children           64 Source/core/accessibility/AXARIAGrid.cpp     unsigned rowCellCount = row->children().size();
children           76 Source/core/accessibility/AXARIAGrid.cpp         m_children.appendVector(row->children());
children          110 Source/core/accessibility/AXARIAGrid.cpp             AccessibilityChildrenVector children = child->children();
children          111 Source/core/accessibility/AXARIAGrid.cpp             size_t length = children.size();
children          113 Source/core/accessibility/AXARIAGrid.cpp                 addTableCellChild(children[i].get(), appendedRows, columnCount);
children           87 Source/core/accessibility/AXARIAGridCell.cpp         AccessibilityChildrenVector siblings = parent->children();
children          110 Source/core/accessibility/AXARIAGridCell.cpp     AccessibilityChildrenVector siblings = parent->children();
children          118 Source/core/accessibility/AXARIAGridRow.cpp     AccessibilityChildrenVector rowChildren = children();
children           84 Source/core/accessibility/AXListBox.cpp void AXListBox::setSelectedChildren(AccessibilityChildrenVector& children)
children          101 Source/core/accessibility/AXListBox.cpp     length = children.size();
children          103 Source/core/accessibility/AXListBox.cpp         AXObject* obj = children[i].get();
children          103 Source/core/accessibility/AXMenuList.cpp     const AccessibilityChildrenVector& childObjects = children();
children         1333 Source/core/accessibility/AXNodeObject.cpp         AccessibilityChildrenVector children = child->children();
children         1334 Source/core/accessibility/AXNodeObject.cpp         size_t length = children.size();
children         1336 Source/core/accessibility/AXNodeObject.cpp             m_children.insert(index + i, children[i]);
children          441 Source/core/accessibility/AXObject.cpp     AccessibilityChildrenVector axChildren = children();
children          482 Source/core/accessibility/AXObject.h     const AccessibilityChildrenVector& children();
children          145 Source/core/accessibility/AXObjectCache.cpp     AXObject::AccessibilityChildrenVector imageChildren = axRenderImage->children();
children          963 Source/core/accessibility/AXRenderObject.cpp void AXRenderObject::accessibilityChildrenFromAttribute(QualifiedName attr, AccessibilityChildrenVector& children) const
children          974 Source/core/accessibility/AXRenderObject.cpp             children.append(child);
children         1265 Source/core/accessibility/AXRenderObject.cpp     if (isHeading() && children().size() == 1)
children         1266 Source/core/accessibility/AXRenderObject.cpp         return children()[0]->clickPoint();
children         1846 Source/core/accessibility/AXRenderObject.cpp     AccessibilityChildrenVector childObjects = children();
children         1963 Source/core/accessibility/AXRenderObject.cpp     AXObject::AccessibilityChildrenVector children = parent->children();
children         1964 Source/core/accessibility/AXRenderObject.cpp     unsigned count = children.size();
children         1966 Source/core/accessibility/AXRenderObject.cpp         if (children[k]->elementRect().contains(point))
children         1967 Source/core/accessibility/AXRenderObject.cpp             return children[k].get();
children         2140 Source/core/accessibility/AXRenderObject.cpp                 AccessibilityChildrenVector children = childObject->children();
children         2141 Source/core/accessibility/AXRenderObject.cpp                 if (children.size())
children         2142 Source/core/accessibility/AXRenderObject.cpp                     childObject = children.last().get();
children         2242 Source/core/accessibility/AXRenderObject.cpp         AccessibilityChildrenVector children = root->children();
children         2243 Source/core/accessibility/AXRenderObject.cpp         unsigned length = children.size();
children         2245 Source/core/accessibility/AXRenderObject.cpp             m_children.append(children[i]);
children          440 Source/core/accessibility/AXTable.cpp         AccessibilityChildrenVector rowChildren = m_rows[row]->children();
