blue 927 Source/core/accessibility/AXNodeObject.cpp b = color.blue(); blue 48 Source/core/animation/AnimatableColor.cpp AnimatableColorImpl::AnimatableColorImpl(float red, float green, float blue, float alpha) blue 52 Source/core/animation/AnimatableColor.cpp , m_blue(clampTo(blue, 0.0f, 1.0f)) blue 60 Source/core/animation/AnimatableColor.cpp , m_blue(color.blue() / 255.0f * m_alpha) blue 41 Source/core/animation/AnimatableColor.h AnimatableColorImpl(float red, float green, float blue, float alpha); blue 44 Source/core/css/RGBColor.h PassRefPtrWillBeRawPtr<CSSPrimitiveValue> blue(); blue 5150 Source/core/css/parser/CSSPropertyParser.cpp int blue; blue 5157 Source/core/css/parser/CSSPropertyParser.cpp if (!parseColorIntOrPercentage(current, end, ',', expect, blue)) blue 5163 Source/core/css/parser/CSSPropertyParser.cpp rgb = makeRGBA(red, green, blue, alpha); blue 5173 Source/core/css/parser/CSSPropertyParser.cpp int blue; blue 5178 Source/core/css/parser/CSSPropertyParser.cpp if (!parseColorIntOrPercentage(current, end, ')', expect, blue)) blue 5182 Source/core/css/parser/CSSPropertyParser.cpp rgb = makeRGB(red, green, blue); blue 1125 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) blue 1129 Source/core/html/canvas/WebGLRenderingContextBase.cpp m_context->blendColor(red, green, blue, alpha); blue 1317 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) blue 1323 Source/core/html/canvas/WebGLRenderingContextBase.cpp m_colorMask[2] = blue; blue 1325 Source/core/html/canvas/WebGLRenderingContextBase.cpp m_context->colorMask(red, green, blue, alpha); blue 119 Source/core/html/canvas/WebGLRenderingContextBase.h void blendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); blue 133 Source/core/html/canvas/WebGLRenderingContextBase.h void clearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); blue 136 Source/core/html/canvas/WebGLRenderingContextBase.h void colorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); blue 145 Source/core/rendering/EllipsisBox.cpp c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue()); blue 840 Source/core/rendering/InlineTextBox.cpp c = Color(0xff - c.red(), 0xff - c.green(), 0xff - c.blue()); blue 1696 Source/core/rendering/RenderBoxModelObject.cpp commonColor = Color(commonColor.red(), commonColor.green(), commonColor.blue()); blue 1438 Source/core/rendering/RenderInline.cpp outlineColor = Color(outlineColor.red(), outlineColor.green(), outlineColor.blue()); blue 1223 Source/core/rendering/RenderObject.cpp outlineColor = Color(outlineColor.red(), outlineColor.green(), outlineColor.blue()); blue 1453 Source/core/rendering/style/RenderStyle.cpp return Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), unvisitedColor.alpha()); blue 108 Source/core/rendering/svg/RenderSVGResource.cpp color = Color(visitedColor.red(), visitedColor.green(), visitedColor.blue(), color.alpha()); blue 29 Source/core/svg/ColorDistance.cpp return Color(first.red() + second.red(), first.green() + second.green(), first.blue() + second.blue()); blue 36 Source/core/svg/ColorDistance.cpp int blueDiff = toColor.blue() - fromColor.blue(); blue 82 Source/core/svg/SVGAnimatedColor.cpp float animatedBlue = animatedColor.blue(); blue 83 Source/core/svg/SVGAnimatedColor.cpp animationElement->animateAdditiveNumber(percentage, repeatCount, fromColor.blue(), toColor.blue(), toAtEndOfDurationColor.blue(), animatedBlue); blue 83 Source/core/svg/SVGFEComponentTransferElement.cpp