children 64 Source/core/accessibility/AXARIAGrid.cpp unsigned rowCellCount = row->children().size(); children 76 Source/core/accessibility/AXARIAGrid.cpp m_children.appendVector(row->children()); children 110 Source/core/accessibility/AXARIAGrid.cpp AccessibilityChildrenVector children = child->children(); children 111 Source/core/accessibility/AXARIAGrid.cpp size_t length = children.size(); children 113 Source/core/accessibility/AXARIAGrid.cpp addTableCellChild(children[i].get(), appendedRows, columnCount); children 87 Source/core/accessibility/AXARIAGridCell.cpp AccessibilityChildrenVector siblings = parent->children(); children 110 Source/core/accessibility/AXARIAGridCell.cpp AccessibilityChildrenVector siblings = parent->children(); children 118 Source/core/accessibility/AXARIAGridRow.cpp AccessibilityChildrenVector rowChildren = children(); children 84 Source/core/accessibility/AXListBox.cpp void AXListBox::setSelectedChildren(AccessibilityChildrenVector& children) children 101 Source/core/accessibility/AXListBox.cpp length = children.size(); children 103 Source/core/accessibility/AXListBox.cpp AXObject* obj = children[i].get(); children 103 Source/core/accessibility/AXMenuList.cpp const AccessibilityChildrenVector& childObjects = children(); children 1333 Source/core/accessibility/AXNodeObject.cpp AccessibilityChildrenVector children = child->children(); children 1334 Source/core/accessibility/AXNodeObject.cpp size_t length = children.size(); children 1336 Source/core/accessibility/AXNodeObject.cpp m_children.insert(index + i, children[i]); children 441 Source/core/accessibility/AXObject.cpp AccessibilityChildrenVector axChildren = children(); children 482 Source/core/accessibility/AXObject.h const AccessibilityChildrenVector& children(); children 145 Source/core/accessibility/AXObjectCache.cpp AXObject::AccessibilityChildrenVector imageChildren = axRenderImage->children(); children 963 Source/core/accessibility/AXRenderObject.cpp void AXRenderObject::accessibilityChildrenFromAttribute(QualifiedName attr, AccessibilityChildrenVector& children) const children 974 Source/core/accessibility/AXRenderObject.cpp children.append(child); children 1265 Source/core/accessibility/AXRenderObject.cpp if (isHeading() && children().size() == 1) children 1266 Source/core/accessibility/AXRenderObject.cpp return children()[0]->clickPoint(); children 1846 Source/core/accessibility/AXRenderObject.cpp AccessibilityChildrenVector childObjects = children(); children 1963 Source/core/accessibility/AXRenderObject.cpp AXObject::AccessibilityChildrenVector children = parent->children(); children 1964 Source/core/accessibility/AXRenderObject.cpp unsigned count = children.size(); children 1966 Source/core/accessibility/AXRenderObject.cpp if (children[k]->elementRect().contains(point)) children 1967 Source/core/accessibility/AXRenderObject.cpp return children[k].get(); children 2140 Source/core/accessibility/AXRenderObject.cpp AccessibilityChildrenVector children = childObject->children(); children 2141 Source/core/accessibility/AXRenderObject.cpp if (children.size()) children 2142 Source/core/accessibility/AXRenderObject.cpp childObject = children.last().get(); children 2242 Source/core/accessibility/AXRenderObject.cpp AccessibilityChildrenVector children = root->children(); children 2243 Source/core/accessibility/AXRenderObject.cpp unsigned length = children.size(); children 2245 Source/core/accessibility/AXRenderObject.cpp m_children.append(children[i]); children 440 Source/core/accessibility/AXTable.cpp AccessibilityChildrenVector rowChildren = m_rows[row]->children(); children 479 Source/core/accessibility/AXTable.cpp AccessibilityChildrenVector children = m_rows[rowIndex]->children(); children 482 Source/core/accessibility/AXTable.cpp for (unsigned colIndexCounter = std::min(static_cast<unsigned>(children.size()), column + 1); colIndexCounter > 0; --colIndexCounter) { children 484 Source/core/accessibility/AXTable.cpp AXObject* child = children[colIndex].get(); children 81 Source/core/accessibility/AXTableColumn.cpp AccessibilityChildrenVector rowChildren = children(); children 111 Source/core/accessibility/AXTableRow.cpp