children          479 Source/core/accessibility/AXTable.cpp         AccessibilityChildrenVector children = m_rows[rowIndex]->children();
children          482 Source/core/accessibility/AXTable.cpp         for (unsigned colIndexCounter = std::min(static_cast<unsigned>(children.size()), column + 1); colIndexCounter > 0; --colIndexCounter) {
children          484 Source/core/accessibility/AXTable.cpp             AXObject* child = children[colIndex].get();
children           81 Source/core/accessibility/AXTableColumn.cpp         AccessibilityChildrenVector rowChildren = children();
children          111 Source/core/accessibility/AXTableRow.cpp     AccessibilityChildrenVector rowChildren = children();
children          390 Source/core/dom/ContainerNode.cpp     NodeVector children;
children          391 Source/core/dom/ContainerNode.cpp     getChildNodes(*this, children);
children          394 Source/core/dom/ContainerNode.cpp     for (NodeVector::const_iterator it = children.begin(); it != children.end(); ++it) {
children          106 Source/core/dom/ContainerNode.h     PassRefPtr<HTMLCollection> children();
children           41 Source/core/dom/ParentNode.h     static PassRefPtr<HTMLCollection> children(ContainerNode& node)
children           43 Source/core/dom/ParentNode.h         return node.children();
children          354 Source/core/editing/CompositeEditCommand.cpp     Vector<RefPtr<Node> > children;
children          357 Source/core/editing/CompositeEditCommand.cpp         children.append(child);
children          359 Source/core/editing/CompositeEditCommand.cpp     size_t size = children.size();
children          361 Source/core/editing/CompositeEditCommand.cpp         removeNode(children[i].release());
children           52 Source/core/editing/MergeIdenticalElementsCommand.cpp     Vector<RefPtr<Node> > children;
children           54 Source/core/editing/MergeIdenticalElementsCommand.cpp         children.append(child);
children           56 Source/core/editing/MergeIdenticalElementsCommand.cpp     size_t size = children.size();
children           58 Source/core/editing/MergeIdenticalElementsCommand.cpp         m_element2->insertBefore(children[i].release(), m_atChild.get(), IGNORE_EXCEPTION);
children           80 Source/core/editing/MergeIdenticalElementsCommand.cpp     Vector<RefPtr<Node> > children;
children           82 Source/core/editing/MergeIdenticalElementsCommand.cpp         children.append(child);
children           84 Source/core/editing/MergeIdenticalElementsCommand.cpp     size_t size = children.size();
children           86 Source/core/editing/MergeIdenticalElementsCommand.cpp         m_element1->appendChild(children[i].release(), exceptionState);
children           44 Source/core/editing/RemoveNodePreservingChildrenCommand.cpp     Vector<RefPtr<Node> > children;
children           46 Source/core/editing/RemoveNodePreservingChildrenCommand.cpp         children.append(child);
children           48 Source/core/editing/RemoveNodePreservingChildrenCommand.cpp     size_t size = children.size();
children           50 Source/core/editing/RemoveNodePreservingChildrenCommand.cpp         RefPtr<Node> child = children[i].release();
children           57 Source/core/editing/ReplaceNodeWithSpanCommand.cpp     NodeVector children;
children           58 Source/core/editing/ReplaceNodeWithSpanCommand.cpp     getChildNodes(nodeToReplace, children);
children           59 Source/core/editing/ReplaceNodeWithSpanCommand.cpp     for (size_t i = 0; i < children.size(); ++i)
children           60 Source/core/editing/ReplaceNodeWithSpanCommand.cpp         newNode->appendChild(children[i]);
children           52 Source/core/editing/SplitElementCommand.cpp     Vector<RefPtr<Node> > children;
children           54 Source/core/editing/SplitElementCommand.cpp         children.append(node);
children           68 Source/core/editing/SplitElementCommand.cpp     size_t size = children.size();
children           70 Source/core/editing/SplitElementCommand.cpp         m_element1->appendChild(children[i], exceptionState);
children           85 Source/core/editing/SplitElementCommand.cpp     Vector<RefPtr<Node> > children;
