blue              927 Source/core/accessibility/AXNodeObject.cpp     b = color.blue();
blue               48 Source/core/animation/AnimatableColor.cpp AnimatableColorImpl::AnimatableColorImpl(float red, float green, float blue, float alpha)
blue               52 Source/core/animation/AnimatableColor.cpp     , m_blue(clampTo(blue, 0.0f, 1.0f))
blue               60 Source/core/animation/AnimatableColor.cpp     , m_blue(color.blue() / 255.0f * m_alpha)
blue               41 Source/core/animation/AnimatableColor.h     AnimatableColorImpl(float red, float green, float blue, float alpha);
blue               44 Source/core/css/RGBColor.h         PassRefPtrWillBeRawPtr<CSSPrimitiveValue> blue();
blue             5150 Source/core/css/parser/CSSPropertyParser.cpp         int blue;
blue             5157 Source/core/css/parser/CSSPropertyParser.cpp         if (!parseColorIntOrPercentage(current, end, ',', expect, blue))
blue             5163 Source/core/css/parser/CSSPropertyParser.cpp         rgb = makeRGBA(red, green, blue, alpha);
blue             5173 Source/core/css/parser/CSSPropertyParser.cpp         int blue;
blue             5178 Source/core/css/parser/CSSPropertyParser.cpp         if (!parseColorIntOrPercentage(current, end, ')', expect, blue))
blue             5182 Source/core/css/parser/CSSPropertyParser.cpp         rgb = makeRGB(red, green, blue);
blue             1125 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
blue             1129 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_context->blendColor(red, green, blue, alpha);
blue             1317 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
blue             1323 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_colorMask[2] = blue;
blue             1325 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_context->colorMask(red, green, blue, alpha);
blue              119 Source/core/html/canvas/WebGLRenderingContextBase.h     void blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
blue              133 Source/core/html/canvas/WebGLRenderingContextBase.h     void clearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
blue              136 Source/core/html/canvas/WebGLRenderingContextBase.h     void colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
blue              145 Source/core/rendering/EllipsisBox.cpp         c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue());
blue              840 Source/core/rendering/InlineTextBox.cpp         c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue());
blue             1696 Source/core/rendering/RenderBoxModelObject.cpp             commonColor = Color(commonColor.red(), commonColor.green(), commonColor.blue());
blue             1438 Source/core/rendering/RenderInline.cpp         outlineColor = Color(outlineColor.red(), outlineColor.green(), outlineColor.blue());
blue             1223 Source/core/rendering/RenderObject.cpp         outlineColor = Color(outlineColor.red(), outlineColor.green(), outlineColor.blue());
blue             1453 Source/core/rendering/style/RenderStyle.cpp     return Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), unvisitedColor.alpha());
blue              108 Source/core/rendering/svg/RenderSVGResource.cpp             color = Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), color.alpha());
blue               29 Source/core/svg/ColorDistance.cpp     return Color(first.red() + second.red(), first.green() + second.green(), first.blue() + second.blue());
blue               36 Source/core/svg/ColorDistance.cpp     int blueDiff = toColor.blue() - fromColor.blue();
blue               82 Source/core/svg/SVGAnimatedColor.cpp     float animatedBlue = animatedColor.blue();
blue               83 Source/core/svg/SVGAnimatedColor.cpp     animationElement->animateAdditiveNumber(percentage, repeatCount, fromColor.blue(), toColor.blue(), toAtEndOfDurationColor.blue(), animatedBlue);
blue               83 Source/core/svg/SVGFEComponentTransferElement.cpp     ComponentTransferFunction blue;
blue               92 Source/core/svg/SVGFEComponentTransferElement.cpp             blue = toSVGFEFuncBElement(*element).transferFunction();
blue               97 Source/core/svg/SVGFEComponentTransferElement.cpp     RefPtr<FilterEffect> effect = FEComponentTransfer::create(filter, red, green, blue, alpha);
blue              176 Source/platform/graphics/Color.cpp     int dB = c1.blue() - c2.blue();
blue              205 Source/platform/graphics/Color.cpp     result.appendNumber(static_cast<unsigned char>(blue()));
blue              226 Source/platform/graphics/Color.cpp         appendByteAsHex(blue(), builder, Lowercase);
blue              240 Source/platform/graphics/Color.cpp     result.appendNumber(blue());
blue              258 Source/platform/graphics/Color.cpp         return String::format("#%02X%02X%02X%02X", red(), green(), blue(), alpha());
blue              259 Source/platform/graphics/Color.cpp     return String::format("#%02X%02X%02X", red(), green(), blue());
blue              360 Source/platform/graphics/Color.cpp     int b = (blue() * alpha() * (255 - source.alpha()) + 255 * source.alpha() * source.blue()) / d;
blue              376 Source/platform/graphics/Color.cpp         int b = blendComponent(blue(), alpha);
blue              390 Source/platform/graphics/Color.cpp     b = blue() / 255.0f;
blue              398 Source/platform/graphics/Color.cpp     b = blue() / 255.0;
blue              409 Source/platform/graphics/Color.cpp     double b = static_cast<double>(blue()) / 255.0;
blue              459 Source/platform/graphics/Color.cpp             (color.blue() * alpha  + 254) / 255,
blue              106 Source/platform/graphics/Color.h     int blue() const { return blueChannel(m_color); }
blue              163 Source/platform/graphics/Color.h                              blend(premultFrom.blue(), premultTo.blue(), progress),
blue              171 Source/platform/graphics/Color.h                  blend(from.blue(), to.blue(), progress),
blue              102 Source/platform/graphics/ColorSpace.cpp     return Color(lookupTable[srcColor.red()], lookupTable[srcColor.green()], lookupTable[srcColor.blue()], srcColor.alpha());
blue              163 Source/platform/graphics/Gradient.cpp     return SkColorSetARGB(c.alpha(), c.red(), c.green(), c.blue());
blue              686 Source/platform/graphics/GraphicsContext.cpp     Color fillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), 255);
blue              117 Source/platform/graphics/cpu/arm/filters/FELightingNEON.h     floatArguments.colorBlue = m_lightingColor.blue();
blue              343 Source/platform/graphics/filters/FELighting.cpp     paintingData.colorVector = FloatPoint3D(lightColor.red(), lightColor.green(), lightColor.blue());
blue               76 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) { }
blue               91 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) { }
blue               94 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean blue, WGC3Dboolean alpha) { }
blue              249 Source/platform/image-decoders/bmp/BMPImageReader.h                         unsigned blue,
blue              252 Source/platform/image-decoders/bmp/BMPImageReader.h         m_buffer->setRGBA(m_coord.x(), m_coord.y(), red, green, blue, alpha);
blue              263 Source/platform/image-decoders/bmp/BMPImageReader.h                          unsigned blue,
blue              267 Source/platform/image-decoders/bmp/BMPImageReader.h             setRGBA(red, green, blue, alpha);
blue              219 public/platform/WebGraphicsContext3D.h     virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) = 0;
blue              230 public/platform/WebGraphicsContext3D.h     virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) = 0;
blue              233 public/platform/WebGraphicsContext3D.h     virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean blue, WGC3Dboolean alpha) = 0;