AccessibilityChildrenVector rowChildren = children(); children 390 Source/core/dom/ContainerNode.cpp NodeVector children; children 391 Source/core/dom/ContainerNode.cpp getChildNodes(*this, children); children 394 Source/core/dom/ContainerNode.cpp for (NodeVector::const_iterator it = children.begin(); it != children.end(); ++it) { children 106 Source/core/dom/ContainerNode.h PassRefPtr<HTMLCollection> children(); children 41 Source/core/dom/ParentNode.h static PassRefPtr<HTMLCollection> children(ContainerNode& node) children 43 Source/core/dom/ParentNode.h return node.children(); children 354 Source/core/editing/CompositeEditCommand.cpp Vector<RefPtr<Node> > children; children 357 Source/core/editing/CompositeEditCommand.cpp children.append(child); children 359 Source/core/editing/CompositeEditCommand.cpp size_t size = children.size(); children 361 Source/core/editing/CompositeEditCommand.cpp removeNode(children[i].release()); children 52 Source/core/editing/MergeIdenticalElementsCommand.cpp Vector<RefPtr<Node> > children; children 54 Source/core/editing/MergeIdenticalElementsCommand.cpp children.append(child); children 56 Source/core/editing/MergeIdenticalElementsCommand.cpp size_t size = children.size(); children 58 Source/core/editing/MergeIdenticalElementsCommand.cpp m_element2->insertBefore(children[i].release(), m_atChild.get(), IGNORE_EXCEPTION); children 80 Source/core/editing/MergeIdenticalElementsCommand.cpp Vector<RefPtr<Node> > children; children 82 Source/core/editing/MergeIdenticalElementsCommand.cpp children.append(child); children 84 Source/core/editing/MergeIdenticalElementsCommand.cpp size_t size = children.size(); children 86 Source/core/editing/MergeIdenticalElementsCommand.cpp m_element1->appendChild(children[i].release(), exceptionState); children 44 Source/core/editing/RemoveNodePreservingChildrenCommand.cpp Vector<RefPtr<Node> > children; children 46 Source/core/editing/RemoveNodePreservingChildrenCommand.cpp children.append(child); children 48 Source/core/editing/RemoveNodePreservingChildrenCommand.cpp size_t size = children.size(); children 50 Source/core/editing/RemoveNodePreservingChildrenCommand.cpp RefPtr<Node> child = children[i].release(); children 57 Source/core/editing/ReplaceNodeWithSpanCommand.cpp NodeVector children; children 58 Source/core/editing/ReplaceNodeWithSpanCommand.cpp getChildNodes(nodeToReplace, children); children 59 Source/core/editing/ReplaceNodeWithSpanCommand.cpp for (size_t i = 0; i < children.size(); ++i) children 60 Source/core/editing/ReplaceNodeWithSpanCommand.cpp newNode->appendChild(children[i]); children 52 Source/core/editing/SplitElementCommand.cpp Vector<RefPtr<Node> > children; children 54 Source/core/editing/SplitElementCommand.cpp children.append(node); children 68 Source/core/editing/SplitElementCommand.cpp size_t size = children.size(); children 70 Source/core/editing/SplitElementCommand.cpp m_element1->appendChild(children[i], exceptionState); children 85 Source/core/editing/SplitElementCommand.cpp Vector<RefPtr<Node> > children; children 87 Source/core/editing/SplitElementCommand.cpp children.append(node); children 91 Source/core/editing/SplitElementCommand.cpp size_t size = children.size(); children 93 Source/core/editing/SplitElementCommand.cpp m_element2->insertBefore(children[i].get(), refChild.get(), IGNORE_EXCEPTION); children 44 Source/core/editing/WrapContentsInDummySpanCommand.cpp Vector<RefPtr<Node> > children; children 46 Source/core/editing/WrapContentsInDummySpanCommand.cpp children.append(child); children 48 Source/core/editing/WrapContentsInDummySpanCommand.cpp size_t size = children.size(); children 50 Source/core/editing/WrapContentsInDummySpanCommand.cpp m_dummySpan->appendChild(children[i].release(), IGNORE_EXCEPTION); children 69 Source/core/editing/WrapContentsInDummySpanCommand.cpp Vector<RefPtr<Node> > children; children 71 Source/core/editing/WrapContentsInDummySpanCommand.cpp children.append(child); children 73 Source/core/editing/WrapContentsInDummySpanCommand.cpp size_t size = children.size(); children 75 Source/core/editing/WrapContentsInDummySpanCommand.cpp