children           87 Source/core/editing/SplitElementCommand.cpp         children.append(node);
children           91 Source/core/editing/SplitElementCommand.cpp     size_t size = children.size();
children           93 Source/core/editing/SplitElementCommand.cpp         m_element2->insertBefore(children[i].get(), refChild.get(), IGNORE_EXCEPTION);
children           44 Source/core/editing/WrapContentsInDummySpanCommand.cpp     Vector<RefPtr<Node> > children;
children           46 Source/core/editing/WrapContentsInDummySpanCommand.cpp         children.append(child);
children           48 Source/core/editing/WrapContentsInDummySpanCommand.cpp     size_t size = children.size();
children           50 Source/core/editing/WrapContentsInDummySpanCommand.cpp         m_dummySpan->appendChild(children[i].release(), IGNORE_EXCEPTION);
children           69 Source/core/editing/WrapContentsInDummySpanCommand.cpp     Vector<RefPtr<Node> > children;
children           71 Source/core/editing/WrapContentsInDummySpanCommand.cpp         children.append(child);
children           73 Source/core/editing/WrapContentsInDummySpanCommand.cpp     size_t size = children.size();
children           75 Source/core/editing/WrapContentsInDummySpanCommand.cpp         m_element->appendChild(children[i].release(), IGNORE_EXCEPTION);
children         2647 Source/core/frame/FrameView.cpp     const HashSet<RefPtr<Widget> >* viewChildren = children();
children          217 Source/core/html/HTMLFrameSetElement.cpp     Element* frameElement = children()->namedItem(name);
children          727 Source/core/html/HTMLMediaElement.cpp             mode = children;
children          124 Source/core/html/HTMLTableRowElement.cpp     RefPtr<HTMLCollection> children = cells();
children          125 Source/core/html/HTMLTableRowElement.cpp     int numCells = children ? children->length() : 0;
children          139 Source/core/html/HTMLTableRowElement.cpp             n = children->item(index);
children          147 Source/core/html/HTMLTableRowElement.cpp     RefPtr<HTMLCollection> children = cells();
children          148 Source/core/html/HTMLTableRowElement.cpp     int numCells = children ? children->length() : 0;
children          152 Source/core/html/HTMLTableRowElement.cpp         RefPtr<Element> cell = children->item(index);
children           63 Source/core/html/HTMLTableSectionElement.cpp     RefPtr<HTMLCollection> children = rows();
children           64 Source/core/html/HTMLTableSectionElement.cpp     int numRows = children ? (int)children->length() : 0;
children           76 Source/core/html/HTMLTableSectionElement.cpp                 n = children->item(index);
children           85 Source/core/html/HTMLTableSectionElement.cpp     RefPtr<HTMLCollection> children = rows();
children           86 Source/core/html/HTMLTableSectionElement.cpp     int numRows = children ? (int)children->length() : 0;
children           90 Source/core/html/HTMLTableSectionElement.cpp         RefPtr<Element> row = children->item(index);
children          521 Source/core/inspector/InspectorDOMAgent.cpp     RefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > children = buildArrayForContainerChildren(node, depth, nodeMap);
children          522 Source/core/inspector/InspectorDOMAgent.cpp     m_frontend->setChildNodes(nodeId, children.release());
children          649 Source/core/inspector/InspectorDOMAgent.cpp             RefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > children = TypeBuilder::Array<TypeBuilder::DOM::Node>::create();
children          650 Source/core/inspector/InspectorDOMAgent.cpp             children->addItem(buildObjectForNode(node, 0, danglingMap));
children          651 Source/core/inspector/InspectorDOMAgent.cpp             m_frontend->setChildNodes(0, children);
children         1605 Source/core/inspector/InspectorDOMAgent.cpp         RefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > children = buildArrayForContainerChildren(node, depth, nodesMap);
children         1606 Source/core/inspector/InspectorDOMAgent.cpp         if (children->length() > 0 || depth) // Push children along with shadow in any case.