ComponentTransferFunction blue; blue 92 Source/core/svg/SVGFEComponentTransferElement.cpp blue = toSVGFEFuncBElement(*element).transferFunction(); blue 97 Source/core/svg/SVGFEComponentTransferElement.cpp RefPtr<FilterEffect> effect = FEComponentTransfer::create(filter, red, green, blue, alpha); blue 176 Source/platform/graphics/Color.cpp int dB = c1.blue() - c2.blue(); blue 205 Source/platform/graphics/Color.cpp result.appendNumber(static_cast<unsigned char>(blue())); blue 226 Source/platform/graphics/Color.cpp appendByteAsHex(blue(), builder, Lowercase); blue 240 Source/platform/graphics/Color.cpp result.appendNumber(blue()); blue 258 Source/platform/graphics/Color.cpp return String::format("#%02X%02X%02X%02X", red(), green(), blue(), alpha()); blue 259 Source/platform/graphics/Color.cpp return String::format("#%02X%02X%02X", red(), green(), blue()); blue 360 Source/platform/graphics/Color.cpp int b = (blue() * alpha() * (255 - source.alpha()) + 255 * source.alpha() * source.blue()) / d; blue 376 Source/platform/graphics/Color.cpp int b = blendComponent(blue(), alpha); blue 390 Source/platform/graphics/Color.cpp b = blue() / 255.0f; blue 398 Source/platform/graphics/Color.cpp b = blue() / 255.0; blue 409 Source/platform/graphics/Color.cpp double b = static_cast<double>(blue()) / 255.0; blue 459 Source/platform/graphics/Color.cpp (color.blue() * alpha + 254) / 255, blue 106 Source/platform/graphics/Color.h int blue() const { return blueChannel(m_color); } blue 163 Source/platform/graphics/Color.h blend(premultFrom.blue(), premultTo.blue(), progress), blue 171 Source/platform/graphics/Color.h blend(from.blue(), to.blue(), progress), blue 102 Source/platform/graphics/ColorSpace.cpp return Color(lookupTable[srcColor.red()], lookupTable[srcColor.green()], lookupTable[srcColor.blue()], srcColor.alpha()); blue 163 Source/platform/graphics/Gradient.cpp return SkColorSetARGB(c.alpha(), c.red(), c.green(), c.blue()); blue 686 Source/platform/graphics/GraphicsContext.cpp Color fillColor(shadowColor.red(), shadowColor.green(), shadowColor.blue(), 255); blue 117 Source/platform/graphics/cpu/arm/filters/FELightingNEON.h floatArguments.colorBlue = m_lightingColor.blue(); blue 343 Source/platform/graphics/filters/FELighting.cpp paintingData.colorVector = FloatPoint3D(lightColor.red(), lightColor.green(), lightColor.blue()); blue 76 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) { } blue 91 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) { } blue 94 Source/platform/graphics/test/MockWebGraphicsContext3D.h virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean blue, WGC3Dboolean alpha) { } blue 249 Source/platform/image-decoders/bmp/BMPImageReader.h unsigned blue, blue 252 Source/platform/image-decoders/bmp/BMPImageReader.h m_buffer->setRGBA(m_coord.x(), m_coord.y(), red, green, blue, alpha); blue 263 Source/platform/image-decoders/bmp/BMPImageReader.h unsigned blue, blue 267 Source/platform/image-decoders/bmp/BMPImageReader.h setRGBA(red, green, blue, alpha); blue 219 public/platform/WebGraphicsContext3D.h virtual void blendColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) = 0; blue 230 public/platform/WebGraphicsContext3D.h virtual void clearColor(WGC3Dclampf red, WGC3Dclampf green, WGC3Dclampf blue, WGC3Dclampf alpha) = 0; blue 233 public/platform/WebGraphicsContext3D.h virtual void colorMask(WGC3Dboolean red, WGC3Dboolean green, WGC3Dboolean blue, WGC3Dboolean alpha) = 0;