m_element->appendChild(children[i].release(), IGNORE_EXCEPTION); children 2647 Source/core/frame/FrameView.cpp const HashSet<RefPtr<Widget> >* viewChildren = children(); children 217 Source/core/html/HTMLFrameSetElement.cpp Element* frameElement = children()->namedItem(name); children 727 Source/core/html/HTMLMediaElement.cpp mode = children; children 124 Source/core/html/HTMLTableRowElement.cpp RefPtr<HTMLCollection> children = cells(); children 125 Source/core/html/HTMLTableRowElement.cpp int numCells = children ? children->length() : 0; children 139 Source/core/html/HTMLTableRowElement.cpp n = children->item(index); children 147 Source/core/html/HTMLTableRowElement.cpp RefPtr<HTMLCollection> children = cells(); children 148 Source/core/html/HTMLTableRowElement.cpp int numCells = children ? children->length() : 0; children 152 Source/core/html/HTMLTableRowElement.cpp RefPtr<Element> cell = children->item(index); children 63 Source/core/html/HTMLTableSectionElement.cpp RefPtr<HTMLCollection> children = rows(); children 64 Source/core/html/HTMLTableSectionElement.cpp int numRows = children ? (int)children->length() : 0; children 76 Source/core/html/HTMLTableSectionElement.cpp n = children->item(index); children 85 Source/core/html/HTMLTableSectionElement.cpp RefPtr<HTMLCollection> children = rows(); children 86 Source/core/html/HTMLTableSectionElement.cpp int numRows = children ? (int)children->length() : 0; children 90 Source/core/html/HTMLTableSectionElement.cpp RefPtr<Element> row = children->item(index); children 521 Source/core/inspector/InspectorDOMAgent.cpp RefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > children = buildArrayForContainerChildren(node, depth, nodeMap); children 522 Source/core/inspector/InspectorDOMAgent.cpp m_frontend->setChildNodes(nodeId, children.release()); children 649 Source/core/inspector/InspectorDOMAgent.cpp RefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > children = TypeBuilder::Array<TypeBuilder::DOM::Node>::create(); children 650 Source/core/inspector/InspectorDOMAgent.cpp children->addItem(buildObjectForNode(node, 0, danglingMap)); children 651 Source/core/inspector/InspectorDOMAgent.cpp m_frontend->setChildNodes(0, children); children 1605 Source/core/inspector/InspectorDOMAgent.cpp RefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > children = buildArrayForContainerChildren(node, depth, nodesMap); children 1606 Source/core/inspector/InspectorDOMAgent.cpp if (children->length() > 0 || depth) // Push children along with shadow in any case. children 1607 Source/core/inspector/InspectorDOMAgent.cpp value->setChildren(children.release()); children 1631 Source/core/inspector/InspectorDOMAgent.cpp RefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > children = TypeBuilder::Array<TypeBuilder::DOM::Node>::create(); children 1636 Source/core/inspector/InspectorDOMAgent.cpp children->addItem(buildObjectForNode(firstChild, 0, nodesMap)); children 1639 Source/core/inspector/InspectorDOMAgent.cpp return children.release(); children 1647 Source/core/inspector/InspectorDOMAgent.cpp children->addItem(buildObjectForNode(child, depth, nodesMap)); children 1650 Source/core/inspector/InspectorDOMAgent.cpp return children.release(); children 254 Source/core/inspector/InspectorLayerTreeAgent.cpp for (size_t i = 0, size = root->children().size(); i < size; ++i) children 255 Source/core/inspector/InspectorLayerTreeAgent.cpp gatherGraphicsLayers(root->children()[i], layerIdToNodeIdMap, layers); children 278 Source/core/inspector/InspectorLayerTreeAgent.cpp for (size_t i = 0, size = root->children().size(); i < size; ++i) { children 279 Source/core/inspector/InspectorLayerTreeAgent.cpp if (GraphicsLayer* layer = findLayerById(root->children()[i], layerId)) children 149 Source/core/inspector/InspectorTimelineAgent.cpp TimelineRecordEntry(PassRefPtr<TimelineEvent> record, PassRefPtr<JSONObject> data, PassRefPtr<TypeBuilder::Array<TimelineEvent> > children, const String& type, size_t usedHeapSizeAtStart) children 152 Source/core/inspector/InspectorTimelineAgent.cpp , children(children) children 160 Source/core/inspector/InspectorTimelineAgent.cpp