children         1607 Source/core/inspector/InspectorDOMAgent.cpp             value->setChildren(children.release());
children         1631 Source/core/inspector/InspectorDOMAgent.cpp     RefPtr<TypeBuilder::Array<TypeBuilder::DOM::Node> > children = TypeBuilder::Array<TypeBuilder::DOM::Node>::create();
children         1636 Source/core/inspector/InspectorDOMAgent.cpp             children->addItem(buildObjectForNode(firstChild, 0, nodesMap));
children         1639 Source/core/inspector/InspectorDOMAgent.cpp         return children.release();
children         1647 Source/core/inspector/InspectorDOMAgent.cpp         children->addItem(buildObjectForNode(child, depth, nodesMap));
children         1650 Source/core/inspector/InspectorDOMAgent.cpp     return children.release();
children          254 Source/core/inspector/InspectorLayerTreeAgent.cpp     for (size_t i = 0, size = root->children().size(); i < size; ++i)
children          255 Source/core/inspector/InspectorLayerTreeAgent.cpp         gatherGraphicsLayers(root->children()[i], layerIdToNodeIdMap, layers);
children          278 Source/core/inspector/InspectorLayerTreeAgent.cpp     for (size_t i = 0, size = root->children().size(); i < size; ++i) {
children          279 Source/core/inspector/InspectorLayerTreeAgent.cpp         if (GraphicsLayer* layer = findLayerById(root->children()[i], layerId))
children          149 Source/core/inspector/InspectorTimelineAgent.cpp     TimelineRecordEntry(PassRefPtr<TimelineEvent> record, PassRefPtr<JSONObject> data, PassRefPtr<TypeBuilder::Array<TimelineEvent> > children, const String& type, size_t usedHeapSizeAtStart)
children          152 Source/core/inspector/InspectorTimelineAgent.cpp         , children(children)
children          160 Source/core/inspector/InspectorTimelineAgent.cpp     RefPtr<TypeBuilder::Array<TimelineEvent> > children;
children          171 Source/core/inspector/InspectorTimelineAgent.cpp             , children(TypeBuilder::Array<TimelineEvent>::create())
children          179 Source/core/inspector/InspectorTimelineAgent.cpp         RefPtr<TypeBuilder::Array<TimelineEvent> > children;
children         1109 Source/core/inspector/InspectorTimelineAgent.cpp         parent.children->addItem(record);
children         1165 Source/core/inspector/InspectorTimelineAgent.cpp             if (entry.children)
children         1166 Source/core/inspector/InspectorTimelineAgent.cpp                 m_recordStack.last().children->concat(entry.children);
children         1171 Source/core/inspector/InspectorTimelineAgent.cpp         entry.record->setChildren(entry.children);
children         1344 Source/core/inspector/InspectorTimelineAgent.cpp     if (last.children->length())
children         1345 Source/core/inspector/InspectorTimelineAgent.cpp         last.record->setChildren(last.children);
children         1354 Source/core/inspector/InspectorTimelineAgent.cpp         m_stack.last().children->addItem(record);
children           71 Source/core/inspector/ScriptProfile.cpp     RefPtr<TypeBuilder::Array<TypeBuilder::Profiler::CPUProfileNode> > children = TypeBuilder::Array<TypeBuilder::Profiler::CPUProfileNode>::create();
children           75 Source/core/inspector/ScriptProfile.cpp         children->addItem(buildInspectorObjectFor(child));
children           86 Source/core/inspector/ScriptProfile.cpp         .setChildren(children.release())
children          223 Source/core/page/HistoryController.cpp         const HistoryItemVector& children = historyNode->value()->deprecatedChildren();
children          224 Source/core/page/HistoryController.cpp         for (size_t i = 0; i < children.size(); i++) {
children          225 Source/core/page/HistoryController.cpp             HistoryNode* childHistoryNode = historyNode->addChild(children[i].get(), -1);
children          268 Source/core/page/HistoryController.cpp     const Vector<OwnPtr<HistoryNode> >& childEntries = historyNode->children();
children          103 Source/core/page/HistoryController.h     const Vector<OwnPtr<HistoryNode> >& children() const { return m_children; }
children          710 Source/core/page/scrolling/ScrollingCoordinator.cpp     if (const HashSet<RefPtr<Widget> >* children = frameView->children()) {
children          711 Source/core/page/scrolling/ScrollingCoordinator.cpp         for (HashSet<RefPtr<Widget> >::const_iterator it = children->begin(), end = children->end(); it != end; ++it) {
children          167 Source/core/plugins/PluginOcclusionSupport.cpp     const HashSet<RefPtr<Widget> >* children = parentFrameView->children();
children          168 Source/core/plugins/PluginOcclusionSupport.cpp     for (HashSet<RefPtr<Widget> >::const_iterator it = children->begin(); it != children->end(); ++it) {
children           52 Source/core/rendering/AutoTableLayout.cpp     for (RenderObject* child = m_table->children()->firstChild(); child; child = child->nextSibling()) {
children           68 Source/core/rendering/AutoTableLayout.cpp                 bool cellHasContent = cell->children()->firstChild() || cell->style()->hasBorder() || cell->style()->hasPadding() || cell->style()->hasBackground();
