/rendering/RenderBlock.cpp         inlineElementContinuation()->addFocusRingRects(rects, flooredLayoutPoint(additionalOffset + inlineElementContinuation()->containingBlock()->location() - location()), paintContainer);
addFocusRingRects  339 Source/core/rendering/RenderBlock.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
addFocusRingRects  195 Source/core/rendering/RenderBox.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
addFocusRingRects 1364 Source/core/rendering/RenderInline.cpp             curr->addFocusRingRects(rects, flooredIntPoint(pos), paintContainer);
addFocusRingRects 1370 Source/core/rendering/RenderInline.cpp             continuation()->addFocusRingRects(rects, flooredLayoutPoint(additionalOffset + continuation()->containingBlock()->location() - containingBlock()->location()), paintContainer);
addFocusRingRects 1372 Source/core/rendering/RenderInline.cpp             continuation()->addFocusRingRects(rects, flooredLayoutPoint(additionalOffset + toRenderBox(continuation())->location() - containingBlock()->location()), paintContainer);
addFocusRingRects   85 Source/core/rendering/RenderInline.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
addFocusRingRects  339 Source/core/rendering/RenderListBox.cpp         return RenderBlockFlow::addFocusRingRects(rects, additionalOffset, paintContainer);
addFocusRingRects   86 Source/core/rendering/RenderListBox.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
addFocusRingRects 1148 Source/core/rendering/RenderObject.cpp     addFocusRingRects(focusRingRects, paintOffset, paintInfo.paintContainer());
addFocusRingRects 1282 Source/core/rendering/RenderObject.cpp     addFocusRingRects(rects, flooredLayoutPoint(absolutePoint));
addFocusRingRects  974 Source/core/rendering/RenderObject.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& /* additionalOffset */, const RenderLayerModelObject* /* paintContainer */ = 0) { };
addFocusRingRects   82 Source/core/rendering/RenderTextControl.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
addFocusRingRects   59 Source/core/rendering/svg/RenderSVGContainer.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
addFocusRingRects   58 Source/core/rendering/svg/RenderSVGImage.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
addFocusRingRects   96 Source/core/rendering/svg/RenderSVGShape.h     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;