RefPtr<TypeBuilder::Array<TimelineEvent> > children; children 171 Source/core/inspector/InspectorTimelineAgent.cpp , children(TypeBuilder::Array<TimelineEvent>::create()) children 179 Source/core/inspector/InspectorTimelineAgent.cpp RefPtr<TypeBuilder::Array<TimelineEvent> > children; children 1109 Source/core/inspector/InspectorTimelineAgent.cpp parent.children->addItem(record); children 1165 Source/core/inspector/InspectorTimelineAgent.cpp if (entry.children) children 1166 Source/core/inspector/InspectorTimelineAgent.cpp m_recordStack.last().children->concat(entry.children); children 1171 Source/core/inspector/InspectorTimelineAgent.cpp entry.record->setChildren(entry.children); children 1344 Source/core/inspector/InspectorTimelineAgent.cpp if (last.children->length()) children 1345 Source/core/inspector/InspectorTimelineAgent.cpp last.record->setChildren(last.children); children 1354 Source/core/inspector/InspectorTimelineAgent.cpp m_stack.last().children->addItem(record); children 71 Source/core/inspector/ScriptProfile.cpp RefPtr<TypeBuilder::Array<TypeBuilder::Profiler::CPUProfileNode> > children = TypeBuilder::Array<TypeBuilder::Profiler::CPUProfileNode>::create(); children 75 Source/core/inspector/ScriptProfile.cpp children->addItem(buildInspectorObjectFor(child)); children 86 Source/core/inspector/ScriptProfile.cpp .setChildren(children.release()) children 223 Source/core/page/HistoryController.cpp const HistoryItemVector& children = historyNode->value()->deprecatedChildren(); children 224 Source/core/page/HistoryController.cpp for (size_t i = 0; i < children.size(); i++) { children 225 Source/core/page/HistoryController.cpp HistoryNode* childHistoryNode = historyNode->addChild(children[i].get(), -1); children 268 Source/core/page/HistoryController.cpp const Vector<OwnPtr<HistoryNode> >& childEntries = historyNode->children(); children 103 Source/core/page/HistoryController.h const Vector<OwnPtr<HistoryNode> >& children() const { return m_children; } children 710 Source/core/page/scrolling/ScrollingCoordinator.cpp if (const HashSet<RefPtr<Widget> >* children = frameView->children()) { children 711 Source/core/page/scrolling/ScrollingCoordinator.cpp for (HashSet<RefPtr<Widget> >::const_iterator it = children->begin(), end = children->end(); it != end; ++it) { children 167 Source/core/plugins/PluginOcclusionSupport.cpp const HashSet<RefPtr<Widget> >* children = parentFrameView->children(); children 168 Source/core/plugins/PluginOcclusionSupport.cpp for (HashSet<RefPtr<Widget> >::const_iterator it = children->begin(); it != children->end(); ++it) { children 52 Source/core/rendering/AutoTableLayout.cpp for (RenderObject* child = m_table->children()->firstChild(); child; child = child->nextSibling()) { children 68 Source/core/rendering/AutoTableLayout.cpp bool cellHasContent = cell->children()->firstChild() || cell->style()->hasBorder() || cell->style()->hasPadding() || cell->style()->hasBackground(); children 83 Source/core/rendering/RenderBlock.cpp RenderObjectChildList children; children 236 Source/core/rendering/RenderBlock.cpp children()->destroyLeftoverChildren(); children 465 Source/core/rendering/RenderBlock.cpp children()->appendChildNode(this, newBox); children 488 Source/core/rendering/RenderBlock.cpp children()->insertChildNode(this, newBox, newBeforeChild); children 606 Source/core/rendering/RenderBlock.cpp toBlock->children()->appendChildNode(toBlock, cloneBlock); children 642 Source/core/rendering/RenderBlock.cpp block->children()->insertChildNode(block, pre, boxFirst); children 643 Source/core/rendering/RenderBlock.cpp block->children()->insertChildNode(block, newBlockBox, boxFirst); children 644 Source/core/rendering/RenderBlock.cpp block->children()->insertChildNode(block, post, boxFirst); children 691 Source/core/rendering/RenderBlock.cpp block->children()->insertChildNode(block, pre, boxFirst); children 692 Source/core/rendering/RenderBlock.cpp block->children()->insertChildNode(block, newBlockBox, boxFirst); children 694 Source/core/rendering/RenderBlock.cpp block->children()->insertChildNode(block, post, boxFirst); children 955 Source/core/rendering/RenderBlock.cpp