children           83 Source/core/rendering/RenderBlock.cpp     RenderObjectChildList children;
children          236 Source/core/rendering/RenderBlock.cpp     children()->destroyLeftoverChildren();
children          465 Source/core/rendering/RenderBlock.cpp         children()->appendChildNode(this, newBox);
children          488 Source/core/rendering/RenderBlock.cpp     children()->insertChildNode(this, newBox, newBeforeChild);
children          606 Source/core/rendering/RenderBlock.cpp     toBlock->children()->appendChildNode(toBlock, cloneBlock);
children          642 Source/core/rendering/RenderBlock.cpp         block->children()->insertChildNode(block, pre, boxFirst);
children          643 Source/core/rendering/RenderBlock.cpp     block->children()->insertChildNode(block, newBlockBox, boxFirst);
children          644 Source/core/rendering/RenderBlock.cpp     block->children()->insertChildNode(block, post, boxFirst);
children          691 Source/core/rendering/RenderBlock.cpp         block->children()->insertChildNode(block, pre, boxFirst);
children          692 Source/core/rendering/RenderBlock.cpp     block->children()->insertChildNode(block, newBlockBox, boxFirst);
children          694 Source/core/rendering/RenderBlock.cpp         block->children()->insertChildNode(block, post, boxFirst);
children          955 Source/core/rendering/RenderBlock.cpp         children()->insertChildNode(this, block, inlineRunStart);
children         1006 Source/core/rendering/RenderBlock.cpp     child->children()->setFirstChild(0);
children         1054 Source/core/rendering/RenderBlock.cpp     parent->children()->removeChildNode(parent, child, child->hasLayer());
children         1098 Source/core/rendering/RenderBlock.cpp             children()->removeChildNode(this, inlineChildrenBlock, inlineChildrenBlockHasLayer);
children         1101 Source/core/rendering/RenderBlock.cpp             blockChildrenBlock->children()->insertChildNode(blockChildrenBlock, inlineChildrenBlock, prev == inlineChildrenBlock ? blockChildrenBlock->firstChild() : 0,
children           80 Source/core/rendering/RenderBlock.h     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
children           81 Source/core/rendering/RenderBlock.h     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
children           83 Source/core/rendering/RenderBlock.h     const RenderObjectChildList* children() const { return &m_children; }
children           84 Source/core/rendering/RenderBlock.h     RenderObjectChildList* children() { return &m_children; }
children          350 Source/core/rendering/RenderBlock.h     virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
children          351 Source/core/rendering/RenderBlock.h     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
children           55 Source/core/rendering/RenderEmbeddedObject.h     const RenderObjectChildList* children() const { return &m_children; }
children           56 Source/core/rendering/RenderEmbeddedObject.h     RenderObjectChildList* children() { return &m_children; }
children           75 Source/core/rendering/RenderEmbeddedObject.h     virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
children           76 Source/core/rendering/RenderEmbeddedObject.h     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
children          709 Source/core/rendering/RenderFlexibleBox.cpp LayoutUnit RenderFlexibleBox::autoMarginOffsetInMainAxis(const OrderedFlexItemList& children, LayoutUnit& availableFreeSpace)
children          716 Source/core/rendering/RenderFlexibleBox.cpp     for (size_t i = 0; i < children.size(); ++i) {
children          717 Source/core/rendering/RenderFlexibleBox.cpp         RenderBox* child = children[i];
children          934 Source/core/rendering/RenderFlexibleBox.cpp bool RenderFlexibleBox::resolveFlexibleLengths(FlexSign flexSign, const OrderedFlexItemList& children, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalWeightedFlexShrink, InflexibleFlexItemSize& inflexibleItems, Vector<LayoutUnit, 16>& childSizes, bool hasInfiniteLineLength)
children          941 Source/core/rendering/RenderFlexibleBox.cpp     for (size_t i = 0; i < children.size(); ++i) {
children          942 Source/core/rendering/RenderFlexibleBox.cpp         RenderBox* child = children[i];
children         1051 Source/core/rendering/RenderFlexibleBox.cpp size_t RenderFlexibleBox::numberOfInFlowPositionedChildren(const OrderedFlexItemList& children) const
children         1054 Source/core/rendering/RenderFlexibleBox.cpp     for (size_t i = 0; i < children.size(); ++i) {
children         1055 Source/core/rendering/RenderFlexibleBox.cpp         RenderBox* child = children[i];
children         1080 Source/core/rendering/RenderFlexibleBox.cpp void RenderFlexibleBox::layoutAndPlaceChildren(LayoutUnit& crossAxisOffset, const OrderedFlexItemList& children, const Vector<LayoutUnit, 16>& childSizes, LayoutUnit availableFreeSpace, bool relayoutChildren, Vector<LineContext>& lineContexts, bool hasInfiniteLineLength)
children         1082 Source/core/rendering/RenderFlexibleBox.cpp     ASSERT(childSizes.size() == children.size());
children         1084 Source/core/rendering/RenderFlexibleBox.cpp     size_t numberOfChildrenForJustifyContent = numberOfInFlowPositionedChildren(children);
children         1085 Source/core/rendering/RenderFlexibleBox.cpp     LayoutUnit autoMarginOffset = autoMarginOffsetInMainAxis(children, availableFreeSpace);
children         1096 Source/core/rendering/RenderFlexibleBox.cpp     for (size_t i = 0; i < children.size(); ++i) {
children         1097 Source/core/rendering/RenderFlexibleBox.cpp         RenderBox* child = children[i];
children         1159 Source/core/rendering/RenderFlexibleBox.cpp         layoutColumnReverse(children, crossAxisOffset, availableFreeSpace);
children         1164 Source/core/rendering/RenderFlexibleBox.cpp     lineContexts.append(LineContext(crossAxisOffset, maxChildCrossAxisExtent, children.size(), maxAscent));
children         1168 Source/core/rendering/RenderFlexibleBox.cpp void RenderFlexibleBox::layoutColumnReverse(const OrderedFlexItemList& children, LayoutUnit crossAxisOffset, LayoutUnit availableFreeSpace)
children         1173 Source/core/rendering/RenderFlexibleBox.cpp     size_t numberOfChildrenForJustifyContent = numberOfInFlowPositionedChildren(children);
children         1179 Source/core/rendering/RenderFlexibleBox.cpp     for (size_t i = 0; i < children.size(); ++i) {
children         1180 Source/core/rendering/RenderFlexibleBox.cpp         RenderBox* child = children[i];
children           62 Source/core/rendering/RenderFrameSet.h     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
children           63 Source/core/rendering/RenderFrameSet.h     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
children           65 Source/core/rendering/RenderFrameSet.h     const RenderObjectChildList* children() const { return &m_children; }
children           66 Source/core/rendering/RenderFrameSet.h     RenderObjectChildList* children() { return &m_children; }
children           97 Source/core/rendering/RenderFrameSet.h     virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); }
children           98 Source/core/rendering/RenderFrameSet.h     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); }
children          116 Source/core/rendering/RenderGrid.cpp             const GridCell& children = m_grid[m_rowIndex][m_columnIndex];
children          117 Source/core/rendering/RenderGrid.cpp             if (m_childIndex < children.size())
children          118 Source/core/rendering/RenderGrid.cpp                 return children[m_childIndex++];
children          132 Source/core/rendering/RenderGrid.cpp             const GridCell& children = m_grid[m_rowIndex][m_columnIndex];
children          133 Source/core/rendering/RenderGrid.cpp             if (children.isEmpty()) {
children         1370 Source/core/rendering/RenderGrid.cpp                 const Vector<RenderBox*, 1>& children = m_grid[row][column];
children         1373 Source/core/rendering/RenderGrid.cpp                 for (size_t j = 0; j < children.size(); ++j) {
children         1374 Source/core/rendering/RenderGrid.cpp                     populator.storeChild(children[j]);
children         1376 Source/core/rendering/RenderGrid.cpp                     if (overflowIterator != end && *overflowIterator == children[j])
children           80 Source/core/rendering/RenderInline.cpp     children()->destroyLeftoverChildren();
children          364 Source/core/rendering/RenderInline.cpp         cloneInline->addChildIgnoringContinuation(children()->removeChildNode(this, tmp), 0);
children          405 Source/core/rendering/RenderInline.cpp                 cloneInline->addChildIgnoringContinuation(inlineCurr->children()->removeChildNode(curr, tmp), 0);
children          417 Source/core/rendering/RenderInline.cpp     toBlock->children()->appendChildNode(toBlock, cloneInline);
children          425 Source/core/rendering/RenderInline.cpp         toBlock->children()->appendChildNode(toBlock, fromBlock->children()->removeChildNode(fromBlock, tmp));
children          456 Source/core/rendering/RenderInline.cpp         block->children()->insertChildNode(block, pre, boxFirst);
children          457 Source/core/rendering/RenderInline.cpp     block->children()->insertChildNode(block, newBlockBox, boxFirst);
children          458 Source/core/rendering/RenderInline.cpp     block->children()->insertChildNode(block, post, boxFirst);
children          466 Source/core/rendering/RenderInline.cpp             pre->children()->appendChildNode(pre, block->children()->removeChildNode(block, no));
children         1205 Source/core/rendering/RenderInline.cpp     children()->removeChildNode(this, child);
children           41 Source/core/rendering/RenderInline.h     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
children           42 Source/core/rendering/RenderInline.h     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