children()->insertChildNode(this, block, inlineRunStart); children 1006 Source/core/rendering/RenderBlock.cpp child->children()->setFirstChild(0); children 1054 Source/core/rendering/RenderBlock.cpp parent->children()->removeChildNode(parent, child, child->hasLayer()); children 1098 Source/core/rendering/RenderBlock.cpp children()->removeChildNode(this, inlineChildrenBlock, inlineChildrenBlockHasLayer); children 1101 Source/core/rendering/RenderBlock.cpp blockChildrenBlock->children()->insertChildNode(blockChildrenBlock, inlineChildrenBlock, prev == inlineChildrenBlock ? blockChildrenBlock->firstChild() : 0, children 80 Source/core/rendering/RenderBlock.h RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } children 81 Source/core/rendering/RenderBlock.h RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); } children 83 Source/core/rendering/RenderBlock.h const RenderObjectChildList* children() const { return &m_children; } children 84 Source/core/rendering/RenderBlock.h RenderObjectChildList* children() { return &m_children; } children 350 Source/core/rendering/RenderBlock.h virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); } children 351 Source/core/rendering/RenderBlock.h virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); } children 55 Source/core/rendering/RenderEmbeddedObject.h const RenderObjectChildList* children() const { return &m_children; } children 56 Source/core/rendering/RenderEmbeddedObject.h RenderObjectChildList* children() { return &m_children; } children 75 Source/core/rendering/RenderEmbeddedObject.h virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); } children 76 Source/core/rendering/RenderEmbeddedObject.h virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); } children 709 Source/core/rendering/RenderFlexibleBox.cpp LayoutUnit RenderFlexibleBox::autoMarginOffsetInMainAxis(const OrderedFlexItemList& children, LayoutUnit& availableFreeSpace) children 716 Source/core/rendering/RenderFlexibleBox.cpp for (size_t i = 0; i < children.size(); ++i) { children 717 Source/core/rendering/RenderFlexibleBox.cpp RenderBox* child = children[i]; children 934 Source/core/rendering/RenderFlexibleBox.cpp bool RenderFlexibleBox::resolveFlexibleLengths(FlexSign flexSign, const OrderedFlexItemList& children, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalWeightedFlexShrink, InflexibleFlexItemSize& inflexibleItems, Vector<LayoutUnit, 16>& childSizes, bool hasInfiniteLineLength) children 941 Source/core/rendering/RenderFlexibleBox.cpp for (size_t i = 0; i < children.size(); ++i) { children 942 Source/core/rendering/RenderFlexibleBox.cpp RenderBox* child = children[i]; children 1051 Source/core/rendering/RenderFlexibleBox.cpp size_t RenderFlexibleBox::numberOfInFlowPositionedChildren(const OrderedFlexItemList& children) const children 1054 Source/core/rendering/RenderFlexibleBox.cpp for (size_t i = 0; i < children.size(); ++i) { children 1055 Source/core/rendering/RenderFlexibleBox.cpp RenderBox* child = children[i]; children 1080 Source/core/rendering/RenderFlexibleBox.cpp void RenderFlexibleBox::layoutAndPlaceChildren(LayoutUnit& crossAxisOffset, const OrderedFlexItemList& children, const Vector<LayoutUnit, 16>& childSizes, LayoutUnit availableFreeSpace, bool relayoutChildren, Vector<LineContext>& lineContexts, bool hasInfiniteLineLength) children 1082 Source/core/rendering/RenderFlexibleBox.cpp ASSERT(childSizes.size() == children.size()); children 1084 Source/core/rendering/RenderFlexibleBox.cpp size_t numberOfChildrenForJustifyContent = numberOfInFlowPositionedChildren(children); children 1085 Source/core/rendering/RenderFlexibleBox.cpp LayoutUnit autoMarginOffset = autoMarginOffsetInMainAxis(children, availableFreeSpace); children 1096 Source/core/rendering/RenderFlexibleBox.cpp for (size_t i = 0; i < children.size(); ++i) { children 1097 Source/core/rendering/RenderFlexibleBox.cpp RenderBox* child = children[i]; children 1159 Source/core/rendering/RenderFlexibleBox.cpp layoutColumnReverse(children, crossAxisOffset, availableFreeSpace); children 1164 Source/core/rendering/RenderFlexibleBox.cpp