children          107 Source/core/rendering/RenderInline.h     virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
children          108 Source/core/rendering/RenderInline.h     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
children          109 Source/core/rendering/RenderInline.h     const RenderObjectChildList* children() const { return &m_children; }
children          110 Source/core/rendering/RenderInline.h     RenderObjectChildList* children() { return &m_children; }
children           40 Source/core/rendering/RenderMedia.h     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
children           41 Source/core/rendering/RenderMedia.h     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
children           43 Source/core/rendering/RenderMedia.h     const RenderObjectChildList* children() const { return &m_children; }
children           44 Source/core/rendering/RenderMedia.h     RenderObjectChildList* children() { return &m_children; }
children           52 Source/core/rendering/RenderMedia.h     virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
children           53 Source/core/rendering/RenderMedia.h     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
children          294 Source/core/rendering/RenderObject.cpp     RenderObjectChildList* children = virtualChildren();
children          295 Source/core/rendering/RenderObject.cpp     ASSERT(children);
children          296 Source/core/rendering/RenderObject.cpp     if (!children)
children          304 Source/core/rendering/RenderObject.cpp         RenderObject* afterChild = beforeChild ? beforeChild->previousSibling() : children->lastChild();
children          313 Source/core/rendering/RenderObject.cpp         children->insertChildNode(this, newChild, beforeChild);
children          332 Source/core/rendering/RenderObject.cpp     RenderObjectChildList* children = virtualChildren();
children          333 Source/core/rendering/RenderObject.cpp     ASSERT(children);
children          334 Source/core/rendering/RenderObject.cpp     if (!children)
children          337 Source/core/rendering/RenderObject.cpp     children->removeChildNode(this, oldChild);
children         1832 Source/core/rendering/RenderObject.cpp             block->children()->appendChildNode(block, childlist->removeChildNode(parent(), this));
children         2593 Source/core/rendering/RenderObject.cpp     RenderObjectChildList* children = virtualChildren();
children         2594 Source/core/rendering/RenderObject.cpp     if (children)
children         2595 Source/core/rendering/RenderObject.cpp         children->destroyLeftoverChildren();
children         2702 Source/core/rendering/RenderObject.cpp     if (const RenderObjectChildList* children = virtualChildren()) {
children         2703 Source/core/rendering/RenderObject.cpp         for (RenderObject* child = children->firstChild(); child; child = child->nextSibling())
children          183 Source/core/rendering/RenderObject.h         if (const RenderObjectChildList* children = virtualChildren())
children          184 Source/core/rendering/RenderObject.h             return children->firstChild();
children          189 Source/core/rendering/RenderObject.h         if (const RenderObjectChildList* children = virtualChildren())
children          190 Source/core/rendering/RenderObject.h             return children->lastChild();
children          100 Source/core/rendering/RenderRubyBase.cpp             toBase->children()->appendChildNode(toBase, toBlock);
children          125 Source/core/rendering/RenderRubyBase.cpp         anonBlockHere->moveAllChildrenTo(anonBlockThere, anonBlockThere->children());
children           40 Source/core/rendering/RenderTableCol.h     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
children           41 Source/core/rendering/RenderTableCol.h     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
children           43 Source/core/rendering/RenderTableCol.h     const RenderObjectChildList* children() const { return &m_children; }
children           44 Source/core/rendering/RenderTableCol.h     RenderObjectChildList* children() { return &m_children; }
children           80 Source/core/rendering/RenderTableCol.h     virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); }
children           81 Source/core/rendering/RenderTableCol.h     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); }
children           39 Source/core/rendering/RenderTableRow.h     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
children           40 Source/core/rendering/RenderTableRow.h     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
children           42 Source/core/rendering/RenderTableRow.h     const RenderObjectChildList* children() const { return &m_children; }
children           43 Source/core/rendering/RenderTableRow.h     RenderObjectChildList* children() { return &m_children; }
children           92 Source/core/rendering/RenderTableRow.h     virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); }
children           93 Source/core/rendering/RenderTableRow.h     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); }
children           68 Source/core/rendering/RenderTableSection.h     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
children           69 Source/core/rendering/RenderTableSection.h     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
children           71 Source/core/rendering/RenderTableSection.h     const RenderObjectChildList* children() const { return &m_children; }
children           72 Source/core/rendering/RenderTableSection.h     RenderObjectChildList* children() { return &m_children; }
children          224 Source/core/rendering/RenderTableSection.h     virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); }
children          225 Source/core/rendering/RenderTableSection.h     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); }
children         1390 Source/core/rendering/compositing/RenderLayerCompositor.cpp     if (hostingLayer->children().size() != 1 || hostingLayer->children()[0] != rootLayer) {
children         1687 Source/core/rendering/compositing/RenderLayerCompositor.cpp     for (size_t i = 0; i < graphicsLayer->children().size(); ++i)
children         1688 Source/core/rendering/compositing/RenderLayerCompositor.cpp         resetTrackedRepaintRectsRecursive(graphicsLayer->children()[i]);
children           37 Source/core/rendering/svg/RenderSVGContainer.h     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
children           38 Source/core/rendering/svg/RenderSVGContainer.h     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
children           40 Source/core/rendering/svg/RenderSVGContainer.h     const RenderObjectChildList* children() const { return &m_children; }
children           41 Source/core/rendering/svg/RenderSVGContainer.h     RenderObjectChildList* children() { return &m_children; }
children           49 Source/core/rendering/svg/RenderSVGContainer.h     virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
children           50 Source/core/rendering/svg/RenderSVGContainer.h     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
children           45 Source/core/rendering/svg/RenderSVGRoot.h     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
children           46 Source/core/rendering/svg/RenderSVGRoot.h     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
children           48 Source/core/rendering/svg/RenderSVGRoot.h     const RenderObjectChildList* children() const { return &m_children; }
children           49 Source/core/rendering/svg/RenderSVGRoot.h     RenderObjectChildList* children() { return &m_children; }
children           74 Source/core/rendering/svg/RenderSVGRoot.h     virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); }
children           75 Source/core/rendering/svg/RenderSVGRoot.h     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); }
children           46 Source/core/svg/SVGGlyphMap.h     GlyphMapLayer children;
children          202 Source/core/svg/SVGGlyphMap.h             currentLayer = &node->children;
children          221 Source/core/svg/SVGGlyphMap.h             currentLayer = &node->children;
children          240 Source/core/svg/SVGGlyphMap.h             currentLayer = &node->children;
children         1405 Source/core/testing/Internals.cpp     size_t numChildren = graphicsLayer->children().size();
children         1407 Source/core/testing/Internals.cpp         accumulateLayerRectList(compositor, graphicsLayer->children()[i], rects);
children          169 Source/core/xml/XSLStyleSheetLibxslt.cpp     xmlNodePtr stylesheetRoot = document()->children;
children          190 Source/core/xml/XSLStyleSheetLibxslt.cpp         xmlNodePtr curr = stylesheetRoot->children;
children          107 Source/platform/graphics/GraphicsLayer.h     const Vector<GraphicsLayer*>& children() const { return m_children; }
children           69 Source/platform/scroll/ScrollView.h     const HashSet<RefPtr<Widget> >* children() const { return &m_children; }
children          187 Source/web/WebAXObject.cpp     return m_private->children().size();
children          195 Source/web/WebAXObject.cpp     if (m_private->children().size() <= index)
children          198 Source/web/WebAXObject.cpp     return WebAXObject(m_private->children()[index]);
children           66 Source/web/WebHistoryItem.cpp     const HistoryItemVector& children = item->deprecatedChildren();
children           67 Source/web/WebHistoryItem.cpp     for (size_t i = 0; i < children.size(); ++i)
children           68 Source/web/WebHistoryItem.cpp         addReferencedFilePaths(children[i].get(), results);
children           55 Source/web/painting/ContinuousPainter.cpp     const Vector<GraphicsLayer*>& children = layer->children();
children           57 Source/web/painting/ContinuousPainter.cpp     for (it = children.begin(); it != children.end(); ++it)
children          104 public/web/WebHistoryItem.h     BLINK_EXPORT WebVector<WebHistoryItem> children() const;