lineContexts.append(LineContext(crossAxisOffset, maxChildCrossAxisExtent, children.size(), maxAscent)); children 1168 Source/core/rendering/RenderFlexibleBox.cpp void RenderFlexibleBox::layoutColumnReverse(const OrderedFlexItemList& children, LayoutUnit crossAxisOffset, LayoutUnit availableFreeSpace) children 1173 Source/core/rendering/RenderFlexibleBox.cpp size_t numberOfChildrenForJustifyContent = numberOfInFlowPositionedChildren(children); children 1179 Source/core/rendering/RenderFlexibleBox.cpp for (size_t i = 0; i < children.size(); ++i) { children 1180 Source/core/rendering/RenderFlexibleBox.cpp RenderBox* child = children[i]; children 62 Source/core/rendering/RenderFrameSet.h RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } children 63 Source/core/rendering/RenderFrameSet.h RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); } children 65 Source/core/rendering/RenderFrameSet.h const RenderObjectChildList* children() const { return &m_children; } children 66 Source/core/rendering/RenderFrameSet.h RenderObjectChildList* children() { return &m_children; } children 97 Source/core/rendering/RenderFrameSet.h virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); } children 98 Source/core/rendering/RenderFrameSet.h virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); } children 116 Source/core/rendering/RenderGrid.cpp const GridCell& children = m_grid[m_rowIndex][m_columnIndex]; children 117 Source/core/rendering/RenderGrid.cpp if (m_childIndex < children.size()) children 118 Source/core/rendering/RenderGrid.cpp return children[m_childIndex++]; children 132 Source/core/rendering/RenderGrid.cpp const GridCell& children = m_grid[m_rowIndex][m_columnIndex]; children 133 Source/core/rendering/RenderGrid.cpp if (children.isEmpty()) { children 1370 Source/core/rendering/RenderGrid.cpp const Vector<RenderBox*, 1>& children = m_grid[row][column]; children 1373 Source/core/rendering/RenderGrid.cpp for (size_t j = 0; j < children.size(); ++j) { children 1374 Source/core/rendering/RenderGrid.cpp populator.storeChild(children[j]); children 1376 Source/core/rendering/RenderGrid.cpp if (overflowIterator != end && *overflowIterator == children[j]) children 80 Source/core/rendering/RenderInline.cpp children()->destroyLeftoverChildren(); children 364 Source/core/rendering/RenderInline.cpp cloneInline->addChildIgnoringContinuation(children()->removeChildNode(this, tmp), 0); children 405 Source/core/rendering/RenderInline.cpp cloneInline->addChildIgnoringContinuation(inlineCurr->children()->removeChildNode(curr, tmp), 0); children 417 Source/core/rendering/RenderInline.cpp toBlock->children()->appendChildNode(toBlock, cloneInline); children 425 Source/core/rendering/RenderInline.cpp toBlock->children()->appendChildNode(toBlock, fromBlock->children()->removeChildNode(fromBlock, tmp)); children 456 Source/core/rendering/RenderInline.cpp block->children()->insertChildNode(block, pre, boxFirst); children 457 Source/core/rendering/RenderInline.cpp block->children()->insertChildNode(block, newBlockBox, boxFirst); children 458 Source/core/rendering/RenderInline.cpp block->children()->insertChildNode(block, post, boxFirst); children 466 Source/core/rendering/RenderInline.cpp pre->children()->appendChildNode(pre, block->children()->removeChildNode(block, no)); children 1205 Source/core/rendering/RenderInline.cpp children()->removeChildNode(this, child); children 41 Source/core/rendering/RenderInline.h RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } children 42 Source/core/rendering/RenderInline.h RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); } children 107 Source/core/rendering/RenderInline.h virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); } children 108 Source/core/rendering/RenderInline.h virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); } children 109 Source/core/rendering/RenderInline.h const RenderObjectChildList* children() const { return &m_children; } children 110 Source/core/rendering/RenderInline.h RenderObjectChildList* children() { return &m_children; } children 40 Source/core/rendering/RenderMedia.h RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } children 41 Source/core/rendering/RenderMedia.h RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); } children 43 Source/core/rendering/RenderMedia.h const RenderObjectChildList* children() const { return &m_children; } children 44 Source/core/rendering/RenderMedia.h RenderObjectChildList* children() { return &m_children; } children 52 Source/core/rendering/RenderMedia.h virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); } children 53 Source/core/rendering/RenderMedia.h virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); } children 294 Source/core/rendering/RenderObject.cpp RenderObjectChildList* children = virtualChildren(); children 295 Source/core/rendering/RenderObject.cpp ASSERT(children); children 296 Source/core/rendering/RenderObject.cpp if (!children) children 304 Source/core/rendering/RenderObject.cpp RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : children->lastChild(); children 313 Source/core/rendering/RenderObject.cpp children->insertChildNode(this, newChild, beforeChild); children 332 Source/core/rendering/RenderObject.cpp RenderObjectChildList* children = virtualChildren(); children 333 Source/core/rendering/RenderObject.cpp ASSERT(children); children 334 Source/core/rendering/RenderObject.cpp if (!children) children 337 Source/core/rendering/RenderObject.cpp children->removeChildNode(this, oldChild); children 1832 Source/core/rendering/RenderObject.cpp block->children()->appendChildNode(block, childlist->removeChildNode(parent(), this)); children 2593 Source/core/rendering/RenderObject.cpp RenderObjectChildList* children = virtualChildren(); children 2594 Source/core/rendering/RenderObject.cpp if (children) children 2595 Source/core/rendering/RenderObject.cpp children->destroyLeftoverChildren(); children 2702 Source/core/rendering/RenderObject.cpp if (const RenderObjectChildList* children = virtualChildren()) { children 2703 Source/core/rendering/RenderObject.cpp for (RenderObject* child = children->firstChild(); child; child = child->nextSibling()) children 183 Source/core/rendering/RenderObject.h if (const RenderObjectChildList* children = virtualChildren()) children 184 Source/core/rendering/RenderObject.h return children->firstChild(); children 189 Source/core/rendering/RenderObject.h if (const RenderObjectChildList* children = virtualChildren()) children 190 Source/core/rendering/RenderObject.h return children->lastChild(); children 100 Source/core/rendering/RenderRubyBase.cpp toBase->children()->appendChildNode(toBase, toBlock); children 125 Source/core/rendering/RenderRubyBase.cpp anonBlockHere->moveAllChildrenTo(anonBlockThere, anonBlockThere->children()); children 40 Source/core/rendering/RenderTableCol.h RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } children 41 Source/core/rendering/RenderTableCol.h RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); } children 43 Source/core/rendering/RenderTableCol.h const RenderObjectChildList* children() const { return &m_children; } children 44 Source/core/rendering/RenderTableCol.h RenderObjectChildList* children() { return &m_children; } children 80 Source/core/rendering/RenderTableCol.h virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); } children 81 Source/core/rendering/RenderTableCol.h virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); } children 39 Source/core/rendering/RenderTableRow.h RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } children 40 Source/core/rendering/RenderTableRow.h RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); } children 42 Source/core/rendering/RenderTableRow.h const RenderObjectChildList* children() const { return &m_children; } children 43 Source/core/rendering/RenderTableRow.h RenderObjectChildList* children() { return &m_children; } children 92 Source/core/rendering/RenderTableRow.h virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); } children 93 Source/core/rendering/RenderTableRow.h virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); } children 68 Source/core/rendering/RenderTableSection.h RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } children 69 Source/core/rendering/RenderTableSection.h RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); } children 71 Source/core/rendering/RenderTableSection.h const RenderObjectChildList* children() const { return &m_children; } children 72 Source/core/rendering/RenderTableSection.h RenderObjectChildList* children() { return &m_children; } children 224 Source/core/rendering/RenderTableSection.h virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); } children 225 Source/core/rendering/RenderTableSection.h virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); } children 1390 Source/core/rendering/compositing/RenderLayerCompositor.cpp if (hostingLayer->children().size() != 1 || hostingLayer->children()[0] != rootLayer) { children 1687 Source/core/rendering/compositing/RenderLayerCompositor.cpp for (size_t i = 0; i < graphicsLayer->children().size(); ++i) children 1688 Source/core/rendering/compositing/RenderLayerCompositor.cpp resetTrackedRepaintRectsRecursive(graphicsLayer->children()[i]); children 37 Source/core/rendering/svg/RenderSVGContainer.h RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } children 38 Source/core/rendering/svg/RenderSVGContainer.h RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); } children 40 Source/core/rendering/svg/RenderSVGContainer.h const RenderObjectChildList* children() const { return &m_children; } children 41 Source/core/rendering/svg/RenderSVGContainer.h RenderObjectChildList* children() { return &m_children; } children 49 Source/core/rendering/svg/RenderSVGContainer.h virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); } children 50 Source/core/rendering/svg/RenderSVGContainer.h virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); } children 45 Source/core/rendering/svg/RenderSVGRoot.h RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } children 46 Source/core/rendering/svg/RenderSVGRoot.h RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); } children 48 Source/core/rendering/svg/RenderSVGRoot.h const RenderObjectChildList* children() const { return &m_children; } children 49 Source/core/rendering/svg/RenderSVGRoot.h RenderObjectChildList* children() { return &m_children; } children 74 Source/core/rendering/svg/RenderSVGRoot.h virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); } children 75 Source/core/rendering/svg/RenderSVGRoot.h virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); } children 46 Source/core/svg/SVGGlyphMap.h GlyphMapLayer children; children 202 Source/core/svg/SVGGlyphMap.h currentLayer = &node->children; children 221 Source/core/svg/SVGGlyphMap.h currentLayer = &node->children; children 240 Source/core/svg/SVGGlyphMap.h currentLayer = &node->children; children 1405 Source/core/testing/Internals.cpp size_t numChildren = graphicsLayer->children().size(); children 1407 Source/core/testing/Internals.cpp accumulateLayerRectList(compositor, graphicsLayer->children()[i], rects); children 169 Source/core/xml/XSLStyleSheetLibxslt.cpp xmlNodePtr stylesheetRoot = document()->children; children 190 Source/core/xml/XSLStyleSheetLibxslt.cpp xmlNodePtr curr = stylesheetRoot->children; children 107 Source/platform/graphics/GraphicsLayer.h const Vector<GraphicsLayer*>& children() const { return m_children; } children 69 Source/platform/scroll/ScrollView.h const HashSet<RefPtr<Widget> >* children() const { return &m_children; } children 187 Source/web/WebAXObject.cpp return m_private->children().size(); children 195 Source/web/WebAXObject.cpp if (m_private->children().size() <= index) children 198 Source/web/WebAXObject.cpp return WebAXObject(m_private->children()[index]); children 66 Source/web/WebHistoryItem.cpp const HistoryItemVector& children = item->deprecatedChildren(); children 67 Source/web/WebHistoryItem.cpp for (size_t i = 0; i < children.size(); ++i) children 68 Source/web/WebHistoryItem.cpp addReferencedFilePaths(children[i].get(), results); children 55 Source/web/painting/ContinuousPainter.cpp const Vector<GraphicsLayer*>& children = layer->children(); children 57 Source/web/painting/ContinuousPainter.cpp for (it = children.begin(); it != children.end(); ++it) children 104 public/web/WebHistoryItem.h BLINK_EXPORT WebVector<WebHistoryItem> children() const;